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ClientChatReceivedEvent sometimes not fired


_Fanfare

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Hello,

i would like to programming a Chat Log Mod, and i use the ClientChatReceivedEvent to read the Messages came from the Server.

The problem is, sometimes the Event is fired and sometimes not.

In the Single Player work its perfectly too.

on some servers it works and the event is fired and on some servers not :(.

Why?

 

Code:

@SubscribeEvent
	public static void onChatReceive(ClientChatReceivedEvent event) {
		if(event.getType().equals(ChatType.CHAT)) {
			String message = event.getMessage().getFormattedText();
			Chatlog.log(message); //Chatlog class is my own made class
		}
	}

 

And YES the Listener is registered.

 

Sorry for my perhaps bad english.

Edited by _Fanfare
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1 hour ago, _Fanfare said:

on some servers not

Maybe they are not using ChatType.CHAT for the messages as they have a custom chat plugin?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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