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Posted

 

Hello. I've got some questions about the mod I'm developing.

The first thing is why this string appears in my log?

Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.

Basically I maked a json recipe with output minecraft:clock, it works but i want to remove this string from the log because with a lot of crafting can be result annoying.

This is the json recipe file:

NEX is The Mod ID(Yeah, I'm going to change it)

Spoiler

{
    "type": "forge:ore_shaped",
    "mirror": true,
    
    "pattern":
    [
        " I ",
        "IOI",
        " I "
    ],
    
    "key":
    {
        "O":
        {
           "item": "minecraft:redstone"
        },
        
        "I":
        {
           "item": "nex:gold_plate"
        }
       
    },
    
    "result":
    {
        "item": "minecraft:clock",
        "count": 1
    }
}

 

I've got another question about my mod. 

public static final ToolMaterial WOOD_KNIFE = EnumHelper.addToolMaterial("knife_wood", 1, 29, 3F, -3F, 6);
public static final ItemSword woodenKnife = new BasicKnife("wooden_knife", WOOD_KNIFE, CreativeTabs.COMBAT);

Is this the best way to set the damage of a sword?

 

Thanks for your reply. - Nov4e

Posted
3 hours ago, nov4e said:

The first thing is why this string appears in my log?

Can you post the entire log? It looks like your registering an override for Minecraft clock. If you could post your code as a GitHub repo that would be nice.

3 hours ago, nov4e said:

Is this the best way to set the damage of a sword?

Overriding getAttackDamage (or similarly named) will give you more control over the damage, there’s nothing wrong with your way though.

3 hours ago, nov4e said:

public static final ItemSword woodenKnife = new BasicKnife("wooden_knife", WOOD_KNIFE, CreativeTabs.COMBAT);

Don’t use static initialisers! Instantiate your items in the registry event. If you need static references to your items, use @ObjectHolder

  • Like 1

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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Posted
11 hours ago, Cadiboo said:

Can you post the entire log?

Spoiler

[10:29:49] [main/INFO] [GradleStart]: Extra: []
[10:29:49] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --assetsDir, C:/Users/Utente/.gradle/caches/minecraft/assets, --assetIndex, 1.12, --accessToken{REDACTED}, --version, 1.12.2, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
[10:29:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:29:49] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:29:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
[10:29:49] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[10:29:49] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2772 for Minecraft 1.12.2 loading
[10:29:49] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_181, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_181
[10:29:49] [main/ERROR] [FML]: Apache Maven library folder was not in the format expected. Using default libraries directory.
[10:29:50] [main/ERROR] [FML]: Full: C:\Users\Utente\.gradle\caches\modules-2\files-2.1\org.apache.maven\maven-artifact\3.5.3\7dc72b6d6d8a6dced3d294ed54c2cc3515ade9f4\maven-artifact-3.5.3.jar
[10:29:50] [main/ERROR] [FML]: Trimmed: c:/users/utente/.gradle/caches/modules-2/files-2.1/org.apache.maven/maven-artifact/3.5.3/
[10:29:50] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
[10:29:50] [main/INFO] [FML]: Detected deobfuscated environment, loading log configs for colored console logs.
2018-11-16 10:29:52,363 main WARN Disabling terminal, you're running in an unsupported environment.
[10:29:52] [main/INFO] [FML]: Ignoring missing certificate for coremod FMLCorePlugin (net.minecraftforge.fml.relauncher.FMLCorePlugin), we are in deobf and it's a forge core plugin
[10:29:52] [main/INFO] [FML]: Ignoring missing certificate for coremod FMLForgePlugin (net.minecraftforge.classloading.FMLForgePlugin), we are in deobf and it's a forge core plugin
[10:29:52] [main/INFO] [FML]: Searching C:\Users\Utente\Desktop\Quest For Perfection [1.12.2]\Workspace QFP\run\.\mods for mods
[10:29:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
[10:29:52] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin
[10:29:52] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
[10:29:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:29:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:29:52] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
[10:29:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:29:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:29:52] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:29:55] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
[10:29:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:29:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:29:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
[10:29:55] [main/INFO] [GradleStart]: Remapping AccessTransformer rules...
[10:29:55] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:29:55] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:29:55] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[10:29:56] [main/INFO] [minecraft/Minecraft]: Setting user: Player858
[10:29:59] [main/WARN] [minecraft/GameSettings]: Skipping bad option: lastServer:
[10:29:59] [main/INFO] [minecraft/Minecraft]: LWJGL Version: 2.9.4
[10:30:01] [main/INFO] [FML]: -- System Details --
Details:
	Minecraft Version: 1.12.2
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_181, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 804239672 bytes (766 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
	JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	FML: 
	Loaded coremods (and transformers): 
	GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 399.24' Renderer: 'GeForce GTX 1050 Ti/PCIe/SSE2'
[10:30:01] [main/INFO] [FML]: MinecraftForge v14.23.5.2772 Initialized
[10:30:01] [main/INFO] [FML]: Starts to replace vanilla recipe ingredients with ore ingredients.
[10:30:01] [main/INFO] [FML]: Replaced 1036 ore ingredients
[10:30:01] [main/INFO] [FML]: Searching C:\Users\Utente\Desktop\Quest For Perfection [1.12.2]\Workspace QFP\run\.\mods for mods
[10:30:03] [Thread-3/INFO] [FML]: Using sync timing. 200 frames of Display.update took 46849003 nanos
[10:30:03] [main/INFO] [FML]: Forge Mod Loader has identified 6 mods to load
[10:30:03] [main/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, nex, jei] at CLIENT
[10:30:03] [main/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, nex, jei] at SERVER
[10:30:04] [main/INFO] [minecraft/SimpleReloadableResourceManager]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Nov4e's Experience, FMLFileResourcePack:Just Enough Items
[10:30:04] [main/INFO] [FML]: Processing ObjectHolder annotations
[10:30:05] [main/INFO] [FML]: Found 1168 ObjectHolder annotations
[10:30:05] [main/INFO] [FML]: Identifying ItemStackHolder annotations
[10:30:05] [main/INFO] [FML]: Found 0 ItemStackHolder annotations
[10:30:05] [main/INFO] [FML]: Configured a dormant chunk cache size of 0
[10:30:05] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `iron_sword`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `iron_shovel`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `iron_pickaxe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `iron_hoe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `iron_axe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `golden_sword`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `golden_shovel`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `golden_pickaxe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `golden_hoe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `golden_axe`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `compass`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [main/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.
[10:30:05] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Found status: OUTDATED Target: 14.23.5.2775
[10:30:05] [main/INFO] [FML]: Applying holder lookups
[10:30:05] [main/INFO] [FML]: Holder lookups applied
[10:30:05] [main/INFO] [FML]: Applying holder lookups
[10:30:05] [main/INFO] [FML]: Holder lookups applied
[10:30:05] [main/INFO] [FML]: Applying holder lookups
[10:30:05] [main/INFO] [FML]: Holder lookups applied
[10:30:05] [main/INFO] [FML]: Applying holder lookups
[10:30:05] [main/INFO] [FML]: Holder lookups applied
[10:30:05] [main/INFO] [FML]: Injecting itemstacks
[10:30:05] [main/INFO] [FML]: Itemstack injection complete
[10:30:12] [Sound Library Loader/INFO] [minecraft/SoundManager]: Starting up SoundSystem...
[10:30:12] [Thread-5/INFO] [minecraft/SoundManager]: Initializing LWJGL OpenAL
[10:30:12] [Thread-5/INFO] [minecraft/SoundManager]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[10:30:12] [Thread-5/INFO] [minecraft/SoundManager]: OpenAL initialized.
[10:30:12] [Sound Library Loader/INFO] [minecraft/SoundManager]: Sound engine started
[10:30:24] [main/INFO] [FML]: Max texture size: 16384
[10:30:25] [main/INFO] [minecraft/TextureMap]: Created: 512x512 textures-atlas
[10:30:26] [main/INFO] [FML]: Applying holder lookups
[10:30:26] [main/INFO] [FML]: Holder lookups applied
[10:30:26] [main/INFO] [FML]: Injecting itemstacks
[10:30:26] [main/INFO] [FML]: Itemstack injection complete
[10:30:26] [main/INFO] [jei]: Starting JEI...
[10:30:27] [main/INFO] [jei]: Registering recipe categories...
[10:30:27] [main/INFO] [jei]: Registering recipe categories took 55.78 ms
[10:30:27] [main/INFO] [jei]: Registering mod plugins...
[10:30:27] [main/INFO] [jei]: Registering mod plugins took 297.1 ms
[10:30:27] [main/INFO] [jei]: Building recipe registry...
[10:30:27] [main/INFO] [jei]: Building recipe registry took 105.5 ms
[10:30:27] [main/INFO] [jei]: Building ingredient list...
[10:30:27] [main/INFO] [jei]: Building ingredient list took 45.67 ms
[10:30:27] [main/INFO] [jei]: Building ingredient filter...
[10:30:27] [main/INFO] [jei]: Building ingredient filter took 301.7 ms
[10:30:27] [main/INFO] [jei]: Building runtime...
[10:30:28] [main/INFO] [jei]: Building runtime took 174.3 ms
[10:30:28] [main/INFO] [jei]: Starting JEI took 1.314 s
[10:30:28] [main/INFO] [FML]: Forge Mod Loader has successfully loaded 6 mods
[10:30:28] [main/WARN] [minecraft/GameSettings]: Skipping bad option: lastServer:
[10:30:28] [main/INFO] [mojang/NarratorWindows]: Narrator library for x64 successfully loaded
[10:30:29] [Realms Notification Availability checker #1/INFO] [mojang/RealmsClient]: Could not authorize you against Realms server: Invalid session id

 

 

12 hours ago, Cadiboo said:

Overriding getAttackDamage (or similarly named) will give you more control over the damage, there’s nothing wrong with your way though.

getAttackDamage not exists. Maybe is getDamage?

@Override
    public int getDamage(ItemStack stack) {
    	return 3;
    }

 

Posted
32 minutes ago, nov4e said:

Maybe is getDamage?

Sounds about right.

12 hours ago, Cadiboo said:

Don’t use static initialisers! Instantiate your items in the registry event. If you need static references to your items, use @ObjectHolder

Can you post your code as a GitHub repository?

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted
6 minutes ago, Cadiboo said:

Can you post your code as a GitHub repository?

No, I can't sorry. You need the code for 

 

16 hours ago, nov4e said:

Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.

this?

Posted (edited)

I need the code (everything related to insantiating & registering loot tables and items) and preferably your entire debug log. Why can't you post your code as a GitHub repository?

Edited by Cadiboo

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

Posted
3 minutes ago, Cadiboo said:

I need the code (everything related to insantiating & registering loot tables and items) and preferably your entire debug log. Why can you post your code as a GitHub repository?

Can i send the code here via spoilers?

Posted

ItemList:

Spoiler

public static final List<Item> modItems = new ArrayList<Item>();
  
  //Example
  public static final ItemSword woodenKnife = new BasicKnife("wooden_knife", WOOD_KNIFE, CreativeTabs.COMBAT);

 

ItemRegistry:

Spoiler

    @SubscribeEvent(priority=EventPriority.HIGH)
	public static void onItemRegister
	(RegistryEvent.Register<Item> evRegisterItem) 
	{
		evRegisterItem.getRegistry().registerAll(ItemList.modItems.toArray(new Item[0]));
	}
	
	@SubscribeEvent(priority=EventPriority.HIGH)
	public static void onModelRegister
	(ModelRegistryEvent evModelRegistry) 
	{
		for(Item stItem : ItemList.modItems) {
			if(stItem instanceof IHasModel) {
				((IHasModel)stItem).registerModels();
			}
		}
	}

 

IHasModel:

Spoiler

public void registerModels();

 

Client Proxy Registry:

Spoiler

    public void registerItemRenderer(Item strItem, int int1, String str1) {
		ModelLoader.setCustomModelResourceLocation(strItem, int1, new ModelResourceLocation(strItem.getRegistryName(), str1));
	}

 

Item Class Example:

Spoiler

public class BasicItem extends Item implements IHasModel {

	public BasicItem
	(String strName, CreativeTabs strCreativeTab) 
	{
		this.setRegistryName(strName);
		this.setUnlocalizedName(strName);
		this.setCreativeTab(strCreativeTab);
		ItemList.modItems.add(this);
	}
	
	@Override
	public boolean canDestroyBlockInCreative
	(World strWorld, BlockPos strBlockPos, ItemStack strItemStack, EntityPlayer strEntityPlayer) 
	{
		return true;
	}
	
	@Override 
	public void registerModels() 
	{
		Dreams.proxy.registerItemRenderer(this, 0, "inventory");
	}


	
}

 

 

Posted
On 11/15/2018 at 6:55 PM, nov4e said:

Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `nex`. This could be a intended override, but in most cases indicates a broken mod.

So for fix that i have to register recipes that has a vanilla item output in code?

Posted (edited)
On 11/16/2018 at 8:35 AM, nov4e said:

public static final ItemSword woodenKnife = new 

Stop doing this, dont use static initializers.

 

On 11/16/2018 at 8:35 AM, nov4e said:

public static void onModelRegister

This needs to be in it's own class otherwise it will crash the dedicated server.

 

Dont use IHasModel.

 

And could you post a picture of your directories.

Edited by Animefan8888

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
1 minute ago, Animefan8888 said:

Stop doing this, dont use static initializers.

Yes but i need the item string beacuse if i have to add a smelting recipe it needs a itemstack

 

2 minutes ago, Animefan8888 said:

This needs to be in it's own class otherwise it will crash the dedicated server.

It has to be in client proxy?

Posted
31 minutes ago, nov4e said:

It has to be in client proxy?

You can put it there yes.

 

31 minutes ago, nov4e said:

Yes but i need the item string beacuse if i have to add a smelting recipe it needs a itemstack

Use @ObjectHolder or initialize them in the registry event.

 

36 minutes ago, Animefan8888 said:

And could you post a picture of your directories.

 

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
50 minutes ago, Animefan8888 said:

Use @ObjectHolder or initialize them in the registry event.

How?

 

50 minutes ago, Animefan8888 said:

And could you post a picture of your directories.

The directory of the json recipes?

Posted
29 minutes ago, nov4e said:

The directory of the json recipes?

Yes.

30 minutes ago, nov4e said:

How?

@ObjectHolder("modid:registryName")

public static final Item ITEM = null;

 

Or 

onRegistry()

     ModItems.ITEM = new Item().set...

     register(ModItems.ITEM)

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
1 hour ago, nov4e said:

i renamed the file and the "vanilla" folder but not work.

Can you upload your files to github so we can take a look at the whole thing.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted

What’s your resistance to uploading your code? We’re not going to steal it...

  • Like 1

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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