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Posted

I tried different ways or tutorials and nothing worked, I'm developing a mod with .OBJ models but with mcreator that did not work, so I thought to do this with the forge, but there are tutorials on this, someone can help me?

blockstates file:

{
    "forge_marker": 1,
    "defaults": {
        "textures": {
//            "#lambert7SG": "forgedebugmodelloaderregistry:texture" //the identifier must be a name of a material defined by the "model" obj's .mtl file
        },
        "model": "forgedebugmodelloaderregistry:test_chinese_lampion.obj"
     },
    "variants": {
        "normal": [{}],
        "inventory": [{
            "transform": "forge:default-block"
        }]
    }
}

 

 

Edited by theozove

Please don’t use MCreator, it’s a good concept but it’s horribly written and the code it generates is horrible & breaks everything easily.

Take a look at this

 

Edited by Cadiboo

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  • Author

really thank you, so I put the models in the models folder and then I run the gradlew.bat? I do not understand the explanation of the link very much.

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