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Mahmoud Eyad

Forge and optifine Crash

By Mahmoud Eyad, January 2, 2019 in Support & Bug Reports

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Mahmoud Eyad    1

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Posted January 2, 2019
1 minute ago, diesieben07 said:

With terrible performance, maybe. But Software OpenGL like that is not a good way to run games.

yes bec. my gpu is based on d3d but i downloaded opengl 2.1 from youtube but forge and optifine worked at first but now optifine runs good alone and forge runs good alone but together it doesn't work

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diesieben07    7699

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Posted January 2, 2019

You downloaded what from Youtube?

What on earth are you doing??!

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Posted January 2, 2019 (edited)

 

1 hour ago, diesieben07 said:

You downloaded what from Youtube?

What on earth are you doing??!

opengl32.dll

Edited January 2, 2019 by Mahmoud Eyad
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DaemonUmbra    541

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Posted January 2, 2019

Is there a specific reason for you to run Minecraft in a VM?

I would recommend deleting that file.

  • Quote

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Mahmoud Eyad    1

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Posted January 3, 2019

if i deleted it i won't have opengl 2.1

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Posted January 3, 2019 (edited)

ofcourse there is a way cause it worked for me before so guys please help me

Edited January 3, 2019 by Mahmoud Eyad
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Posted January 3, 2019

must i have library or mod to make forge and optifine compatible ?

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Mahmoud Eyad    1

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Posted January 3, 2019

answer please?

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DaemonUmbra    541

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Posted January 3, 2019
16 hours ago, DaemonUmbra said:

Is there a specific reason for you to run Minecraft in a VM?

 

  • Quote

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Mahmoud Eyad    1

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Posted January 3, 2019

sorry i didn't understand what do mean can u please tell me in details what to do

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DaemonUmbra    541

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Posted January 3, 2019

Why are you trying to run Minecraft using a Virtual Machine?

  • Quote

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Mahmoud Eyad    1

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Posted January 3, 2019

i don't even know what is virtual machine and how to run minecraft without virtual machine

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theishiopian    1

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Posted January 3, 2019

A virtual machine is essentially a computer within a computer. They're often used in software testing, or for containing malware. Your log file seems to indicate your game is running within one such virtual machine. If you weren't aware of this, then thats somewhat concerning.

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Mahmoud Eyad    1

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Posted January 4, 2019
On 1/4/2019 at 2:45 AM, theishiopian said:

A virtual machine is essentially a computer within a computer. They're often used in software testing, or for containing malware. Your log file seems to indicate your game is running within one such virtual machine. If you weren't aware of this, then thats somewhat concerning.

can i run minecraft without virtual machine and how?

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diesieben07    7699

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Posted January 4, 2019

Okay, I see what is happening now.

You don't have a Virtual Machine, you just downloaded some random driver "from Youtube". Don't do that.

Download the appropriate drivers for your graphics card from the graphics card vendor.

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Posted January 4, 2019
On 1/4/2019 at 12:23 PM, diesieben07 said:

Okay, I see what is happening now.

You don't have a Virtual Machine, you just downloaded some random driver "from Youtube". Don't do that.

Download the appropriate drivers for your graphics card from the graphics card vendor.

i updated it but it didn't have opengl 2.1 so i downloaded it from youtube but this isn't the problem because it used to work

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Cadiboo    365

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Posted January 4, 2019
7 minutes ago, Mahmoud Eyad said:

i updated it but it didn't have opengl 2.1 so i downloaded it from youtube but this isn't the problem because it used to work

It may not be the root problem, but fixing it will definitely make the root problem easier to diagnose

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About Me

Spoiler

My Discord - Cadiboo#8887

My Website - Cadiboo.github.io

My Mods - Cadiboo.github.io/projects

My Tutorials - Cadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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Mahmoud Eyad    1

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Posted January 4, 2019

but believe me it worked before but now forge and optifine work for 1.7.10 and lower but i want for 1.12.2

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Cadiboo    365

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Posted January 4, 2019

You're currently running Minecraft on another computer inside your computer (actually on 2 virtual machines if u count the JCM), drastically affecting performance for no reason at all. Forge and Optifine can work perfectly together on 1.12.2. 

54 minutes ago, diesieben07 said:

Download the appropriate drivers for your graphics card from the graphics card vendor.

 

  • Quote

About Me

Spoiler

My Discord - Cadiboo#8887

My Website - Cadiboo.github.io

My Mods - Cadiboo.github.io/projects

My Tutorials - Cadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)

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Mahmoud Eyad    1

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Posted January 4, 2019

so can u tell me how my gpu is intel g41 express chipset (microsoft corporation - wddm 1.1) and my cpu is intel core 2 duo e7500 2.93GHz

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diesieben07    7699

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Posted January 4, 2019

Unfortunately that GPU is not very likely to support modern Minecraft.

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Mahmoud Eyad    1

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Posted January 4, 2019

so it doesn't seem to be a solution but is there a library that i miss or something because i am sure there is a solution because forge and optifine worked at first

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diesieben07    7699

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Posted January 4, 2019

All I can say is this: Uninstall whatever crap you got from youtube. 

The install the official latest driver for your GPU from Intel. That is your best bet.

If it does not work then, your GPU is too old.

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theishiopian    1

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Posted January 4, 2019

This is a good place to start: https://downloadcenter.intel.com/product/80939/Graphics-Drivers

 

As for opengl 2.1, its not something you "download", its something that your drivers support or don't. 

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Posted January 5, 2019
On 1/5/2019 at 2:43 AM, Negan4567 said:

I already had this problem and here is how I have it: I kept my launcher minecraft winrar and suddenly I deleted everything including the .minecraft file in roaming. I just kept my "saves" file in my documents and I reinstalled everything and it works! But I have more lag than before ..

i did it but it didn't work

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      hello, every time i try to join my modded server i get the "fatally missing registry entries" error and the "minecraft:wheat (net.minecraft.crafting.shapedrecipies) produces unregistered item minecraft:wheat" error and i dont know what to do, any help would be appreciated here is a screenshot of the console when i try to join:
    • <Gl33p_0r4nge>
      [1.16.4] Screen Render

      By <Gl33p_0r4nge> · Posted 1 hour ago

      Okay I see that no one probably know how but can you at least tell me where should I get the rendered player view?  
    • Luis_ST
      [1.16.5] Help with custom Backpack (slot background and mouse wheel move)

      By Luis_ST · Posted 2 hours ago

      I don't know what code I would still be helpful, so here are the relevant classes in my git repo: TextureStitchEvent: https://github.com/Luis-st/Forge-1.16.5-36.0.1-mdk/blob/main/forge-1.16.5-36.0.1-mdk/src/main/java/net/luis/cave/events/other/OnTextureStitchEvent.java BackpackContainer (with custom slot subclass): https://github.com/Luis-st/Forge-1.16.5-36.0.1-mdk/blob/main/forge-1.16.5-36.0.1-mdk/src/main/java/net/luis/cave/common/inventory/container/BackpackContainer.java   I think I understood after trying something: my message class requires 3 methods (encode, decode, handle) which I then have to specify when registering the message (parameter 3 - 6). Am I right?
    • troublemaker_47
      Teleport player in same direction as where he looks

      By troublemaker_47 · Posted 3 hours ago

      Can you please tell me how to use the teleportcommand method or its syntax. @diesieben07
  • Topics

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      TeleportCommand Help

      By troublemaker_47
      Started 26 minutes ago

    • skeletal
      0
      unable to connect to my server

      By skeletal
      Started 33 minutes ago

    • <Gl33p_0r4nge>
      1
      [1.16.4] Screen Render

      By <Gl33p_0r4nge>
      Started Monday at 02:58 PM

    • Luis_ST
      9
      [1.16.5] Help with custom Backpack (slot background and mouse wheel move)

      By Luis_ST
      Started Wednesday at 07:47 AM

    • troublemaker_47
      7
      Teleport player in same direction as where he looks

      By troublemaker_47
      Started 20 hours ago

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