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How to handle shader exceptions for minecraft specific blocks


fireworkmen

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is it possible?

I am using shader pack, but there is a problem of compatibility with web display mod, mcef (chromium embedded framework). When shader pack is turned off, the screen appears bright, but when you use shader pack, the screen goes dark and color is converted. Is there a way to handle exception handling of shader packs only for certain blocks or modes?

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There is not enough information here. You have used the word "exception handling" without defining that term (because it means something very different to a programmer).

 

However I can answer this:

"Is there a way for a block to ignore the active shader?"
No, no there is not.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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You could always edit the shaders

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