Posted March 24, 201312 yr Hello everyone. I'm a modder and just created this account to ask if someone knows how to make 2 items/blocks that use the same class have different textures with the new 1.5 method? I really need help for this because I've tried using switch statements, if, for, and much more but I can't get it working. So please if someone could help me figure this out since making a different class for each item, tool and block is a real pain!!
March 25, 201312 yr in updateIcons() register both Icons, and return the icon that you want based on the input into getIcon(ItemStack itemstack)
March 25, 201312 yr Do the blocks share block ids? Are they separated by metadata? Or do they have TileEnteties? In either case it's easy, ill check my code when i get to lunch break If you guys dont get it.. then well ya.. try harder...
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