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[1.7.10] Help Needed Building Mod Jar


RandomShrub

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Hello,

 

I greatly apologize if someone with a situation similar to mine has been addressed. I have searched for a long while and been unable to find anything on it. I read as much as I could and watched a few videos, although I was unsuccessful.

 

Anyways, the time has come for me to move my mod outside of the development environment and run it with a real game. I have done this in the past with other mods, but I set up my workspace differently here. I built the Forge 1.7.10 project in its own folder, but decided to use an Eclipse workspace in a different location. From that different workspace location, I imported Forge as an existing project, and then made my own Java project to construct my mod. Everything has been great until I tried to build the mod. I do not know what to do, and running the build in the Forge directory obviously builds only the examplemod.

 

To elaborate more on my file structure:

  • Forge Mod Development
    • Forge
      • (forge workspace files, including Gradle)
    • Workspace
      • .metadata
      • SpecializedArmor
        • (my mod)

 

I know that I must, somehow, point Gradle to my mod in the other directory, but this I have been unable to figure out. Any help would be appreciated.

 

Thank you.

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1.7.10 is fucking ancient. As a result, it is no longer supported here.

 

You'll need to use a current version (1.12 recommended, but 1.10 at a minimum) if you want help.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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