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Help With My First Mod (Compatibility)


LamboSV
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Hey Guys,

 

I'm new here and I'm trying to get into mod making. Now initially I am using this Mod Making Tool:

 

http://www.minecraftforum.net/topic/1361604-147-windows-linkseyis-modmaker-create-unique-blocks-items-recipes-mobs-structures-and-biomes-with-a-simple-gui/page__st__3120#entry21605873

 

The thing is I need to be able to use the mod I make with Forge in 1.4.7. The Mod is meant to be installed directly into the jar and with ModLoader. Is there any way in which I can changed some of the code so that it will work with Forge? My knowledge of Java is not that deep unfortunately however I do know a lot more about Basic Programming Language.

 

Here's the files generated by the Mod Maker (NOTE:The skin for the mob is not my own work and the original owner retains full copyright.)

 

http://www.mediafire.com/download.php?rsf5bc4cf2lczd2

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there is 64 bit and x86 (which is basically 32 bit).

You shouldn't be learning java from modding either. Stop modding for now, and find a proper java tutorial. Work through it and once you made your own first standalone program think about modding again. Thats just the way it works.

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That's beacuse the forge wiki assumes that you are familiar with programming :)

I'd recommend you learn some Java before you start and it will all make sense.

 

These videos are an intro to some basics:

http://thenewboston.org/list.php?cat=31

 

Other than that I'd recommend the videos from the CS106a (Programming Methodolgy) course from Standford, they are great!

And they are not hard as they are aimed for beginners with NO programming experience :D

I just finished watching them and they where quite fun to work with. You get to watch every lecture and you get access to the programs they used and all the assignments etc.

At http://see.stanford.edu/see/lecturelist.aspx?coll=824a47e1-135f-4508-a5aa-866adcae1111 you can watch all the lectures and download all the materials you need. If you have iTunes then you can download the whole from the iTunesU category.

 

 

 

 

 

 

If you guys dont get it.. then well ya.. try harder...

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That's beacuse the forge wiki assumes that you are familiar with programming :)

I'd recommend you learn some Java before you start and it will all make sense.

 

These videos are an intro to some basics:

http://thenewboston.org/list.php?cat=31

 

Other than that I'd recommend the videos from the CS106a (Programming Methodolgy) course from Standford, they are great!

And they are not hard as they are aimed for beginners with NO programming experience :D

I just finished watching them and they where quite fun to work with. You get to watch every lecture and you get access to the programs they used and all the assignments etc.

At http://see.stanford.edu/see/lecturelist.aspx?coll=824a47e1-135f-4508-a5aa-866adcae1111 you can watch all the lectures and download all the materials you need. If you have iTunes then you can download the whole from the iTunesU category.

 

 

 

 

 

 

Thanks. I'm going to give it a go. The only bit that looks hard is the PATH Variable. I'll watch a few mod tutorials and see how I go from there.
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The Path variable is just a line telling windows where to find this java thingy, when you(or a program) tries to do java commands.

It's quite easy to fix the problems which may ensue due to it being wrongly set, as it's a quite common problem there's quite a lot of information on it :)

Here's a super simple and illustrated guide to fix the java PATH: http://bharatsoft.blogspot.no/2010/08/setting-path-and-classpath-in-javahow.html

 

If you guys dont get it.. then well ya.. try harder...

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I give up! Can't do this. I really need to be able to make some mods for my new adventure maps but I don't have the time to learn Java.

 

The Mod Maker I used is designed for Mod Loader that's the only reason I have the problem. If anyone knows a good Mod Maker for Forge on 1.4.7 or above then I would appreciate it.

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I give up! Can't do this.

What makes you say that?

 

I believe there's no such thing as a Forge Mod Creator, at least I haven't heard of one.

 

I'd still tell you to follow the CS106 route, the professor is quite friendly and fun :)

It shouldn't take you too long and will introduce you to the basics.

 

Also why do you need a forge one anyways? As you won't be into the API yourself why is it important that it's forge inn the background?

And lastly what exactly do you need for your adventure maps? What functionality?

If you guys dont get it.. then well ya.. try harder...

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