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Gradle build daemon disappeared unexpectedly (it may have been killed or may have crashed) [MC 1.12.2]


Virus5600

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I've been trying to create a mod in Minecraft 1.12.2. At first, I didn't have any problems but after several days, classpath errors started appearing. I've done researching and I can't get specific answers as to what may cause this nor solutions to fix it. Along with it was the daemon error like the one below.

What I've currently done was delete the .metadata folder and replace it with a fresh copy from the .mdk archive. Tried using gradlew setupDecompWorkspace but same error. Tried editing the Environmental Variables but still got same results. I tried replacing all I could replace with a fresh copy of files and folders from the .mdk but still got same result. Lastly, I've tried putting a copy of gradle.properties in the C:\Users\.gradle to check if it is because of the allocated memory but still got same result. Just today, I've tried deleting everything but the src folder then pasted a new copy to start over. I then paste the old src folder to continue the mod but this same error still occur.

 

Quote

To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/2.14/userguide/gradle_daemon.html.
java.io.IOException: The system cannot find the path specified
        at java.io.WinNTFileSystem.createFileExclusively(Native Method)
        at java.io.File.createNewFile(File.java:1012)
        at net.minecraftforge.gradle.util.FileLogListenner.<init>(FileLogListenner.java:52)
        at net.minecraftforge.gradle.common.BasePlugin.apply(BasePlugin.java:143)
        at net.minecraftforge.gradle.common.BasePlugin.apply(BasePlugin.java:91)
        at org.gradle.api.internal.plugins.ImperativeOnlyPluginApplicator.applyImperative(ImperativeOnlyPluginApplicator.java:35)
        at org.gradle.api.internal.plugins.RuleBasedPluginApplicator.applyImperative(RuleBasedPluginApplicator.java:43)
        at org.gradle.api.internal.plugins.DefaultPluginManager.doApply(DefaultPluginManager.java:137)
        at org.gradle.api.internal.plugins.DefaultPluginManager.apply(DefaultPluginManager.java:112)
        at org.gradle.api.internal.plugins.DefaultObjectConfigurationAction.applyType(DefaultObjectConfigurationAction.java:113)
        at org.gradle.api.internal.plugins.DefaultObjectConfigurationAction.access$200(DefaultObjectConfigurationAction.java:36)
        at org.gradle.api.internal.plugins.DefaultObjectConfigurationAction$3.run(DefaultObjectConfigurationAction.java:80)
        at org.gradle.api.internal.plugins.DefaultObjectConfigurationAction.execute(DefaultObjectConfigurationAction.java:136)
        at org.gradle.api.internal.project.AbstractPluginAware.apply(AbstractPluginAware.java:46)
        at org.gradle.api.internal.project.ProjectScript.apply(ProjectScript.java:34)
        at org.gradle.api.Script$apply$0.callCurrent(Unknown Source)
        at org.codehaus.groovy.runtime.callsite.CallSiteArray.defaultCallCurrent(CallSiteArray.java:52)
        at org.codehaus.groovy.runtime.callsite.AbstractCallSite.callCurrent(AbstractCallSite.java:154)
        at org.codehaus.groovy.runtime.callsite.AbstractCallSite.callCurrent(AbstractCallSite.java:166)
        at build_9yikvc2j5afzqgvvxx2fkerh2.run(C:\Users\SatchTFF\Desktop\Minecraft Modding\TestMod\build.gradle:10)
        at org.gradle.groovy.scripts.internal.DefaultScriptRunnerFactory$ScriptRunnerImpl.run(DefaultScriptRunnerFactory.java:91)
        at org.gradle.configuration.DefaultScriptPluginFactory$ScriptPluginImpl$2.run(DefaultScriptPluginFactory.java:177)
        at org.gradle.configuration.ProjectScriptTarget.addConfiguration(ProjectScriptTarget.java:77)
        at org.gradle.configuration.DefaultScriptPluginFactory$ScriptPluginImpl.apply(DefaultScriptPluginFactory.java:182)
        at org.gradle.configuration.project.BuildScriptProcessor.execute(BuildScriptProcessor.java:38)
        at org.gradle.configuration.project.BuildScriptProcessor.execute(BuildScriptProcessor.java:25)
        at org.gradle.configuration.project.ConfigureActionsProjectEvaluator.evaluate(ConfigureActionsProjectEvaluator.java:34)
        at org.gradle.configuration.project.LifecycleProjectEvaluator.evaluate(LifecycleProjectEvaluator.java:55)
        at org.gradle.api.internal.project.AbstractProject.evaluate(AbstractProject.java:540)
        at org.gradle.api.internal.project.AbstractProject.evaluate(AbstractProject.java:93)
        at org.gradle.execution.TaskPathProjectEvaluator.configureHierarchy(TaskPathProjectEvaluator.java:42)
        at org.gradle.configuration.DefaultBuildConfigurer.configure(DefaultBuildConfigurer.java:35)
        at org.gradle.initialization.DefaultGradleLauncher$2.run(DefaultGradleLauncher.java:124)
        at org.gradle.internal.Factories$1.create(Factories.java:22)
        at org.gradle.internal.progress.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:91)
        at org.gradle.internal.progress.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:53)
        at org.gradle.initialization.DefaultGradleLauncher.doBuildStages(DefaultGradleLauncher.java:121)
        at org.gradle.initialization.DefaultGradleLauncher.access$200(DefaultGradleLauncher.java:32)
        at org.gradle.initialization.DefaultGradleLauncher$1.create(DefaultGradleLauncher.java:98)
        at org.gradle.initialization.DefaultGradleLauncher$1.create(DefaultGradleLauncher.java:92)
        at org.gradle.internal.progress.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:91)
        at org.gradle.internal.progress.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:63)
        at org.gradle.initialization.DefaultGradleLauncher.doBuild(DefaultGradleLauncher.java:92)
        at org.gradle.initialization.DefaultGradleLauncher.run(DefaultGradleLauncher.java:83)
        at org.gradle.launcher.exec.InProcessBuildActionExecuter$DefaultBuildController.run(InProcessBuildActionExecuter.java:99)
        at org.gradle.tooling.internal.provider.ExecuteBuildActionRunner.run(ExecuteBuildActionRunner.java:28)
        at org.gradle.launcher.exec.ChainingBuildActionRunner.run(ChainingBuildActionRunner.java:35)
        at org.gradle.launcher.exec.InProcessBuildActionExecuter.execute(InProcessBuildActionExecuter.java:48)
        at org.gradle.launcher.exec.InProcessBuildActionExecuter.execute(InProcessBuildActionExecuter.java:30)
        at org.gradle.launcher.exec.ContinuousBuildActionExecuter.execute(ContinuousBuildActionExecuter.java:81)
        at org.gradle.launcher.exec.ContinuousBuildActionExecuter.execute(ContinuousBuildActionExecuter.java:46)
        at org.gradle.launcher.daemon.server.exec.ExecuteBuild.doBuild(ExecuteBuild.java:52)
        at org.gradle.launcher.daemon.server.exec.BuildCommandOnly.execute(BuildCommandOnly.java:36)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.WatchForDisconnection.execute(WatchForDisconnection.java:37)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.ResetDeprecationLogger.execute(ResetDeprecationLogger.java:26)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.RequestStopIfSingleUsedDaemon.execute(RequestStopIfSingleUsedDaemon.java:34)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.ForwardClientInput$2.call(ForwardClientInput.java:74)
        at org.gradle.launcher.daemon.server.exec.ForwardClientInput$2.call(ForwardClientInput.java:72)
        at org.gradle.util.Swapper.swap(Swapper.java:38)
        at org.gradle.launcher.daemon.server.exec.ForwardClientInput.execute(ForwardClientInput.java:72)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.health.DaemonHealthTracker.execute(DaemonHealthTracker.java:40)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.LogToClient.doBuild(LogToClient.java:60)
        at org.gradle.launcher.daemon.server.exec.BuildCommandOnly.execute(BuildCommandOnly.java:36)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.EstablishBuildEnvironment.doBuild(EstablishBuildEnvironment.java:72)
        at org.gradle.launcher.daemon.server.exec.BuildCommandOnly.execute(BuildCommandOnly.java:36)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.health.HintGCAfterBuild.execute(HintGCAfterBuild.java:41)
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
        at org.gradle.launcher.daemon.server.exec.StartBuildOrRespondWithBusy$1.run(StartBuildOrRespondWithBusy.java:50)
        at org.gradle.launcher.daemon.server.DaemonStateCoordinator$1.run(DaemonStateCoordinator.java:237)
        at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:54)
        at org.gradle.internal.concurrent.StoppableExecutorImpl$1.run(StoppableExecutorImpl.java:40)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
        at java.lang.Thread.run(Thread.java:748)
This mapping 'snapshot_20171003' was designed for MC 1.12! Use at your own peril.
org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.
org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.

org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.
The message received from the daemon indicates that the daemon has disappeared.
Build request sent: BuildAndStop{id=093ebc4d-5387-458f-bac5-9cbe186de35f.1, currentDir=C:\Users\SatchTFF\Desktop\Minecraft Modding\TestMod}
Attempting to read last messages from the daemon log...
Daemon pid: 10524
  log file: C:\Users\SatchTFF\.gradle\daemon\2.14\daemon-10524.out.log
----- Last  20 lines from daemon log file - daemon-10524.out.log -----
        at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
       at org.gradle.launcher.daemon.server.health.DaemonHealthTracker.execute(DaemonHealthTracker.java:40)
   at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
       at org.gradle.launcher.daemon.server.exec.LogToClient.doBuild(LogToClient.java:60)
     at org.gradle.launcher.daemon.server.exec.BuildCommandOnly.execute(BuildCommandOnly.java:36)
   at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
       at org.gradle.launcher.daemon.server.exec.EstablishBuildEnvironment.doBuild(EstablishBuildEnvironment.java:72)
 at org.gradle.launcher.daemon.server.exec.BuildCommandOnly.execute(BuildCommandOnly.java:36)
   at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
       at org.gradle.launcher.daemon.server.health.HintGCAfterBuild.execute(HintGCAfterBuild.java:41)
 at org.gradle.launcher.daemon.server.api.DaemonCommandExecution.proceed(DaemonCommandExecution.java:120)
       at org.gradle.launcher.daemon.server.exec.StartBuildOrRespondWithBusy$1.run(StartBuildOrRespondWithBusy.java:50)
       at org.gradle.launcher.daemon.server.DaemonStateCoordinator$1.run(DaemonStateCoordinator.java:237)
     at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:54)
      at org.gradle.internal.concurrent.StoppableExecutorImpl$1.run(StoppableExecutorImpl.java:40)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
     at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
     at java.lang.Thread.run(Thread.java:748)
This mapping 'snapshot_20171003' was designed for MC 1.12! Use at your own peril.org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.
org.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.Unable to execute command BuildAndStop{id=093ebc4d-5387-458f-bac5-9cbe186de35f.1, currentDir=C:\Users\SatchTFF\Desktop\Minecraft Modding\TestMod} from socket connection from /127.0.0.1:1688 to /127.0.0.1:1689. Dispatching the failure to the daemon clientorg.gradle.internal.event.ListenerNotificationException: Failed to notify standard output listener.
----- End of the daemon log -----


FAILURE: Build failed with an exception.

* What went wrong:
Gradle build daemon disappeared unexpectedly (it may have been killed or may have crashed)

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

 

Edited by Virus5600
Added recent activity to solve the issue
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On 3/22/2019 at 12:05 AM, diesieben07 said:

Delete the .gradle folder in the MDK folder and your user home. Then re-run setupDecompWorkspace.

To be specific, what "user home" are you referring to? And I believe that the .gradle is on the C:\Users\<User> right?

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4 hours ago, diesieben07 said:

On windows "user home" is "C:\Users\<username>", yes.

I've deleted the .gradle in the user home but I don't understand why I have to delete the "user home". If I delete it, won't it corrupt my Desktop since my home and admin is the same.

Screenshot (98).png

Screenshot (99).png

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On 3/21/2019 at 12:05 PM, diesieben07 said:

Delete the .gradle folder in the MDK folder and your user home.

Phrased more concisely:

Delete the .gradle folder in the MDK folder and [the .gradle folder in] your user home.

  • Like 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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If I may put forward another note... I see a .mcreator folder there and it worries me.

If you have it installed, please do yourself a favor and get rid of it, it's poorly written, the mods it creates are broken and poorly written, and anything you make THEY own.

  • Like 1

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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9 minutes ago, DaemonUmbra said:

If I may put forward another note... I see a .mcreator folder there and it worries me.

If you have it installed, please do yourself a favor and get rid of it, it's poorly written, the mods it creates are broken and poorly written, and anything you make THEY own.

Actually, I'm looking forward to delete it after realizing coding manually is much easier and much controllable unlike there. Thanks for the note as well! I was using it back then to learn the Java behind mod making so I installed it, only to find out it's kinda complicated for me back then. It all makes sense during 2nd and 3rd term in Programming where we tackled OOP.

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UPDATE:
I've managed to find the very root cause of all the errors and troubles from the very beginning!

The reason why the classpath error occured back then was due to Windows 10 Security Defender update which automatically turns on a new feature called "Controlled folder access". What it does is regulate and monitor what applications and services changes a protected folder and when a certain app/service is not recognize or allowed by the feature, it blocks it, thus, preventing the editing of IDE on the source files. Alongside those is the effect on gradle which I've encountered where it stops the gradle from further downloading the dependencies regardless of how many times you try.

SOLUTION:

I've tried including the java.exe to the whitelist so they'll be able to edit the folder and add the necessary dependencies but it does not work so cross that one out!

To have it completely working, you have to turn the feature off by following these steps:
 

  1. Open your "Windows Defender Security Center".
  2. Click on "Virus & threat protection".
  3. Click on "Virus & threat protection".
  4. Scroll to the bottom and click "Controlled folder access".
  5. Turn off the feature.

Hope this helps people who encountered same error as me on Windows 10. :)

Screenshot (101).png

Screenshot (102).png

Screenshot (103).png

Screenshot (104).png

Screenshot (105).png

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    • I'm opening the forge 1.8.9 installer properly I click install with the client option selected, it says it installs properly but when I go into my files and also when I go into the minecraft launcher, it's just not there.  JVM info: Oracle Corporation - 1.8.0_431 - 25.431-b10 java.net.preferIPv4Stack=true Found java version 1.8.0_431 Considering minecraft client jar Considering library net.minecraftforge:forge:1.8.9-11.15.1.2318-1.8.9: Not Downloading {Wrong Side} Considering library net.minecraft:launchwrapper:1.12: Not Downloading {Wrong Side} Considering library org.ow2.asm:asm-all:5.0.3: Not Downloading {Wrong Side} Considering library jline:jline:2.13: Not Downloading {Wrong Side} Considering library com.typesafe.akka:akka-actor_2.11:2.3.3 Considering library com.typesafe:config:1.2.1 Considering library org.scala-lang:scala-actors-migration_2.11:1.1.0 Considering library org.scala-lang:scala-compiler:2.11.1 Considering library org.scala-lang.plugins:scala-continuations-library_2.11:1.0.2 Considering library org.scala-lang.plugins:scala-continuations-plugin_2.11.1:1.0.2 Considering library org.scala-lang:scala-library:2.11.1 Considering library org.scala-lang:scala-parser-combinators_2.11:1.0.1 Considering library org.scala-lang:scala-reflect:2.11.1 Considering library org.scala-lang:scala-swing_2.11:1.0.1 Considering library org.scala-lang:scala-xml_2.11:1.0.2 Considering library lzma:lzma:0.0.1: Not Downloading {Wrong Side} Considering library net.sf.jopt-simple:jopt-simple:4.6: Not Downloading {Wrong Side} Considering library java3d:vecmath:1.5.2 Considering library net.sf.trove4j:trove4j:3.0.3 Extracting: /forge-1.8.9-11.15.1.2318-1.8.9-universal.jar To: C:\Users\Ian\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.8.9-11.15.1.2318-1.8.9\forge-1.8.9-11.15.1.2318-1.8.9.jar That's the installer log and I have no idea if anything is wrong.
    • https://mclo.gs/NQ786zI   I don’t understand what I need to do.
    • I am wanting to give the armour in my mod special properties, but I have no idea how to do so.   For the first armour set I want it to be the case that when the full set is worn it has the properties of a carved pumpkin, making it so you won't aggravate endermen when you look at them.    The second, and presumably harder property is that for the second set I would like it to be the case that when the full set is worn, you can walk over the void without falling. (I was considering using the levitation to accomplish this but I wanted to check beforehand).   Would both of these specialities be achievable for each armour set and how exactly would they both be done? Help would be much appreciated. 
    • I finally got my Forge server up and running thanks to the help of the people on this forum and played fine for a day. Now since I started playing today, the server runs for 20-30 minutes then freezes and kicks everyone out but stays up and running but won't let anyone connect. Here is the latest debug log and crashlog from the server. Thank you for reading & helping   https://gist.github.com/Dwolfwoood/d0410e581c86772694f1d8007431c409   https://gist.github.com/Dwolfwoood/b5d521fd071dbfcc816949924757fef9
    • I got the infamous crash log that you get when you have a mod or multiple mods that are incompatible with the version being used. however.. I have no idea which ones are wrong. I was hoping the forums could help me figure it out. does the crsh report tell me and im just dumb?  
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