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[1.12.2] Item name doesn't display


Kekz

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I know that similar questions have been asked and I followed the steps given in those answers but my Item still doesn't display a proper name.

I followed a somewhat outdated tutorial while building the bases for my mod. Since then I added most of what my Item is supposed to do.  

The only thing left is the item name, I already have a texture.  

Maybe someone can find a mistake I made in the folder setup, or maybe I used the wrong name. I checked everything and can't find my error.  

 

My folder structure with location of en_us.lang (I also tried naming it en_US.lang, still didn't work):  

folder_structure_mc.thumb.PNG.3640c25d95c3932ee974a9269541dbf7.PNG

Also classes:  

 

Main mod class:

Spoiler

package me.opkekz.imagespawner;

import me.opkekz.imagespawner.configuration.ConfigurationHandler;
import me.opkekz.imagespawner.init.ModItems;
import me.opkekz.imagespawner.item.ImageSpawnerItem;
import me.opkekz.imagespawner.proxy.IProxy;
import me.opkekz.imagespawner.reference.Reference;
import me.opkekz.imagespawner.utility.ImageSpawnerCommand;
import net.minecraft.item.Item;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;

@Mod(modid=Reference.MOD_ID, name=Reference.MOD_NAME, version=Reference.VERSION)
public class ImageSpawner {
    
    @Mod.Instance(Reference.MOD_ID)
    public static ImageSpawner instance;
    
    @SidedProxy(clientSide=Reference.CLIENT_PROXY, serverSide=Reference.SERVER_PROXY)
    public static IProxy proxy;
    
    @EventHandler
    public void serverStarting(FMLServerStartingEvent event) {
        event.registerServerCommand(new ImageSpawnerCommand());
    }

    @Mod.EventHandler
    public void preInit(FMLPreInitializationEvent event) {
        //ConfigurationHandler.init(event.getSuggestedConfigurationFile());
        ModItems.init();
        
    }
    
    @Mod.EventHandler
    public void init(FMLInitializationEvent event) {
        //proxy.init();
    }
    
    @Mod.EventHandler
    public void postInit(FMLPostInitializationEvent event) {
        
    }
    
}

 

Reference.java:  

Spoiler

package me.opkekz.imagespawner.reference;

public class Reference {
    
    public static final String MOD_ID = "imagespawner";
    public static final String MOD_NAME = "ImageSpawner";
    public static final String VERSION = "1.12.2-1.0";
    public static final String CLIENT_PROXY = "me.opkekz.imagespawner.proxy.ClientProxy";
    public static final String SERVER_PROXY = "me.opkekz.imagespawner.proxy.ServerProxy";
    
    public static enum ImageSpawnerEnum {
        IMAGESPAWNER("imagespawner", "imagespawner");
        
        private String unlocalizedName;
        private String registryName;
        
        ImageSpawnerEnum(String unlocalizedName, String registryName) {
            this.unlocalizedName = unlocalizedName;
            this.registryName = registryName;
        }
        
        public String getRegistryName() {
            return registryName;
        }
        
        public String getUnlocalizedName() {
            return unlocalizedName;
        }
    }

}
 

 

ModItems.java:

Spoiler

package me.opkekz.imagespawner.init;

import java.util.HashSet;
import java.util.Set;

import me.opkekz.imagespawner.item.ImageSpawnerItem;
import me.opkekz.imagespawner.reference.Reference;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
import net.minecraftforge.registries.IForgeRegistry;

@Mod.EventBusSubscriber(modid=Reference.MOD_ID)
public class ModItems {
    
    public static ImageSpawnerItem imagespawner;
    
    public static void init() {
        
        imagespawner = new ImageSpawnerItem();
        //ForgeRegistries.ITEMS.register(imagespawner);
        
    }
    
    @SubscribeEvent
    public static void registerItems(RegistryEvent.Register<Item> event) {
        event.getRegistry().registerAll(imagespawner);
    }
    
    @SubscribeEvent
    public static void registerRenders(ModelRegistryEvent event) {
        registerRender(imagespawner);
    }
    
    private static void registerRender(Item item) {
        ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation( item.getRegistryName(), "inventory"));
    }
    
}

 

The first part of the item class:  

Spoiler

package me.opkekz.imagespawner.item;

import com.google.common.eventbus.Subscribe;

import ibxm.Player;
import me.opkekz.imagespawner.reference.Reference;
import me.opkekz.imagespawner.utility.GetRGB;
import me.opkekz.imagespawner.utility.RgbToEnum;
import net.minecraft.block.Block;
import net.minecraft.block.BlockColored;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.play.client.CPacketChatMessage;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ImageSpawnerItem extends Item{
    
    IBlockState[][] blockMatrix;
    public static final PropertyEnum<EnumDyeColor> COLOR = PropertyEnum.<EnumDyeColor>create("color", EnumDyeColor.class);
    private String imagePath;
    
    public ImageSpawnerItem() {
        
        super();
        this.setCreativeTab(CreativeTabs.TOOLS);
        setUnlocalizedName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getUnlocalizedName());
        setRegistryName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getRegistryName());
        
        int[][] rgbMatrix = GetRGB.getValues("C:\\Users\\Ale\\Downloads\\forge-1.12.2-14.23.5.2768-mdk\\src\\main\\java\\me\\opkekz\\imagespawner\\utility\\LOLTesti.png");
        EnumDyeColor[][] colorMatrix = RgbToEnum.rgbToEnum(rgbMatrix);
        buildBlockMatrix(colorMatrix);
        
    }

 

My en_us.lang file contains this line:  

item.imagespawner.name=Image Spawner  

 

As far as I understand, after "item." I have to write the unlocalized name, which I did. I also put it in the right folder (as far as I know) but it still won't work.  

 

I would be very thankful for any kind of help.

If you need any more information let me know.

Edited by Kekz
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Your enum is over complicating the process of setting names.

A good practice is to set the unlocalized name to the registry name to avoid conflicts, since the registry name contains the mod id.

this.setUnlocalizedName(this.getRegistryName().toString());

 

Also, define “don’t work”. What is the name currently like?

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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First of all to answer your question, go ingame and and press F3 + H....This will show advanced tooltips.

Now put your item/block in your inventory and hover with your mouse over it. You should see a gray tekst, that tekst contains your modid followed with ":" and then the name of your item/block

Actually to be short the gray tekst is the registryname of your item/block. So what does it say? …."imagespawner:imagespawner" ?

DavidM is right. Why do you use an enum for naming stuff? Why do you use 2 separate names for registryname and unlocalizedname?

Something i do is passing a resourcelocation in the constructor for example my invar block class in a simple way:

 

public class BlockInvar extends Block{

	public BlockInvar(ResourceLocation registryname) {
		super(Material.IRON, MapColor.IRON);
		setSoundType(SoundType.METAL);
		setHardness(7.0F);
		setResistance(10.0F);
		//setHarvestLevel("pickaxe", 3);
		setUnlocalizedName(registryname.toString());
		setRegistryName(registryname);
		setCreativeTab(Utilities.WINNETRIESEXPANSIONMOD);
	}

}

You can still use an Enum if you like, but just keep 1 name. 

Creating the block would look like this:

ModBlockReference.invar_block = new BlockInvar(new ResourceLocation(References.PREFIX + "block_invar"))

If you want to use your enum naming change "block_invar" to Reference.ImageSpawnerEnum.IMAGESPAWNER.getRegistryName()

But i think that enum thing is just overkill in my opinion

Edited by winnetrie
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10 hours ago, DavidM said:

Your enum is over complicating the process of setting names.

Also, define “don’t work”. What is the name currently like?

The enum was suggested in a tutorial, so I just followed that since I'm new to modding.  

Currently, it says item.imagespawner:imagespawner.name

 

Quote

 

A good practice is to set the unlocalized name to the registry name to avoid conflicts, since the registry name contains the mod id.


this.setUnlocalizedName(this.getRegistryName().toString());

 

So instead of:  

 setUnlocalizedName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getUnlocalizedName());
 setRegistryName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getRegistryName());

I would do:  

setRegistryName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getRegistryName());
setUnlocalizedName(this.getRegistryName().toString());

?

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3 minutes ago, Kekz said:

I would do:  


setRegistryName(Reference.ImageSpawnerEnum.IMAGESPAWNER.getRegistryName());
setUnlocalizedName(this.getRegistryName().toString());

?

I tried this and now the item is called item.imagespawner:imagespawner:imagespawner.name

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I also have these methods, from the tutorial in my ImageSpawnerItem.java class. Maybe these are causing some problems?  

	@Override
	public String getUnlocalizedName() {
		
		return String.format("item.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName()));
		
	}
	
	@Override
	public String getUnlocalizedName(ItemStack itemStack) {
		return String.format("item.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName()));
	}
	
	protected String getUnwrappedUnlocalizedName(String unlocalizedName) {
		return unlocalizedName.substring(unlocalizedName.indexOf(".") + 1);
	}

 

Edit:

I deleted these methods, Item still shows up as: item.imagespawner:imagespawner.name

Edited by Kekz
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26 minutes ago, Kekz said:

I deleted these methods, Item still shows up as: item.imagespawner:imagespawner.name

That is what you want.

Now you should change the translation line in your .lang file into something like:

item.imagespawner:imagespawner.name=Image Spawner

Also, it seems like you are following a rather bad tutorial that writes unnecessary and pointless code. I would suggest ditching it.

  • Thanks 1

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

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Share on other sites

4 minutes ago, DavidM said:

Also, it seems like you are following a rather bad tutorial that writes unnecessary and pointless code. I would suggest ditching it.

Yeah, that's what I did. I only needed it to learn how to implement a basic item but the tutorial is 2 years old so some stuff was outdated.  

 

I updated my lang file to: 

item.imagespawner:imagespawner.name=Image Spawner

This combined with renaming the file back to en_US.lang finally worked. Thanks!

Edited by Kekz
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~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.4.jar%237!/:?] {}     at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.4.jar%237!/:?] {}     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:43) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     ... 26 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:47) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:60) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin}     at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2131) ~[?:?] {}     at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:50) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$1(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.DistExecutor.unsafeRunWhenOn(DistExecutor.java:111) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {}     at net.minecraftforge.fml.core.ModStateProvider.lambda$new$3(ModStateProvider.java:33) ~[forge-1.18.2-40.2.4-universal.jar%23104!/:?] {re:classloading}     at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$20(ModLoader.java:186) ~[fmlcore-1.18.2-40.2.4.jar%23100!/:?] {} -- Overlay render details -- Details:     Overlay name: net.minecraft.client.gui.screens.LoadingOverlay Stacktrace:     at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:882) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1046) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:665) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject,pl:mixin:APP:flywheel.mixins.json:PausedPartialTickAccessor,pl:mixin:APP:architectury.mixins.json:MixinMinecraft,pl:mixin:APP:balm.mixins.json:MinecraftMixin,pl:mixin:APP:waterframes.mixin.json:MinecraftMixin,pl:mixin:APP:playerrevive.mixins.json:MinecraftAccessor,pl:mixin:APP:create.mixins.json:client.WindowResizeMixin,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin,pl:mixin:A,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:205) ~[client-1.18.2-20220404.173914-srg.jar%2399!/:?] {re:classloading,re:mixin,pl:runtimedistcleaner:A,pl:mixin:A,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.4.jar%2318!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: Default, Mod Resources -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1178886632 bytes (1124 MiB) / 2113929216 bytes (2016 MiB) up to 2113929216 bytes (2016 MiB)     CPUs: 4     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     Identifier: Intel64 Family 6 Model 61 Stepping 4     Microarchitecture: Broadwell (Client)     Frequency (GHz): 2,00     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 4     Graphics card #0 name: Intel(R) HD Graphics 5500     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MB): 1024,00     Graphics card #0 deviceId: 0x1616     Graphics card #0 versionInfo: DriverVersion=20.19.15.4835     Memory slot #0 capacity (MB): 4096,00     Memory slot #0 clockSpeed (GHz): 1,60     Memory slot #0 type: DDR3     Virtual memory max (MB): 13513,16     Virtual memory used (MB): 10482,60     Swap memory total (MB): 9506,55     Swap memory used (MB): 1887,78     JVM Flags: 8 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -Xmx2003m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump     Launched Version: 1.18.2-forge-40.2.4     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Intel(R) HD Graphics 5500 GL version 3.2.0 - Build 20.19.15.4835, Intel     Window size: 854x480     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs:      Current Language: English (US)     CPU: 4x Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:           mixin PLUGINSERVICE           eventbus PLUGINSERVICE           slf4jfixer PLUGINSERVICE           object_holder_definalize PLUGINSERVICE           runtime_enum_extender PLUGINSERVICE           capability_token_subclass PLUGINSERVICE           accesstransformer PLUGINSERVICE           runtimedistcleaner PLUGINSERVICE           mixin TRANSFORMATIONSERVICE           fml TRANSFORMATIONSERVICE      FML Language Providers:          minecraft@1.0         lowcodefml@null         javafml@null     Mod List:          client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         player-animation-lib-forge-1.0.21.18.jar          |Player Animator               |playeranimator                |1.0.2+1.18          |COMMON_SET|Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.6.16_mc1.18.2 (1).jar       |CreativeCore                  |creativecore                  |0.0NONE             |COMMON_SET|Manifest: NOSIGNATURE         jei-1.18.2-9.7.1.255.jar                          |Just Enough Items             |jei                           |9.7.1.255           |COMMON_SET|Manifest: NOSIGNATURE         born_in_chaos_Forge1.18.2_1.13.jar                |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |COMMON_SET|Manifest: NOSIGNATURE         FancyVideo-API-forge-2.2.0.0.jar                  |FancyVideo API                |fancyvideo_api                |2.2.0.0             |COMMON_SET|Manifest: NOSIGNATURE         sophisticatedcore-1.18.2-0.5.68.310_1.jar         |Sophisticated Core            |sophisticatedcore             |1.18.2-0.5.68.310   |COMMON_SET|Manifest: NOSIGNATURE         curios-forge-1.18.2-5.0.9.0.jar                   |Curios API                    |curios                        |1.18.2-5.0.9.0      |COMMON_SET|Manifest: NOSIGNATURE         flywheel-forge-1.18.2-0.6.8.a-99.jar              |Flywheel                      |flywheel                      |0.6.8.a-99          |COMMON_SET|Manifest: NOSIGNATURE         create-1.18.2-0.5.1.b.jar                         |Create                        |create                        |0.5.1.b             |COMMON_SET|Manifest: NOSIGNATURE         waystones-forge-1.18.2-10.2.1.jar                 |Waystones                     |waystones                     |10.2.1              |COMMON_SET|Manifest: NOSIGNATURE         collective-1.18.2-6.55.jar                        |Collective                    |collective                    |6.55                |COMMON_SET|Manifest: NOSIGNATURE         WeaponThrow-1.18.2-5.7.jar                        |Weapon Throw                  |weaponthrow                   |1.18.2-5.7          |COMMON_SET|Manifest: NOSIGNATURE         CTM-1.18.2-1.1.55.jar                             |ConnectedTexturesMod          |ctm                           |1.18.2-1.1.5+5      |COMMON_SET|Manifest: NOSIGNATURE         modernlife-1.18.2-1.54.jar                        |Modern Life                   |modernlife                    |1.18.2-1.54         |COMMON_SET|Manifest: NOSIGNATURE         1.18.2SecurityCraftv1.9.6.1.jar                   |SecurityCraft                 |securitycraft                 |1.9.6.1             |COMMON_SET|Manifest: NOSIGNATURE         artifacts-1.18.2-4.2.1.jar                        |Artifacts                     |artifacts                     |1.18.2-4.2.1        |COMMON_SET|Manifest: NOSIGNATURE         CustomPlayerModels-1.18-0.6.8a.jar                |Customizable Player Models    |cpm                           |0.6.8a              |COMMON_SET|Manifest: NOSIGNATURE         elevatorid-1.18.2-1.8.4.jar                       |Elevator Mod                  |elevatorid                    |1.18.2-1.8.4        |COMMON_SET|Manifest: NOSIGNATURE         sophisticatedbackpacks-1.18.2-3.18.52.846_1.jar   |Sophisticated Backpacks       |sophisticatedbackpacks        |1.18.2-3.18.52.846  |COMMON_SET|Manifest: NOSIGNATURE         MoreVanillaArmor-1.18.2-3.1.2_1.jar               |MoreVanillaArmor              |morevanillaarmor              |1.18.2-3.1.2        |COMMON_SET|Manifest: NOSIGNATURE         architectury-4.11.93-forge.jar                    |Architectury                  |architectury                  |4.11.93             |COMMON_SET|Manifest: NOSIGNATURE         ftb-library-forge-1802.3.11-build.177.jar         |FTB Library                   |ftblibrary                    |1802.3.11-build.177 |COMMON_SET|Manifest: NOSIGNATURE         item-filters-forge-1802.2.8-build.50.jar          |Item Filters                  |itemfilters                   |1802.2.8-build.50   |COMMON_SET|Manifest: NOSIGNATURE         balm-3.2.6.jar                                    |Balm                          |balm                          |3.2.6               |COMMON_SET|Manifest: NOSIGNATURE         immersive_armors-1.5.51.18.2-forge.jar            |Immersive Armors              |immersive_armors              |1.5.5+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         VideoPlayer-1.0-RELEASE-1.18.2.jar                |VideoPlayer                   |videoplayer                   |1.0                 |COMMON_SET|Manifest: NOSIGNATURE         ftb-teams-forge-1802.2.10-build.96.jar            |FTB Teams                     |ftbteams                      |1802.2.10-build.96  |COMMON_SET|Manifest: NOSIGNATURE         ftb-quests-forge-1802.3.14-build.191.jar          |FTB Quests                    |ftbquests                     |1802.3.14-build.191 |COMMON_SET|Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |COMMON_SET|Manifest: NOSIGNATURE         voicechat-forge-1.18.2-2.4.8.jar                  |Simple Voice Chat             |voicechat                     |1.18.2-2.4.8        |COMMON_SET|Manifest: NOSIGNATURE         bettercombat-forge-1.6.21.18.2.jar                |Better Combat                 |bettercombat                  |1.6.2+1.18.2        |COMMON_SET|Manifest: NOSIGNATURE         soundphysics-forge-1.18.2-1.0.6.jar               |Sound Physics Remastered      |sound_physics_remastered      |1.18.2-1.0.6        |COMMON_SET|Manifest: NOSIGNATURE         forge-1.18.2-40.2.4-universal.jar                 |Forge                         |forge                         |40.2.4              |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         appleskin-forge-mc1.18.2-2.4.1.jar                |AppleSkin                     |appleskin                     |2.4.1+mc1.18.2      |COMMON_SET|Manifest: NOSIGNATURE         infinitetrading-1.18.2-4.0.jar                    |Infinite Trading              |infinitetrading               |4.0                 |COMMON_SET|Manifest: NOSIGNATURE         RPG_style_more_weapons_4.6.2RF.jar                |RPG_style_More_Weapons        |rpgsmw                        |4.6.2               |COMMON_SET|Manifest: NOSIGNATURE         expandability-6.0.0.jar                           |ExpandAbility                 |expandability                 |6.0.0               |COMMON_SET|Manifest: NOSIGNATURE         CosmeticArmorReworked-1.18.2-v2a.jar              |CosmeticArmorReworked         |cosmeticarmorreworked         |1.18.2-v2a          |COMMON_SET|Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53         WATERFrAMES-1.18.2-1.2.0c.jar                     |WATERFrAMES                   |waterframes                   |1.18.2-1.2.0c       |COMMON_SET|Manifest: NOSIGNATURE         PlayerRevive_FORGE_v2.0.13_mc1.18.2.jar           |PlayerRevive                  |playerrevive                  |2.0.13              |COMMON_SET|Manifest: NOSIGNATURE         geckolib-forge-1.18-3.0.57.jar                    |GeckoLib                      |geckolib3                     |3.0.57              |COMMON_SET|Manifest: NOSIGNATURE         emotecraft-for-MC1.18.2-2.2.5-forge.jar           |Emotecraft                    |emotecraft                    |2.2.5               |COMMON_SET|Manifest: NOSIGNATURE         UndeadUnleashed-1.0.3b-1.18.2.jar                 |Undead Unleashed              |undead_unleashed              |1.0.3               |COMMON_SET|Manifest: NOSIGNATURE         enemyexpansion1.13requiresgeckolib.jar            |Enemy Expansion               |enemyexpansion                |1.12.1              |COMMON_SET|Manifest: NOSIGNATURE         corpse-1.18.2-1.0.1.jar                           |Corpse                        |corpse                        |1.18.2-1.0.1        |COMMON_SET|Manifest: NOSIGNATURE         chipped-forge-1.18.2-2.0.1.jar                    |Chipped                       |chipped                       |2.0.1               |COMMON_SET|Manifest: NOSIGNATURE     Flywheel Backend: Uninitialized     Crash Report UUID: 4f21a8e0-8d7b-4225-93a9-f3f3501d162c     FML: 40.2     Forge: net.minecraftforge:40.2.4
    • I'm new to modding, but I've been able to figure out a lot of stuff alone, using the Forge forums, documentation, open-source mods, tutorials. So far so good. But I've now run into an issue that I can't seem to find a solution for on my own. Hoping someone who understands the minecraft worldgen to pitch in.   I've been able to extend Overworld depth (using data packs) by providing a data folder within my mod. Namely, I've had to provide a minecraft/dimension_type/overworld.json and a minecraft/noise_settings/overworld.json, only changing the logical_height, min_y, height fields.   The issue is, a lot of the logic in my mod relies on the world depth, which I would like to be configurable by the mod user. I could have the config affect only my mod logic and leave it to the user to also provide their own datapack, but that's 2 steps. If it was possible to just have 1 step (i.e. config only or datapack only), I would want to implement that. So I would have to find a way where the datapack's fields get their values from config (doesn't seem possible) or I would have to do this in code.   I looked into net.minecraft.world.level.levelgen.NoiseSettings and tried to shadow overworldNoiseSettings and looked into net.minecraft.world.level.dimension.DimensionType and tried to shadow DEFAULT_OVERWORLD. The shadow implementation is simply a copy-paste of the original, save for changing the -64 and 384 values to be fetched from config. This did not work; the world still ends at -64. I know the shadowing works though, because inputting an invalid height in the config causes the game to crash with the invalid height message. It's just that when the world loads under a valid height, it doesn't go beyond -64. I then did a long search and found net.minecraft.world.level.dimension.DimensionDefaults and tried to shadow the OVERWORLD variables. This did not work either; same problem. I looked into so many other classes related to world gen, but they all seemed to directly or indirectly fetch their value from NoiseSettings; so I figured I shouldn't mess with those. I was suspicious of Y_SIZE, MAX_Y, MIN_Y in DimensionType, but when I tried to shadow those, the game crashed at the world creation screen (as soon as you click Singleplayer) with the error saying something about an unbound registry key. If you would like the error log, please let me know. I didn't provide it because I feel like those variables aren't meant to be shadowed.   I feel like I'm doing this very wrong. It's like there is some variable I need to shadow somewhere; but I have very little knowledge of any of this game's code, let alone world gen. Hoping someone with more knowledge could point me somewhere. Is what I'm looking for even possible?   UNRELATED (but might be of help for someone searching the forums in the future): If you run into the MC-237017 issue, where lava aquifers would fill the deeper parts of the world, you can fix it using a mixin to shadow globalFluidPicker of NoiseBasedChunkGenerator.
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