Posted May 17, 20196 yr I can put the items into the thing, but it will not process them. Github Link
May 17, 20196 yr https://github.com/MarioAndWeegee3/SimpleElectrics/blob/master/src/main/java/com/marioandweegee3/simpleelectrics/common/tile_entities/grinder/GrinderTile.java#L286 dont do that, it will create unnecessary objects that needs to be cleaned up and you can not invalidate the cap when the tile gets removed see https://github.com/MinecraftForge/MinecraftForge/blob/1.13.x/src/main/java/net/minecraftforge/common/util/LazyOptional.java#L280-L292 as for your problem use the debugger to find out why it is not working
May 17, 20196 yr 1. You do not own marioandweegee3.com; you cannot use it as your package name. 2. Stop using ItemBase and BlockBase. 3. Judging by your coding practices, I am suspecting that you are following YouTube tutorials. Don't. 4. As for your problem, read this line carefully. (Hint: you've imported the wrong ITickable, thus your tile entity is not updating) Edited May 17, 20196 yr by DavidM Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
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