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Posted

I am trying to keep a player out of a certain area of the map, and the method I was using wasn't going to work. The event I was using cant be cancled so it would tell me that they entered the area but would not stop them from doing so. 

What would be the best way to do this?

Posted

You can set the entities position/motion and also use the GetCollisionBoxes event to return a collision box that prevents the entity from going inside.

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Posted

Add a collision box to the list (if it intersects with the players AABB) to prevent the player from entering the chunk

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Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

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Posted

Ok, im not sure I am following, I have the player, and this event, but how do I add a collision box to it?
 

    @SubscribeEvent
    public void onChunkEnter(EntityEvent.EnteringChunk event) {
    	if(event.getEntity() instanceof EntityPlayerMP) {
    		EntityPlayerMP player = (EntityPlayerMP)event.getEntity();
    		ChatMethods.error(player, "You can not go that way!");
    	}
    }

 

Posted

I was talking about the GetCollisionBoxesEvent

About Me

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My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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