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[Solved] [1.13.2] How to change a drop from a block when a player holds a stick in his hand?


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Posted (edited)

It is necessary that when a player breaks the gravel with a stick in his hand, for example, dirt also drops. I tried to write the necessary code myself, but nothing works, and I need an example.

Edited by Tameet
Posted

Have a look at the 

BlockEvent.BreakEvent

event, which is fired just before a player breaks the block.

 

You can change the XP dropped by the block, or in your case, you can additionally drop another item. 

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