Posted June 24, 20196 yr I just need some clarification with opening a container to the player. I am trying to make a custom Crafting Table, I registered all my custom recipes in a custom Registry, but now I need to open the Container. Currently I am calling this: @Override public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { BlockPos playerPos = player.getPosition(); double distance = pos.distanceSq(playerPos); if(player.isCreative() && distance <= 5 || !player.isCreative() && distance <= 3) { ServerPlayerEntity playerEntity = null; if (!worldIn.isRemote) { for (ServerPlayerEntity entity : worldIn.getServer().getPlayerList().getPlayers()) if (entity.getUniqueID().equals(player.getUniqueID())) { playerEntity = entity; break; } NetworkHooks.openGui(playerEntity, new CulinaryWorkbenchContainerProvider(pos)); } return false; } return true; } This goes to my CulinaryWorkbenchContainerProvider: public class CulinaryWorkbenchContainerProvider implements INamedContainerProvider { private BlockPos pos; public CulinaryWorkbenchContainerProvider(BlockPos pos) { this.pos = pos; } @Override public ITextComponent getDisplayName() { return ITextComponent.Serializer.fromJson("culinaryworkbench.name"); } @Nullable @Override public Container createMenu(int windowID, PlayerInventory playerInventory, PlayerEntity playerEntity) { return new CulinaryWorkbenchContainer(windowID, playerInventory, new PacketBuffer(Unpooled.buffer(8, 8)).writeBlockPos(pos)); } } And then my Container: public CulinaryWorkbenchContainer(int windowId, PlayerInventory playerInventory, PacketBuffer extraData) { super(ContainerType.CRAFTING, windowId); } Is this the correct usage? It seems that MinecraftServer#getPlayerList() is returning null, how else can I get the ServerPlayerEntity instance? Edited June 24, 20196 yr by Big_Bad_E
June 24, 20196 yr Author 6 hours ago, diesieben07 said: Why...? What even? You already have the player as a parameter... Assuming you are in 1.14.2 (you didn't specify) you need to register a IScreenFactory for your ContainerType using ScreenManager.registerFactory. I am in 1.14.2, thanks for telling me this. Yes, I know the code is stupid, but what gets passed to me is a PlayerEntity, and I need a ServerPlayerEntity for NetworkHooks#openGui(). I just realized I forgot !world.isRemote when I did that, my problem is fixed now by casting player to ServerPlayerEntity server-side. Edited June 24, 20196 yr by Big_Bad_E
June 25, 20196 yr after doing an instanceof check I hope About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
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