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Hi, since I plan on adding quite a lot of blocks into the game, I don't feel like manually writing .json files for them. However I've run into issue - I don't know how to do it. To be more specific I've been able to automatically create block model and item model files also with basic blockstate file, but I've wanted to do it even for blocks with multiple properties, like PropertyDirection and PropertyBool for example (for single property it's simple). I can't really figure out how to do it for multiple properties so I'm looking for someone who knows how to and is willing to give me a few hints about this.

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