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[Forge 1.14] How to get an Overlay from in an event


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So I'm working on a mod that allows users to move the subtitles, and I figured out the events and stuff (for the most part), and understand that I probably have to make a Client Proxy for stuff too. Maybe I'm missing something, but I have some questions about getting the SubtitleOverlay in the event. I don't want to make new subtitles, I just want to change the position. Is there a way for me to get the game's subtitle overlay from the event? This is a snippet of my code:
 

@SubscribeEvent(receiveCanceled = true)
public void onEvent(RenderGameOverlayEvent.Pre event) {
    if(event.getType() == RenderGameOverlayEvent.ElementType.SUBTITLES) {
        // this is where the magic happens
        LOGGER.info("SUBTITLE PRERENDER EVENT");
        Minecraft mc = Minecraft.getInstance();
    }
}

I know I can't directly access the games SubtitleOverlayGui because it's protected, but is there some other way, or do I have to write a new class or something? (Sorry for the questions and rambling, I'm not used to posting on forums/asking for help)

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2 hours ago, ProPane865 said:

Did you spell cancelled wrong?

The code would not compile if they did.

 

If you want to change subtitle rendering, cancel RenderGameOverlayEvent.Pre for that event type and then do your own rendering.

To access the subtitles to be rendered, you need to copy what SubtitleOverlayGui does and register an ISoundEventListener.

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By "copy what SubtitleOverlayGui does and register an ISoundEventListener," do you mean make a new class that extends SubtitleOverlayGui? Could you explain a bit more or do you have a link to an example or explanation?

Edited by lizzyd710
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14 hours ago, lizzyd710 said:

By "copy what SubtitleOverlayGui does and register an ISoundEventListener," do you mean make a new class that extends SubtitleOverlayGui? Could you explain a bit more or do you have a link to an example or explanation?

You could extend it, yes, but you wouldn't gain much from that. I am not sure why I need to explain the word "copy" to you.

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5 hours ago, diesieben07 said:

You could extend it, yes, but you wouldn't gain much from that. I am not sure why I need to explain the word "copy" to you.

i know what copy means, but I don't know where to copy it. Do you mean copy what SubtitleOverlayGUI does into the onEvent method and register that as an ISoundEventListener? 

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2 hours ago, diesieben07 said:

You need to register an ISoundEventListener. Just like SubtitleOverlayGUI does.

Please try to actually look at the code and understand what it's doing. It is not hard.

As is evidenced by my profile and my thread, I am new to Minecraft modding. I understand that I'm probably missing something obvious and how it can probably be frustrating to an experienced modder like yourself, but I too am frustrated. If I wasn't having trouble I wouldn't be creating this thread. I have looked at the code, and that is how I know that I cannot get the client's SubtitleOverlayGUI since it is a protected field and there is no method that gets the overlay. If you could provide an example of what you are saying, I think that would clear up my confusion.

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2 hours ago, lizzyd710 said:

it is a protected field and there is no method that gets the overlay

Since its protected, you can either extend the class, use an AccessTransformer or use Reflection.

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Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UCHIJA    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)      UCHIJA    FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2511.jar)      UCHIJA    Forge{12.18.3.2511} [Minecraft Forge] (forge-1.10.2-12.18.3.2511.jar)      UCHIJA    openmodscore{0.11.5} [OpenModsLib Core] (minecraft.jar)      UCHIJA    BiomesOPlenty{5.0.0.2236} [Biomes O' Plenty] (BiomesOPlenty-1.10.2-5.0.0.2236-universal.jar)      UCHIJA    ctm{MC1.10.2-0.3.2.35} [CTM] (CTM-MC1.10.2-0.3.2.35.jar)      UCHIJA    chisel{MC1.10.2-0.2.1.47} [Chisel] (Chisel-MC1.10.2-0.2.1.47.jar)      UCHIJA    JEI{3.14.7.420} [Just Enough Items] (jei_1.10.2-3.14.7.420.jar)      UCHIJA    chiselsandbits{12.18} [Chisels & Bits] (chiselsandbits-12.18.jar)      UCHIJA    customnpcs{1.10.2} [CustomNPCs] (CustomNPCs_1.10.2(21jul17).jar)      UCHIJA    journeymap{1.10.2-5.5.2} [JourneyMap] (journeymap-1.10.2-5.5.2.jar)      UCHIJA    malisiscore{1.10.2-4.4.0} [MalisisCore] (malisiscore-1.10.2-4.4.0.jar)      UCHIJA    malisisdoors{1.10.2-5.2.0} [MalisisDoors] (malisisdoors-1.10.2-5.2.0.jar)      UCHIJA    minecolonies{@VERSION@} [MineColonies] (minecolonies-universal-1.10.2-0.9.7587.jar)      UCHIJA    openmods{0.11.5} [OpenModsLib] (OpenModsLib-1.10.2-0.11.5.jar)      UCHIJA    openblocks{1.7.6} [OpenBlocks] (OpenBlocks-1.10.2-1.7.6.jar)      UCHIJA    subcommonlib{1.1.3.0} [Subaraki's Common Library] (sublib-1.10.2-1.1.3.0.jar)      UCHIJA    telepads{1.10.2 v1.0.1.3} [Telepads] (telepads-1.10.2-1.0.1.3.jar)      UCHIJA    thebetweenlands{2.0.4-alpha} [The Betweenlands] (TheBetweenlands-2.0.4-alpha-universal.jar)      UCHIJA    vampirism{1.2.5} [Vampirism] (Vampirism-1.10.2-1.2.5.jar)      UCHIJA    teamlapen-lib{1.2.5} [TeamLapen Library] (Vampirism-1.10.2-1.2.5.jar)      Loaded coremods (and transformers):  TheBetweenlandsLoadingPlugin (TheBetweenlands-2.0.4-alpha-universal.jar)   thebetweenlands.core.TheBetweenlandsClassTransformer CTMCorePlugin (CTM-MC1.10.2-0.3.2.35.jar)   team.chisel.ctm.client.asm.CTMTransformer OpenModsCorePlugin (OpenModsLib-1.10.2-0.11.5.jar)   openmods.core.OpenModsClassTransformer MalisisCorePlugin (malisiscore-1.10.2-4.4.0.jar)   net.malisis.core.util.chunkcollision.ChunkCollisionTransformer   net.malisis.core.util.chunkblock.ChunkBlockTransformer   net.malisis.core.renderer.transformer.MalisisRendererTransformer   net.malisis.core.renderer.icon.asm.TextureMapTransformer   net.malisis.core.util.clientnotif.ClientNotifTransformer     GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 27.20.100.9565' Renderer: 'Intel(R) Iris(R) Xe Graphics'     OpenModsLib class transformers: [pre_world_render_hook:FINISHED],[movement_callback:FINISHED],[player_damage_hook:FINISHED],[map_gen_fix:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]     Launched Version: forge-12.18.3.2511     LWJGL: 2.9.4     OpenGL: Intel(R) Iris(R) Xe Graphics GL version 4.6.0 - Build 27.20.100.9565, Intel     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs:      Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 8x 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
    • Ethera is Recruiting!   Ethera is a custom coded rpg mmo minecraft server. We are two years into development.  The server includes;  - Custom coded, dynamic, world generation (Our world is constantly & automatically changing) - Custom coded dungeon generator and  - Upgradeable settlement system - A custom coded professions and economy system.  - We can add original, new biomes to the world while players play.   We are looking for volunteers to join our amazing, dedicated, and creative Staff Team!   We are looking for anyone with skills in: - Building ( World Edit is an asset) - Java Development/ Plugin-Development - Plugin Configuration - Discord Bot Development - Web Design and Development - Digital Art - 3D modeling and Blockbench   -We have an age requirement -Having a working microphone is mandatory.   If you are interested you can join our discord: https://discord.gg/H9akt3C Or DM :   Kalinox#0001
    • Javadocs are built off crowdsourced mappings/docs that change depending on the status of the crowdsourced projects. So, no there is no good javadocs project or website because they always change. You're more then free to build the javadocs yourself for your workspace. And/Or use your IDE's built in javadoc reader. The only/best official docs are https://mcforge.readthedocs.io/en/latest/ created by users in this repo: https://github.com/MinecraftForge/Documentation
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