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Posted

Hello, just wondering if there is a way to intercept packets with an event or something of the sort? eg: 

@SubscribeEvent
public void onPacketReceive(PacketReceiveEvent event)
{

}

 

Posted

Please be more specific.

What packet? Vanilla or modded?

On the client side or server side?

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Posted
5 minutes ago, DavidM said:

Please be more specific.

What packet? Vanilla or modded?

On the client side or server side?

oh, i apologize. I mean detecting incoming vanilla packets clientside.

Posted (edited)
4 hours ago, diesieben07 said:

No, there is not. What are you trying to achieve?

Mostly for testing purposes. I'd like to intercept each incoming packet, get what type of packet it is and I'd like to manipulate them. For example (Not what im trying but I've heard of this being done) : If you want a hacked client flight to bypass the vanilla fly kick you'd catch all incoming keep alive packets and cancel them.

 

Edit: there is a functon in NetworkManager that can easily achieve this but it's not visible and I'm not familiar with reflection or whether or not there is a better alternative but the function is: 

channelread0(ChannelHandlerContext ctx, Packet packet) throws Exception
{
//Channel read code
}

 

Edited by Zillex_
Posted
3 minutes ago, diesieben07 said:

No, there is no such thing. For debugging purposes you can use advanced breakpoints in your IDE.

Really? I find that hard to believe with the existence of channelRead0? Is there nothing whatsoever available?

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