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[1.14.4] Testing ForgeConfigSpec.BooleanValue in code


kwpugh
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Hi All,

 

I'm looking for some guidance on how to test if ForgeConfigSpec.BooleanValue equals true in my item register class.  

 

I have setup an item value in my general mod config builder (e.g. SNIPER_SWORD):

package com.kwpugh.gobber2.world;

import net.minecraftforge.common.ForgeConfigSpec;

public class GeneralModConfig
{
    public static ForgeConfigSpec.BooleanValue GOBBER2_ORE_GENERATION;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_CHANCE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_SIZE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_MIN_HEIGHT;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_MAX_HEIGHT;

    public static ForgeConfigSpec.BooleanValue GOBBER2_LUCKY_BLOCK_GENERATION;
    public static ForgeConfigSpec.IntValue GOBBER2_LUCKY_BLOCK_CHANCE;
    public static ForgeConfigSpec.IntValue GOBBER2_LUCKY_BLOCK_SIZE;
    public static ForgeConfigSpec.IntValue GOBBER2_LUCKY_BLOCK_MIN_HEIGHT;
    public static ForgeConfigSpec.IntValue GOBBER2_LUCKY_BLOCK_MAX_HEIGHT;

    public static ForgeConfigSpec.BooleanValue GOBBER2_ORE_NETHER_GENERATION;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_NETHER_CHANCE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_NETHER_SIZE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_NETHER_MIN_HEIGHT;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_NETHER_MAX_HEIGHT;
    
    public static ForgeConfigSpec.BooleanValue GOBBER2_ORE_END_GENERATION;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_END_CHANCE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_END_SIZE;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_END_MIN_HEIGHT;
    public static ForgeConfigSpec.IntValue GOBBER2_ORE_END_MAX_HEIGHT;
    
    public static ForgeConfigSpec.BooleanValue SNIPER_SWORD;
    
    public static void init(ForgeConfigSpec.Builder SERVER_BUILDER)
    {
        SERVER_BUILDER.comment("Gobber Ore Generation").push("gobber2_ore");

        GOBBER2_ORE_GENERATION = SERVER_BUILDER.comment("Generate Gobber Ore in the world [true / false]").define("gobberOreGeneration", true);
        GOBBER2_ORE_SIZE = SERVER_BUILDER.comment("Size of Gobber Ore pockets [0-100, default: 3]").defineInRange("gobberOreSize", 3, 0, 100);
        GOBBER2_ORE_CHANCE = SERVER_BUILDER.comment("Chances of Gobber Ore pocket being generated [0-100, default: 10]").defineInRange("gobberOreChance", 10, 0, 100);
        GOBBER2_ORE_MIN_HEIGHT = SERVER_BUILDER.comment("Minimal height for Gobber Ore pocket generation, [0-255, default: 20]").defineInRange("gobberOReMinHeight", 20, 0, 255);
        GOBBER2_ORE_MAX_HEIGHT = SERVER_BUILDER.comment("Maximal height for Gobber Ore pocket generation [0-255, default: 30]").defineInRange("gobberOreMaxHeight", 30, 0, 255);

        SERVER_BUILDER.pop();
        
        
        SERVER_BUILDER.comment("Gobber Lucky Block Generation").push("gobber2_lucky_block");

        GOBBER2_LUCKY_BLOCK_GENERATION = SERVER_BUILDER.comment("Generate Gobber Lucky Block in the world [true / false]").define("gobberLuckyBlockGeneration", true);
        GOBBER2_LUCKY_BLOCK_SIZE = SERVER_BUILDER.comment("Size of Gobber Lucky Block pockets [0-100, default: 3]").defineInRange("gobberLuckyBlockSize", 3, 0, 100);
        GOBBER2_LUCKY_BLOCK_CHANCE = SERVER_BUILDER.comment("Chances of Gobber Lucky Block pocket being generated [0-100, default: 20]").defineInRange("gobberLuckyBlockChance", 20, 0, 100);
        GOBBER2_LUCKY_BLOCK_MIN_HEIGHT = SERVER_BUILDER.comment("Minimal height for Gobber Lucky Block pocket generation, [0-255, default: 1]").defineInRange("gobberLuckyBlockMinHeight", 1, 0, 255);
        GOBBER2_LUCKY_BLOCK_MAX_HEIGHT = SERVER_BUILDER.comment("Maximal height for Gobber Lucky Block pocket generation [0-255, default: 255]").defineInRange("gobberLuckyBlockMaxHeight", 255, 0, 255);

        SERVER_BUILDER.pop();
        
        
        SERVER_BUILDER.comment("Gobber Nether Ore Generation").push("gobber2_ore_nether");

        GOBBER2_ORE_NETHER_GENERATION = SERVER_BUILDER.comment("Generate Gobber Nether Ore in the world [true / false]").define("gobberOreNetherGeneration", true);
        GOBBER2_ORE_NETHER_SIZE = SERVER_BUILDER.comment("Size of Gobber Nether Ore pockets [0-100, default: 1]").defineInRange("gobberOreNetherSize", 3, 0, 100);
        GOBBER2_ORE_NETHER_CHANCE = SERVER_BUILDER.comment("Chances of Gobber Nether Ore pocket being generated [0-100, default: 10]").defineInRange("gobberOreNetherChance", 80, 0, 100);
        GOBBER2_ORE_NETHER_MIN_HEIGHT = SERVER_BUILDER.comment("Minimal height for Gobber Nether Ore pocket generation, [0-255, default: 5]").defineInRange("gobberOreNetherMinHeight", 20, 0, 255);
        GOBBER2_ORE_NETHER_MAX_HEIGHT = SERVER_BUILDER.comment("Maximal height for Gobber Nether Ore pocket generation [0-255, default: 50]").defineInRange("gobberOreNetherMaxHeight", 255, 0, 255);

        SERVER_BUILDER.pop();
        
        
        SERVER_BUILDER.comment("Gobber End Ore Generation").push("gobber2_ore_end");

        GOBBER2_ORE_END_GENERATION = SERVER_BUILDER.comment("Generate Gobber End Ore in the world [true / false]").define("gobberOreEndGeneration", true);
        GOBBER2_ORE_END_SIZE = SERVER_BUILDER.comment("Size of Gobber End Ore pockets [0-100, default: 5]").defineInRange("gobberOreEndSize", 5, 0, 100);
        GOBBER2_ORE_END_CHANCE = SERVER_BUILDER.comment("Chances of Gobber End Ore pocket being generated [0-100, default: 10]").defineInRange("gobberOreEndChance", 80, 0, 100);
        GOBBER2_ORE_END_MIN_HEIGHT = SERVER_BUILDER.comment("Minimal height for Gobber End Ore pocket generation, [0-255, default: 5]").defineInRange("gobberOreEndMinHeight", 0, 0, 255);
        GOBBER2_ORE_END_MAX_HEIGHT = SERVER_BUILDER.comment("Maximal height for Gobber End Ore pocket generation [0-255, default: 50]").defineInRange("gobberOreEndMaxHeight", 255, 0, 255);

        SERVER_BUILDER.pop();
        
        
        SERVER_BUILDER.comment("Sniper Sword Enablement").push("gobber2_sniper_sword");

        SNIPER_SWORD = SERVER_BUILDER.comment("Enable crafting of Sniper Sword [true / false]").define("sniperSwordEnablement", true);
       
        SERVER_BUILDER.pop();
    }
}

The value correctly writes to my config file.

 

In my item register class, doing a simple: if(GeneralModConfig.SNIPER_SWORD == true) yields an error: "Incompatible operand types ForgeConfigSpec.BooleanValue and boolean"

 

Looking through ForgeConfigSpec class, it is clear that this is a much more complex structure than just a boolean.  In reading the ForgeConfigSpec class code, I am not able to figure out how to navigate this structure to test the ForgeConfigSpec.BooleanValue I set.

 

Any guidance would be helpful.

 

Regards.

 

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Ok.  So I clearly did it the wrong way in my 1.12.2 version, since I used conditional statements to either register or not based on config values.

 

Can you provide some guidance on how I should accomplish this?   I am not aware of how I would "hide" an item or block from the game after it is already registered.

 

Thank you.

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Ok.  I assume disabling the recipes and removing from ItemGroup would still leave already created versions of the item in the game?  Is that correct?

 

My desire is that disabling the item in the config would also remove any of the items in the world as well.

 

 

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33 minutes ago, kwpugh said:

My desire is that disabling the item in the config would also remove any of the items in the world as well.

Then you will also have to do something else like when a chunk is loaded and by extension TileEntities remove them from their exposed IItemHandler capability. You'll also want to insert in Item#inventoryTick them removing themselves from the players inventory.And if Item#inventoryTick doesn't work you'll have to use the PlayerTickEvent.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Ok.  So that seems like a lot of work just to remove an item.

 

What exactly is the downside of my old method of conditional registration based on config values.   Looking at other mods source code, this seems to be a fairly common practice.

 

I am not clear on the negative implications.

 

 

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13 minutes ago, kwpugh said:

I am not clear on the negative implications.

Here is one. Items and Blocks are registered at the beginning of Minecraft/Forge launching. Now if you had that based off of config values certain items would register and certain items wouldn't. Now imagine a player trying to connect to a server who has a set up config file. One that is different from his. Disabling certain items. What do you think would happen. The player would not be able to connect because the Item/Block registries are different.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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Yes, that would be bad.

 

Ok, back to original suggestion.

 

- I do not understand getSubItem, so I will need to research that.

- How does one disable recipes within a mod, programmatically?   I have only worked with adding or removing json file manually.

 

 

 

 

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11 minutes ago, kwpugh said:

- How does one disable recipes within a mod, programmatically?   I have only worked with adding or removing json file manually.

You can remove them from the forge registry it is one of the modifiable ones.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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5 minutes ago, kwpugh said:

IForgeRegistry<IRecipeSerializer<?>>.    This one?

 

 

Uhh no, as it turns out recipes are no longer a forge registry or at least not yet, There are recipe conditions which should let you disable the recipe based on config options.

Choonster explains how to  something similar to this here.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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net.minecraft.util.concurrent.ThreadTaskExecutor.func_213166_h(SourceFile:144) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B}     at net.minecraft.util.concurrent.RecursiveEventLoop.func_213166_h(SourceFile:23) ~[?:?] {re:classloading,re:mixin}     at net.minecraft.util.concurrent.ThreadTaskExecutor.func_213168_p(SourceFile:118) ~[?:?] {re:classloading,pl:accesstransformer:B,re:mixin,pl:accesstransformer:B} -- Affected level -- Details:     All players: 1 total; [ClientPlayerEntity['CreampyCheese'/357, l='ClientLevel', x=8.50, y=65.00, z=8.50]]     Chunk stats: Client Chunk Cache: 441, 0     Level dimension: minecraft:overworld     Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)     Level time: 0 game time, 0 day time     Server brand: forge     Server type: Integrated singleplayer server Stacktrace:     at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:447) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:fml:astralsorcery:sun_brightness_client,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,xf:fml:astralsorcery:sun_brightness_client,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2031) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:628) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A}     at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A}     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}     at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.5-36.2.22.jar:36.2] {}     at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$464/1929506494.call(Unknown Source) [forge-1.16.5-36.2.22.jar:36.2] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.16.5     Minecraft Version ID: 1.16.5     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_51, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 128772128 bytes (122 MB) / 1412722688 bytes (1347 MB) up to 4078174208 bytes (3889 MB)     CPUs: 8     JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -XX:+IgnoreUnrecognizedVMOptions -Xmn128M -Xmx3902M -XX:+UseConcMarkSweepGC     ModLauncher: 8.0.9+86+master.3cf110c     ModLauncher launch target: fmlclient     ModLauncher naming: srg     ModLauncher services:          /mixin-0.8.4.jar mixin PLUGINSERVICE          /eventbus-4.0.0.jar eventbus PLUGINSERVICE          /forge-1.16.5-36.2.22.jar object_holder_definalize PLUGINSERVICE          /forge-1.16.5-36.2.22.jar runtime_enum_extender PLUGINSERVICE          /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE          /forge-1.16.5-36.2.22.jar capability_inject_definalize PLUGINSERVICE          /forge-1.16.5-36.2.22.jar runtimedistcleaner PLUGINSERVICE          /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE          /forge-1.16.5-36.2.22.jar fml TRANSFORMATIONSERVICE      FML: 36.2     Forge: net.minecraftforge:36.2.22     FML Language Providers:          javafml@36.2         minecraft@1     Mod List:          forge-1.16.5-36.2.22-client.jar                   |Minecraft                     |minecraft                     |1.16.5              |DONE      |Manifest: NOSIGNATURE         TConstruct-1.16.5-3.0.2.84.jar                    |Tinkers' Construct            |tconstruct                    |3.0.2.84            |DONE      |Manifest: NOSIGNATURE         good-nights-sleep-1.16.5-1.2.14.jar               |Good Night's Sleep            |good_nights_sleep             |1.2.14              |DONE      |Manifest: NOSIGNATURE         astralsorcery-1.16-1.16.5-1.13.12.jar             |Astral Sorcery                |astralsorcery                 |1.16.5-1.13.12      |DONE      |Manifest: 45:2b:0a:49:6b:65:3b:39:a9:dd:d2:5b:55:7f:82:47:a5:1d:7a:cc:7f:a8:69:73:72:53:6f:57:4d:b2:1a:b7         TheAbyss2+2.0.0-4+1.16.5.jar                      |TheAbyss                      |theabyss                      |2.0.0-4             |DONE      |Manifest: NOSIGNATURE         observerlib-1.16.5-1.5.3.jar                      |ObserverLib                   |observerlib                   |1.16.5-1.5.3        |DONE      |Manifest: NOSIGNATURE         jei-1.16.5-7.7.1.139.jar                          |Just Enough Items             |jei                           |7.7.1.139           |DONE      |Manifest: NOSIGNATURE         cloth-config-4.11.26-forge.jar                    |Cloth Config v4 API           |cloth-config                  |4.11.26             |DONE      |Manifest: NOSIGNATURE         The_Undergarden-1.16.5-0.5.5.jar                  |The Undergarden               |undergarden                   |0.5.5               |DONE      |Manifest: NOSIGNATURE         wthit-2.10.10-forge.jar                           |wthit                         |wthit                         |2.10.10             |DONE      |Manifest: NOSIGNATURE         forge-1.16.5-36.2.22-universal.jar                |Forge                         |forge                         |36.2.22             |DONE      |Manifest: 22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90         torohealth-1.16.4-forge-4.jar                     |ToroHealth                    |torohealth                    |NONE                |DONE      |Manifest: NOSIGNATURE         gaiadimension-1.16.5-1.3.3.jar                    |The Gaia Dimension            |gaiadimension                 |1.3.3               |DONE      |Manifest: NOSIGNATURE         BloodMagic-1.16.4-3.1.7-27.jar                    |Blood Magic                   |bloodmagic                    |1.16.4-3.1.7-27     |DONE      |Manifest: NOSIGNATURE         Guide-API-VP-1.16.5-2.2.2.jar                     |Guide-API VP                  |guideapi-vp                   |2.2.2               |DONE      |Manifest: NOSIGNATURE         Vampirism-1.16.5-1.8.6.jar                        |Vampirism                     |vampirism                     |1.8.6               |DONE      |Manifest: NOSIGNATURE         VampirismIntegrations-1.16.5-1.6.1.jar            |Vampirism Integrations        |vampirism_integrations        |1.6.1               |DONE      |Manifest: NOSIGNATURE         curios-forge-1.16.5-4.0.7.0.jar                   |Curios API                    |curios                        |1.16.5-4.0.7.0      |DONE      |Manifest: NOSIGNATURE         twilightforest-1.16.5-4.0.870-universal.jar       |The Twilight Forest           |twilightforest                |NONE                |DONE      |Manifest: NOSIGNATURE         tl_skin_cape_forge_1.16.5-1.19.jar                |TLSkinCape                    |tlskincape                    |1.19                |DONE      |Manifest: 19:f5:ce:44:81:0c:e4:22:05:5e:73:c5:a8:cd:de:f3:c8:cf:a9:b3:01:70:40:a0:ee:2d:50:7a:1c:3d:1c:8a         Mantle-1.16.5-1.6.152.jar                         |Mantle                        |mantle                        |1.6.152             |DONE      |Manifest: NOSIGNATURE         antiqueatlas-6.0.1-forge-mc1.16.5.jar             |Antique Atlas                 |antiqueatlas                  |6.0.1-forge-mc1.16.5|DONE      |Manifest: NOSIGNATURE         appliedenergistics2-8.4.5.jar                     |Applied Energistics 2         |appliedenergistics2           |8.4.5               |DONE      |Manifest: 95:58:cc:83:9d:a8:fa:4f:e9:f3:54:90:66:61:c8:ae:9c:08:88:11:52:52:df:2d:28:5f:05:d8:28:57:0f:98         TravelersBackpack-1.16.5-5.4.6.jar                |Traveler's Backpack           |travelersbackpack             |5.4.6               |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 1f5bab20-2a7e-4001-a1ec-a85e1cd8e9c8     Launched Version: Forge 1.16.5     Backend library: LWJGL version 3.2.2 build 10     Backend API: AMD Radeon(TM) RX Vega 10 Graphics GL version 4.6.14742 Compatibility Profile Context 21.8.2 27.20.22025.1006, ATI Technologies Inc.     GL Caps: Using framebuffer using OpenGL 3.0     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     Graphics mode: fancy     Resource Packs: vanilla, mod_resources, file/BloodCraft_CD_music.zip (incompatible), file/BloodCraft_MiDi_music.zip (incompatible), file/BloodCraft Resourcepack (incompatible)     Current Language: English (US)     CPU: 8x AMD Ryzen 7 3750H with Radeon Vega Mobile Gfx    No optifine, and yes, i do have several "dimensions" mods, I surely postive one of them causing the problems since there's this "Here Be Dragons" warning pops up whenever I tried to start a new world.
    • 1.17 is no longer a supported version. Currently supported versions are 1.18.1 (latest) and 1.16.5 (LTS).
    • Where is this code located? It must be in a client-only event handler. Also note that to add to the HUD you should use OverlayRegistry, not RenderGameOverlayEvent.
    • If it is only needed in the GUI you should use the normal Menu syncing process instead of getUpdatePacket / onDataPacket. See how AbstractFurnaceMenu uses addDataSlots and AbstractFurnaceBlockEntity#dataAccess.
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