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Overriding block drops depending on altitude.


Ernio

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Hello,

Let's just focus on problem: I want my ores (about 10 different) to instead of generating IN the world, to be dropped by Smooth Stone.

I've done random (%) drop, for every block and put it in ,,MySmoothStone" block. Sadly this is still ,,MySmoothStone" not the oryginal one, so the only way to make ores just drop from random Smooth Stone is to replace 100% or Minecraft Smooth Stone with my own ,,MySmoothStone by OreGen process.

There are the questions:

 

Where can I find / how can I code this: Instead of Smooth Stone from Smooth Stone block, there is % chance that it will drop Block X.

 

Next:

How can I code this % drop, that before giving loot it will check destroyed block altitude and run proper chances.

ex.:

0-16: 1% for XBlock, 0,5% for ZBlock, 0,1% for YBlock.

17-32: 0,5% for XBlock, 0,3% for ZBlock.

32-64: 2% for IronOre + other drops (I think you get the idea)

 

Next:

I've seen some Bukkit plugins that before giving drop, they check if the block was generated by Server (not placed). How can I make Smooth Stone launch % drop chance only when it is Server-made (where can I find it / how to code it).

 

Next:

% drop depending on what BIOME are you in - but I think I can handle it on my own.

 

Thanks for helping me,

Ernio :D

1.7.10 is no longer supported by forge, you are on your own.

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Use either metadata (so that a block's metadata corresponds to it's Y coord) or TileEntity data (so you can have more than 16 possibilities).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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you can make a block that looks like stone, but isn't stone, so if it drops cobblestone, it isn't counted as your stone.

 

If A

B

Ergo !A

 

Huh?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Again: (please read careful)

,,I've done random (%) drop, for every block and put it in ,,MySmoothStone" block. Sadly this is still ,,MySmoothStone" not the oryginal one, so the only way to make ores just drop from random Smooth Stone is to replace 100% or Minecraft Smooth Stone with my own ,,MySmoothStone by OreGen process."

 

Actually this gives me everything I want - I got (MY)Smooth Stone that replaces (Normal) Smooth Stone, also it has % chance, and is not re-makeable (you can only make normal Smooth Stone from Cobble, that hasn't got % drop).

 

But isn't it RAM/CPU consuming for example when you use //regen command from WorldEdit (I am using MCPC+)?

I am not sure but isn't it like this: Gen (Normal)Stone -> Replace it with (MY)Stone?

 

Well... through I may drop the idea of remaking this Stone Generation, I can't just walk away from the ,,drops depending on altitude" - this is VERY important.

 

Maybe you can help me with this at least? (read 1st post if you haven't alredy)

 

Thanks for help,

Ernio

1.7.10 is no longer supported by forge, you are on your own.

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Yeah... actually that was the first solution that came to my head so...

But then I though that I've got like new 11 different ore drops (+standard ores from minecarft, so total is 18) and it would be stupid if i'd close every drop in just one MyStoneBlock minable by every pickaxe you want - even wooden one, so since I am investing much in realistic effects I decided to make the Y checker which will define if the block is placed deep or shallowly in ground.

Thanks to this feature I've got ONE block that hardness and random drop is set by altitude. Then I got other idea - why would every drop appear everywhere? Then I made ifOcean and ifMountains checkers. ifMountain for ex. is made just by using this mc.theWorld.getHeightValue - this is also used in DebugScreen :D

1.7.10 is no longer supported by forge, you are on your own.

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Yeah... actually that was the first solution that came to my head so...

But then I though that I've got like new 11 different ore drops (+standard ores from minecarft, so total is 18) and it would be stupid if i'd close every drop in just one MyStoneBlock minable by every pickaxe you want - even wooden one, so since I am investing much in realistic effects I decided to make the Y checker which will define if the block is placed deep or shallowly in ground.

Thanks to this feature I've got ONE block that hardness and random drop is set by altitude. Then I got other idea - why would every drop appear everywhere? Then I made ifOcean and ifMountains checkers. ifMountain for ex. is made just by using this mc.theWorld.getHeightValue - this is also used in DebugScreen :D

1.7.10 is no longer supported by forge, you are on your own.

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Belt                     |toolbelt                      |1.16.3              |DONE      |Manifest: NOSIGNATURE         titanium-1.16.5-3.2.8.8-24.jar                    |Titanium                      |titanium                      |3.2.8.8             |DONE      |Manifest: NOSIGNATURE         ImmersiveEngineering-1.16.5-5.1.0-148.jar         |Immersive Engineering         |immersiveengineering          |1.16.5-5.1.0-148    |DONE      |Manifest: NOSIGNATURE         supermartijn642corelib-1.1.17a-forge-mc1.16.jar   |SuperMartijn642's Core Lib    |supermartijn642corelib        |1.1.17a             |DONE      |Manifest: NOSIGNATURE         born_in_chaos_1.16_1.3.jar                        |Born in Chaos                 |born_in_chaos_v1              |1.0.0               |DONE      |Manifest: NOSIGNATURE         ObsidianBoat-1.1.8-build.8+mc1.16.5.jar           |Obsidian Boat                 |obsidianboat                  |1.1.8-build.8+mc1.16|DONE      |Manifest: NOSIGNATURE         paintings-1.16.4-7.0.0.1.jar                      |Paintings ++                  |paintings                     |1.16.4-6.0.1.5      |DONE      |Manifest: NOSIGNATURE         Farming in Rain - 1.16.5 - 1.5.1.jar              |Farming in Rain               |esrainplants                  |1.5.1               |DONE      |Manifest: NOSIGNATURE         flywheel-1.16-0.2.5.jar                           |Flywheel                      |flywheel                      |1.16-0.2.5          |DONE      |Manifest: NOSIGNATURE         create-mc1.16.5_v0.3.2g.jar                       |Create                        |create                        |v0.3.2g             |DONE      |Manifest: NOSIGNATURE         curios-forge-1.16.5-4.1.0.0.jar                   |Curios API                    |curios                        |1.16.5-4.1.0.0      |DONE      |Manifest: NOSIGNATURE         SpartanShields-1.16.5-2.1.2.jar                   |Spartan Shields               |spartanshields                |2.1.2               |DONE      |Manifest: NOSIGNATURE         Mantle-1.16.5-1.6.157.jar                         |Mantle                        |mantle                        |1.6.157             |DONE      |Manifest: NOSIGNATURE         thermal_cultivation-1.16.5-1.5.0.4.jar            |Thermal Cultivation           |thermal_cultivation           |1.5.0.4             |DONE      |Manifest: 75:0b:cc:9b:64:2e:9b:c4:41:d1:95:00:71:ee:87:1a:b3:5e:4b:da:8e:e8:39:00:fd:5d:e5:9c:40:42:33:09         polymorph-forge-1.16.5-0.41.jar                   |Polymorph                     |polymorph                     |1.16.5-0.41         |DONE      |Manifest: NOSIGNATURE         OreExcavation-1.8.157.jar                         |Ore Excavation                |oreexcavation                 |1.8.157             |DONE      |Manifest: NOSIGNATURE         entityculling-forge-mc1.16.5-1.5.2.jar            |EntityCulling                 |entityculling                 |1.5.2               |DONE      |Manifest: NOSIGNATURE         lostcities-1.16-4.0.12-beta.jar                   |LostCities                    |lostcities                    |1.16-4.0.12-beta    |DONE      |Manifest: NOSIGNATURE         InventoryHud_[1.16.2-1.16.5].forge-3.4.1.jar      |Inventory HUD+(Forge edition) |inventoryhud                  |3.4.1               |DONE      |Manifest: NOSIGNATURE         fancymenu_forge_2.14.9_MC_1.16.2-1.16.5.jar       |FancyMenu                     |fancymenu                     |2.14.9              |DONE      |Manifest: NOSIGNATURE         SpartanWeaponry-1.16.5-2.2.2.jar                  |Spartan Weaponry              |spartanweaponry               |2.2.2               |DONE      |Manifest: NOSIGNATURE         InventoryProfilesNext-forge-1.16-1.10.6.jar       |Inventory Profiles Next       |inventoryprofilesnext         |1.10.6.cf-1         |DONE      |Manifest: NOSIGNATURE         architectury-1.32.68.jar                          |Architectury                  |architectury                  |1.32.68             |DONE      |Manifest: NOSIGNATURE         ferritecore-2.1.1-forge.jar                       |Ferrite Core                  |ferritecore                   |2.1.1               |DONE      |Manifest: 41:ce:50:66:d1:a0:05:ce:a1:0e:02:85:9b:46:64:e0:bf:2e:cf:60:30:9a:fe:0c:27:e0:63:66:9a:84:ce:8a         connectedglass-1.1.11-forge-mc1.16.jar            |Connected Glass               |connectedglass                |1.1.11              |DONE      |Manifest: NOSIGNATURE         cloth-config-4.17.101-forge.jar                   |Cloth Config v4 API           |cloth-config                  |4.17.101            |DONE      |Manifest: NOSIGNATURE         [1.16.5]-Epic-Knights-7.12.jar                    |Epic Knights Mod              |magistuarmory                 |7.12                |DONE      |Manifest: NOSIGNATURE         PuzzlesLib-v1.0.15-1.16.5-Forge.jar               |Puzzles Lib                   |puzzleslib                    |1.0.15              |DONE      |Manifest: 9a:09:85:98:65:c4:8c:11:c5:49:f6:d6:33:23:39:df:8d:b4:ff:92:84:b8:bd:a5:83:9f:ac:7f:2a:d1:4b:6a         justzoom_forge_1.0.2-2_MC_1.16.5.jar              |Just Zoom                     |justzoom                      |1.0.2               |DONE      |Manifest: NOSIGNATURE         BetterF3-1.5.0-Forge-1.16.5.jar                   |BetterF3                      |betterf3                      |1.5.0               |DONE      |Manifest: NOSIGNATURE         smallships-1.16.5-2.0.0-Alpha-0.4.jar             |Small Ships Mod               |smallships                    |2.0.0-a0.4          |DONE      |Manifest: NOSIGNATURE         charm-forge-1.16.5-2.3.2.jar                      |Charm                         |charm                         |2.3.2               |DONE      |Manifest: NOSIGNATURE         BetterMineshafts-Forge-1.16.4-2.0.4.jar           |YUNG's Better Mineshafts      |bettermineshafts              |1.16.4-2.0.4        |DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.16.5-3.0.106.jar                 |GeckoLib                      |geckolib3                     |3.0.106             |DONE      |Manifest: NOSIGNATURE     RoadRunner != Lithium: This instance was launched using RoadRunner, which is an *unofficial* Lithium fork! Please **do not** report bugs to them!     Crash Report UUID: c4d9b404-d0bc-4ac6-ac76-a70309015cf9     Player Count: 0 / 8; []     Data Packs: vanilla, mod:mowziesmobs, mod:betterdungeons, mod:configmenusforge, mod:jei, mod:visualworkbench, mod:attributefix, mod:noaddrepcost, mod:waystones (incompatible), mod:ring_of_repair, mod:journeymap (incompatible), mod:roadrunner (incompatible), mod:citadel (incompatible), mod:alexsmobs, mod:travelersbackpack (incompatible), mod:naturescompass (incompatible), mod:yungsapi, mod:dungeoncrawl, mod:bookshelf, mod:sophisticatedbackpacks, mod:magnesium, mod:waila, mod:distanthorizons (incompatible), mod:carryon, mod:skinlayers3d, mod:forge, mod:supplementaries, mod:konkrete, mod:selene, mod:ironchest, mod:corpse, mod:cofh_core, mod:thermal, mod:tconstruct, mod:industrialforegoing (incompatible), mod:libipn (incompatible), mod:enchdesc, mod:theoneprobe, mod:thermal_innovation (incompatible), mod:toolbelt (incompatible), mod:titanium (incompatible), mod:immersiveengineering, mod:born_in_chaos_v1, mod:paintings (incompatible), mod:flywheel, mod:create, mod:curios, mod:spartanshields, mod:mantle (incompatible), mod:thermal_cultivation (incompatible), mod:oreexcavation, mod:entityculling, mod:lostcities, mod:inventoryhud, mod:fancymenu (incompatible), mod:spartanweaponry, mod:inventoryprofilesnext (incompatible), mod:architectury, mod:cloth-config (incompatible), mod:magistuarmory (incompatible), mod:puzzleslib, mod:justzoom (incompatible), mod:betterf3, mod:charm, mod:bettermineshafts, mod:geckolib3 (incompatible), mod:jeresources, mod:esrainplants, mod:fusion, mod:supermartijn642corelib, mod:connectedglass, mod:bkcatchentityball, mod:polymorph, mod:obsidianboat, mod:smallships, mod:modernfix, mod:lazydfu, mod:ferritecore (incompatible)     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'
    • It is mentioned in the last lines of the log: java.lang.IllegalArgumentException: null at com.teamabnormals.blueprint.client.renderer.texture.atlas.BlueprintPalettedPermutations.loadPaletteEntryFromImage(BlueprintPalettedPermutations.java:140) ~[blueprint-1.20.1-7.1.0.jar%23541!/:7.1.0] Some kind of rendering issue or an issue with the texture atlas Some other mods are mentioned - maybe these are conflicting: elytratrims immersive_weathering   Or referring to the texture atlas - maybe there are too many mods adding new stuff
    • What makes you say that in particular? I ask because I'm gonna look into submitting a bug report but I think they'll want the specific parts of the log that are pointing to blueprint being the issue
    • For people coming across this issue:    I solved it for my Modpack by disabling the Holiday hats feature in the config file of "Thermal Series".  Apparently it is incompatible with some mods like "Creeper Overhaul"
    • Nevermind, updated the forge port of origins and that worked  
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