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Posted

Hello.

I want to create my own 'World Type', as in create and define my own "terrain generator", is it even possible? I have tried to search it up to no avail.

I would like to start with a blank "Superflat" like terrain and experiment with different landscaping features such as lakes, hills and so on...

How can one do that if its even possible?

 

Thanks.

 

Posted

Create new class which extends WorldType and call it's constructor during one event (preInitialization/initialization/..) -  That will register it.

Then you can override some methods like getChunkGenerator if you want to change the world gen

 

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