Jump to content

Recommended Posts

Posted

So I made a post in Modder Support asking for a way to replace vanilla crafting recipes in 1.14.4. No solutions have been posted, nor have I found a way.

 

Right now, it seems that if a mod wished to replace a vanilla crafting recipe, it would need to include a separate data pack to be installed in world file.

I'm requesting that forge reads mods' data/minecraft/recipes (or maybe all of data/minecraft/*) and replaces vanilla data files with those provided by mods.

 

If this should be a bug report, I'll post there, but the EAQ said that section is for players, not modders, so I'm here.

 

From the post in Modder Support:

Quote

It was working in 25.0.100 (for 1.13.2), but after updating it doesn't. (I had a custom serializer to toggle the recipes from the config file, but now a simple override doesn't seem to work.)

 

I've tried in the following locations within src/main/resources:

assets.minecraft.recipes

assets.warforge.recipes

data.minecraft.recipes

data.warforge.recipes

 

None of them seemed to work. In all cases, the recipe crafted a chestplate, which I'm trying to disable. While in the data.warforge.recipes folder, I tried using to command to enable the recipe in-game, but the vanilla recipe still won over.

Quote

The recipe is already named the same as the iron chestplate recipe (that is, iron_chestplate.json) in data.minecraft.recipes, and it isn't overriding the vanilla recipe.

 

Posted

Data packs work just fine as far as I know. If they dont report a bug properly.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Guest
This topic is now closed to further replies.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello, I am trying to make 2 recipes for a ruby. The first one is turning a block into a ruby and the other one is 9 nuggets into a ruby. But I keep on getting a error java.lang.IllegalStateException: Duplicate recipe rubymod:ruby   Any help would be great on how to fix it
    • Hello everyone, i'm new with programing Mods, and will need a lot of your help if possible,  Im trying to make a new GUI interface responsible to control the Droprate of game, it will control de loot drop and loot table for mobs and even blocks, but i try to make a simple Gui Screen, and wenever i try to use it, the game crash's with the error message in the subject, here is the code im using to:  IDE: IntelliJ Comunity - latest version Forge: 47.3.0 Minecraft version: 1.20.1 mapping_channel: parchment mapping_version=2023.09.03-1.20.1 Crash report link: https://pastebin.com/6dV8k1Fw   Code im using is:    package createchronical.droprateconfig; import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.Button; import net.minecraft.client.gui.screens.Screen; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import java.util.HashMap; import java.util.Map; public class ConfigScreen extends Screen { private static final ResourceLocation BACKGROUND_TEXTURE = new ResourceLocation("droprateconfig", "textures/gui/config_background.png"); // Mapa de mobs e itens com seus respectivos drop rates private final Map<String, Integer> dropRates = new HashMap<>(); public ConfigScreen() { super(Component.literal("Configurações de Drop Rate")); // Inicializa com valores de drop rate padrão dropRates.put("Zombie", 10); // Exemplo de mob dropRates.put("Creeper", 5); // Exemplo de mob dropRates.put("Iron Ore", 50); // Exemplo de item dropRates.put("Diamond", 2); // Exemplo de item } @Override protected void init() { // Cria um botão para cada mob/item e adiciona na tela int yOffset = this.height / 2 - 100; // Posicionamento inicial for (Map.Entry<String, Integer> entry : dropRates.entrySet()) { String itemName = entry.getKey(); int dropRate = entry.getValue(); // Cria um botão para cada mob/item this.addRenderableWidget(Button.builder( Component.literal(itemName + ": " + dropRate + "%"), button -> onDropRateButtonPressed(itemName) ).bounds(this.width / 2 - 100, yOffset, 200, 20).build()); yOffset += 25; // Incrementa a posição Y para o próximo botão } // Adiciona o botão de "Salvar Configurações" this.addRenderableWidget(Button.builder(Component.literal("Salvar Configurações"), button -> onSavePressed()) .bounds(this.width / 2 - 100, yOffset, 200, 20) .build()); } private void onDropRateButtonPressed(String itemName) { // Lógica para alterar o drop rate do item/mob selecionado // Aqui, vamos apenas incrementar o valor como exemplo int currentRate = dropRates.get(itemName); dropRates.put(itemName, currentRate + 5); // Aumenta o drop rate em 5% } private void onSavePressed() { // Lógica para salvar as configurações (temporariamente apenas na memória) // Vamos apenas imprimir para verificar dropRates.forEach((item, rate) -> { System.out.println("Item: " + item + " | Novo Drop Rate: " + rate + "%"); }); // Fecha a tela após salvar Screen pGuiScreen = null; assert this.minecraft != null; this.minecraft.setScreen(pGuiScreen); } @Override public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTicks) { this.renderBackground(guiGraphics); guiGraphics.blit(BACKGROUND_TEXTURE, this.width / 2 - 128, this.height / 2 - 128, 0, 0, 256, 256, 256, 256); super.render(guiGraphics, mouseX, mouseY, partialTicks); } }  
    • Also add the latest.log from /logs/
    • I was hoping I could get some help with this weird crash. I've hosted many servers before and never had this issue. Now and then the server crashed with "Exception ticking world". Everywhere I looked I rarely found any info on it (usually found ticking entity instead). Any advice I did get (mostly from the modpack owner's discord) was "We don't know and it's near impossible to find out what it is". Here is the crash report:   Description: Exception ticking world java.util.ConcurrentModificationException     at java.util.HashMap$HashIterator.nextNode(Unknown Source)     at java.util.HashMap$KeyIterator.next(Unknown Source)     at net.minecraft.entity.EntityTracker.sendLeashedEntitiesInChunk(EntityTracker.java:386)     at net.minecraft.server.management.PlayerChunkMapEntry.sendToPlayers(PlayerChunkMapEntry.java:162)     at net.minecraft.server.management.PlayerChunkMap.tick(SourceFile:165)     at net.minecraft.world.WorldServer.tick(WorldServer.java:227)     at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:756)     at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:397)     at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:668)     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526)     at java.lang.Thread.run(Unknown Source)   If you want the full version, I can link a pastebin if needed. Modpack link: https://www.curseforge.com/minecraft/modpacks/multiblock-madness Some helpful information is that: It seems to only happen when I leave my void world to enter the overworld. Only happens 5-10% of the time. Only happens when leaving the void world, and only the void world. I know it's a slim chance someone could help, but it'd be greatly appreciated.
    • thanks a lot bro i knew i shouldve gone on the actual website instead of the discord
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.