Posted August 16, 20196 yr So I've been playing around with Events a bit and the server has a 75% chance of sending a message out if the player kills a certain entity. But I want the server to spawn a Creeper instead or just sending a message. I've been trying with both world.addEntity and WorldEntitySpawner but can't get the entity to spawn, I also tried hooking into entitytype.spawn since that's what some classes use internally but no luck. Anyone have any tips on how to spawn entities from events, or could point me in the right direction? Fix posted below. Edited August 18, 20196 yr by thinkverse Topic fixed
August 17, 20196 yr 4 hours ago, thinkverse said: Anyone have any tips on how to spawn entities from events, or could point me in the right direction? Post your code that you tried. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
August 18, 20196 yr Author Got it to work with EntityType.spawn; @SubscribeEvent public static void onKill(LivingDeathEvent event) { Entity source = event.getSource().getTrueSource(); if(source instanceof PlayerEntity && !((PlayerEntity) source).isCreative()) { if (event.getEntity() instanceof ChickenEntity && event.getEntity() != null) { World world = event.getEntity().world; BlockPos pos = event.getEntity().getPosition(); if (Math.chance(Config.CHICKEN_CHANCE.get())) { Chat.fromServer(onKilledMessage(source), false); EntityType.CREEPER.spawn(world, new ItemStack(Items.DIRT), (PlayerEntity)null, pos, SpawnReason.MOB_SUMMONED, true, false); } } else { Criterion.LOGGER.debug("Oh no, player killed something else!"); } } }
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