Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[1.12.2] Changing entity rotation yaw not synced with client

Recommended Posts

I want every 5 seconds to randomly rotate my entity. So i added this to my entity class:

	public void onUpdate() {
		if (!world.isRemote && world.getTotalWorldTime() % 100 == 0) {
			this.rotationYaw = world.rand.nextFloat() * 360F;


But the problem is that the rotation is not synced correctly with the client. It gives me 2 different rotations. Any idea why it doesn't sync correcly?

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.