September 21, 20196 yr 12 minutes ago, joichwier said: bump 2.0 What code do you have if any? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 21, 20196 yr Author Just now, Animefan8888 said: What code do you have if any? None. I was asking for a tutorial or documentation page that would explain how to do this.
September 21, 20196 yr Just now, joichwier said: None. I was asking for a tutorial or documentation page that would explain how to do this. No there is no tutorial or documentation on a Custom Dimension. I can point you in a direction however, You need to use DimensionManager.registerDimension in the RegisterDimensionsEvent. The method takes in a Registry value: ModDimension. Make sure to register it via the RegistryEvent.Register. The ModDimension is abstract and required a BiFunction that returns a Dimension instance, You need to make your own and there is a method called createChunkGenerator. You need to return your own ChunkGenerator instance here. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 21, 20196 yr Author Just now, Animefan8888 said: No there is no tutorial or documentation on a Custom Dimension. I can point you in a direction however, You need to use DimensionManager.registerDimension in the RegisterDimensionsEvent. The method takes in a Registry value: ModDimension. Make sure to register it via the RegistryEvent.Register. The ModDimension is abstract and required a BiFunction that returns a Dimension instance, You need to make your own and there is a method called createChunkGenerator. You need to return your own ChunkGenerator instance here. Thank you, that helps!
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