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Custom Furnace - 2 items, combined fuel


OwnAgePau

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Hi there,i am making a cool mod and i was trying out this GUI thing, so i got all the files setup and it worked using my custom made GUI, but when i tried adding in a new slot it would crash on opening so i tried some things but i can't get it to work properly, also i haven't really found anyone explaining on how to do such thing.

 

So without the custom slots it worked, well I'm using Forge v7.7.1.611, MCP 7.44

And these are my files:

 

mod_Ores:

 

 

package Mod_Ores;

@Mod(modid="myOresMod", name="Extra Ores Mod", version="1.1.2")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, clientPacketHandlerSpec =
@SidedPacketHandler(channels = {"mod_Ores" }, packetHandler = ClientPacketHandler.class),
serverPacketHandlerSpec =
@SidedPacketHandler(channels = {"mod_Ores" }, packetHandler = ServerPacketHandler.class))
public class mod_Ores
{
@Instance("myOresMod") // instance
    public static mod_Ores instance;
private IGuiHandlerCustom guiHandler = new IGuiHandlerCustom();
@Init
public void load(FMLInitializationEvent ev)
{		
//Other Registering	
	ModLoader.registerTileEntity(TileEntityGemcutter.class, "Gemcutter"); //TileEntity Registry
	NetworkRegistry.instance().registerGuiHandler(this, guiHandler); //GUI Registery
}
}

 

 

 

ContainerGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;

public class ContainerGemcutter extends Container
{
    private TileEntityGemcutter gemcutter;
    private int lastGemCookTime = 0;
    private int lastGemBurnTime = 0;
    private int lastGemItemBurnTime = 0;

    public ContainerGemcutter(InventoryPlayer par1InventoryPlayer, TileEntityGemcutter par2TileEntityGemcutter)
    {
        this.gemcutter = par2TileEntityGemcutter;
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 0, 56, 17));
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 1, 65, 53));
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 3, 46, 53));
        this.addSlotToContainer(new SlotGemcutter(par1InventoryPlayer.player, par2TileEntityGemcutter, 2, 116, 35));
        int i;

        for (i = 0; i < 3; ++i)
        {
            for (int j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
        }
    }

    public void addCraftingToCrafters(ICrafting par1ICrafting)
    {
        super.addCraftingToCrafters(par1ICrafting);
        par1ICrafting.sendProgressBarUpdate(this, 0, this.gemcutter.gemcutterCookTime);
        par1ICrafting.sendProgressBarUpdate(this, 1, this.gemcutter.gemcutterBurnTime);
        par1ICrafting.sendProgressBarUpdate(this, 2, this.gemcutter.currentGemItemBurnTime);
    }

    /**
     * Looks for changes made in the container, sends them to every listener.
     */
    public void detectAndSendChanges()
    {
        super.detectAndSendChanges();

        for (int i = 0; i < this.crafters.size(); ++i)
        {
            ICrafting icrafting = (ICrafting)this.crafters.get(i);

            if (this.lastGemCookTime != this.gemcutter.gemcutterCookTime)
            {
                icrafting.sendProgressBarUpdate(this, 0, this.gemcutter.gemcutterCookTime);
            }

            if (this.lastGemBurnTime != this.gemcutter.gemcutterBurnTime)
            {
                icrafting.sendProgressBarUpdate(this, 1, this.gemcutter.gemcutterBurnTime);
            }

            if (this.lastGemItemBurnTime != this.gemcutter.currentGemItemBurnTime)
            {
                icrafting.sendProgressBarUpdate(this, 2	, this.gemcutter.currentGemItemBurnTime);
            }
        }

        this.lastGemCookTime = this.gemcutter.gemcutterCookTime;
        this.lastGemBurnTime = this.gemcutter.gemcutterBurnTime;
        this.lastGemItemBurnTime = this.gemcutter.currentGemItemBurnTime;
    }

    @SideOnly(Side.CLIENT)
    public void updateProgressBar(int par1, int par2)
    {
        if (par1 == 0)
        {
            this.gemcutter.gemcutterCookTime = par2;
        }

        if (par1 == 1)
        {
            this.gemcutter.gemcutterBurnTime = par2;
        }

        if (par1 == 2)
        {
            this.gemcutter.currentGemItemBurnTime = par2;
        }
    }
    
    @Override
    public boolean canInteractWith(EntityPlayer par1EntityPlayer)
    {
        return this.gemcutter.isUseableByPlayer(par1EntityPlayer);
    }

    /**
     * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
     */
    @Override
    public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(par2);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (par2 == 2)
            {
                if (!this.mergeItemStack(itemstack1, 3, 39, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (par2 != 1 && par2 != 0)
            {
                if (GemcutterRecipes.smelting().getSmeltingResult(itemstack1) != null)
                {
                    if (!this.mergeItemStack(itemstack1, 0, 1, false))
                    {
                        return null;
                    }
                }
                else if (TileEntityGemcutter.isItemFuel(itemstack1))
                {
                    if (!this.mergeItemStack(itemstack1, 1, 2, false))
                    {
                        return null;
                    }
                }
                else if (par2 >= 3 && par2 < 30)
                {
                    if (!this.mergeItemStack(itemstack1, 30, 39, false))
                    {
                        return null;
                    }
                }
                else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
                {
                    return null;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 3, 39, false))
            {
                return null;
            }

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
        }

        return itemstack;
    }
}

 

 

 

SlotGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.stats.AchievementList;
import net.minecraft.util.MathHelper;

public class SlotGemcutter extends Slot
{
    /** The player that is using the GUI where this slot resides. */
    private EntityPlayer thePlayer;
    private int field_75228_b;

    public SlotGemcutter(EntityPlayer par1EntityPlayer, IInventory par2IInventory, int par3, int par4, int par5)
    {
        super(par2IInventory, par3, par4, par5);
        this.thePlayer = par1EntityPlayer;
    }

    /**
     * Check if the stack is a valid item for this slot. Always true beside for the armor slots.
     */
    public boolean isItemValid(ItemStack par1ItemStack)
    {
        return false;
    }

    /**
     * Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
     * stack.
     */
    public ItemStack decrStackSize(int par1)
    {
        if (this.getHasStack())
        {
            this.field_75228_b += Math.min(par1, this.getStack().stackSize);
        }

        return super.decrStackSize(par1);
    }

    public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
    {
        this.onCrafting(par2ItemStack);
        super.onPickupFromSlot(par1EntityPlayer, par2ItemStack);
    }

    /**
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
     * internal count then calls onCrafting(item).
     */
    protected void onCrafting(ItemStack par1ItemStack, int par2)
    {
        this.field_75228_b += par2;
        this.onCrafting(par1ItemStack);
    }

    /**
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
     */
    protected void onCrafting(ItemStack par1ItemStack)
    {
        par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.field_75228_b);

        if (!this.thePlayer.worldObj.isRemote)
        {
            int i = this.field_75228_b;
            float f = GemcutterRecipes.smelting().getExperience(par1ItemStack);
            int j;

            if (f == 0.0F)
            {
                i = 0;
            }
            else if (f < 1.0F)
            {
                j = MathHelper.floor_float((float)i * f);

                if (j < MathHelper.ceiling_float_int((float)i * f) && (float)Math.random() < (float)i * f - (float)j)
                {
                    ++j;
                }

                i = j;
            }

            while (i > 0)
            {
                j = EntityXPOrb.getXPSplit(i);
                i -= j;
                this.thePlayer.worldObj.spawnEntityInWorld(new EntityXPOrb(this.thePlayer.worldObj, this.thePlayer.posX, this.thePlayer.posY + 0.5D, this.thePlayer.posZ + 0.5D, j));
            }
        }

        this.field_75228_b = 0;

        GameRegistry.onItemSmelted(thePlayer, par1ItemStack);
        /*
        if (par1ItemStack.itemID == Item.ingotIron.itemID)
        {
            this.thePlayer.addStat(AchievementList.acquireIron, 1);
        }

        if (par1ItemStack.itemID == Item.fishCooked.itemID)
        {
            this.thePlayer.addStat(AchievementList.cookFish, 1);
        }*/
    }
}

 

 

 

TileEntityGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFurnace;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.ForgeDummyContainer;

public class TileEntityGemcutter extends TileEntity implements net.minecraftforge.common.ISidedInventory
{
    private static final int[] field_102010_d = new int[] {0};
    private static final int[] field_102011_e = new int[] {2, 1};
    private static final int[] field_102009_f = new int[] {1};

    /**
     * The ItemStacks that hold the items currently being used in the furnace
     */
    private ItemStack[] gemcutterItemStacks = new ItemStack[3];

    /** The number of ticks that the furnace will keep burning */
    public int gemcutterBurnTime = 0;

    /**
     * The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
     */
    public int currentGemItemBurnTime = 0;

    /** The number of ticks that the current item has been cooking for */
    public int gemcutterCookTime = 0;
    private String field_94130_e;

    /**
     * Returns the number of slots in the inventory.
     */
    @Override
    public int getSizeInventory()
    {
        return this.gemcutterItemStacks.length;
    }

    /**
     * Returns the stack in slot i
     */
    @Override
    public ItemStack getStackInSlot(int par1)
    {
        return this.gemcutterItemStacks[par1];
    }

    /**
     * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
     * new stack.
     */
    @Override
    public ItemStack decrStackSize(int par1, int par2)
    {
        if (this.gemcutterItemStacks[par1] != null)
        {
            ItemStack itemstack;

            if (this.gemcutterItemStacks[par1].stackSize <= par2)
            {
                itemstack = this.gemcutterItemStacks[par1];
                this.gemcutterItemStacks[par1] = null;
                return itemstack;
            }
            else
            {
                itemstack = this.gemcutterItemStacks[par1].splitStack(par2);

                if (this.gemcutterItemStacks[par1].stackSize == 0)
                {
                    this.gemcutterItemStacks[par1] = null;
                }

                return itemstack;
            }
        }
        else
        {
            return null;
        }
    }

    /**
     * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
     * like when you close a workbench GUI.
     */
    @Override
    public ItemStack getStackInSlotOnClosing(int par1)
    {
        if (this.gemcutterItemStacks[par1] != null)
        {
            ItemStack itemstack = this.gemcutterItemStacks[par1];
            this.gemcutterItemStacks[par1] = null;
            return itemstack;
        }
        else
        {
            return null;
        }
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    @Override
    public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
    {
        this.gemcutterItemStacks[par1] = par2ItemStack;

        if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
        {
            par2ItemStack.stackSize = this.getInventoryStackLimit();
        }
    }

    /**
     * Returns the name of the inventory.
     */
    public String getInvName()
    {
        return this.isInvNameLocalized() ? this.field_94130_e : "container.gemcutter";
    }

    /**
     * If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's
     * language. Otherwise it will be used directly.
     */
    public boolean isInvNameLocalized()
    {
        return this.field_94130_e != null && this.field_94130_e.length() > 0;
    }

    public void func_94129_a(String par1Str)
    {
        this.field_94130_e = par1Str;
    }

    /**
     * Reads a tile entity from NBT.
     */
    @Override
    public void readFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.readFromNBT(par1NBTTagCompound);
        NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
        this.gemcutterItemStacks = new ItemStack[this.getSizeInventory()];

        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);
            byte b0 = nbttagcompound1.getByte("Slot");

            if (b0 >= 0 && b0 < this.gemcutterItemStacks.length)
            {
                this.gemcutterItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
            }
        }

        this.gemcutterBurnTime = par1NBTTagCompound.getShort("BurnTime");
        this.gemcutterCookTime = par1NBTTagCompound.getShort("CookTime");
        this.currentGemItemBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);

        if (par1NBTTagCompound.hasKey("CustomName"))
        {
            this.field_94130_e = par1NBTTagCompound.getString("CustomName");
        }
    }

    /**
     * Writes a tile entity to NBT.
     */
    @Override
    public void writeToNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.writeToNBT(par1NBTTagCompound);
        par1NBTTagCompound.setShort("BurnTime", (short)this.gemcutterBurnTime);
        par1NBTTagCompound.setShort("CookTime", (short)this.gemcutterCookTime);
        NBTTagList nbttaglist = new NBTTagList();

        for (int i = 0; i < this.gemcutterItemStacks.length; ++i)
        {
            if (this.gemcutterItemStacks[i] != null)
            {
                NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                nbttagcompound1.setByte("Slot", (byte)i);
                this.gemcutterItemStacks[i].writeToNBT(nbttagcompound1);
                nbttaglist.appendTag(nbttagcompound1);
            }
        }

        par1NBTTagCompound.setTag("Items", nbttaglist);

        if (this.isInvNameLocalized())
        {
            par1NBTTagCompound.setString("CustomName", this.field_94130_e);
        }
    }

    /**
     * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
     * this more of a set than a get?*
     */
    public int getInventoryStackLimit()
    {
        return 64;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns an integer between 0 and the passed value representing how close the current item is to being completely
     * cooked
     */
    public int getCookProgressScaled(int par1)
    {
        return this.gemcutterCookTime * par1 / 200;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel
     * item, where 0 means that the item is exhausted and the passed value means that the item is fresh
     */
    public int getBurnTimeRemainingScaled(int par1)
    {
        if (this.currentGemItemBurnTime == 0)
        {
            this.currentGemItemBurnTime = 200;
        }

        return this.gemcutterBurnTime * par1 / this.currentGemItemBurnTime;
    }

    /**
     * Returns true if the furnace is currently burning
     */
    public boolean isBurning()
    {
        return this.gemcutterBurnTime > 0;
    }

    /**
     * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
     * ticks and creates a new spawn inside its implementation.
     */
    public void updateEntity()
    {
        boolean flag = this.gemcutterBurnTime > 0;
        boolean flag1 = false;

        if (this.gemcutterBurnTime > 0)
        {
            --this.gemcutterBurnTime;
        }

        if (!this.worldObj.isRemote)
        {
            if (this.gemcutterBurnTime == 0 && this.canSmelt())
            {
                this.currentGemItemBurnTime = this.gemcutterBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);

                if (this.gemcutterBurnTime > 0)
                {
                    flag1 = true;

                    if (this.gemcutterItemStacks[1] != null)
                    {
                        --this.gemcutterItemStacks[1].stackSize;

                        if (this.gemcutterItemStacks[1].stackSize == 0)
                        {
                            this.gemcutterItemStacks[1] = this.gemcutterItemStacks[1].getItem().getContainerItemStack(gemcutterItemStacks[1]);
                        }
                    }
                }
            }

            if (this.isBurning() && this.canSmelt())
            {
                ++this.gemcutterCookTime;

                if (this.gemcutterCookTime == 200)
                {
                    this.gemcutterCookTime = 0;
                    this.smeltItem();
                    flag1 = true;
                }
            }
            else
            {
                this.gemcutterCookTime = 0;
            }

            if (flag != this.gemcutterBurnTime > 0)
            {
                flag1 = true;
                BlockGemcutterBench.updateGemcutterBlockState(this.gemcutterBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
            }
        }

        if (flag1)
        {
            this.onInventoryChanged();
        }
    }

    /**
     * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
     */
    private boolean canSmelt()
    {
        if (this.gemcutterItemStacks[0] == null)
        {
            return false;
        }
        else
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0]);
            if (itemstack == null) return false;
            if (this.gemcutterItemStacks[2] == null) return true;
            if (!this.gemcutterItemStacks[2].isItemEqual(itemstack)) return false;
            int result = gemcutterItemStacks[2].stackSize + itemstack.stackSize;
            return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
        }
    }

    /**
     * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
     */
    public void smeltItem()
    {
        if (this.canSmelt())
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0]);

            if (this.gemcutterItemStacks[2] == null)
            {
                this.gemcutterItemStacks[2] = itemstack.copy();
            }
            else if (this.gemcutterItemStacks[2].isItemEqual(itemstack))
            {
                gemcutterItemStacks[2].stackSize += itemstack.stackSize;
            }

            --this.gemcutterItemStacks[0].stackSize;

            if (this.gemcutterItemStacks[0].stackSize <= 0)
            {
                this.gemcutterItemStacks[0] = null;
            }
        }
    }

    /**
     * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
     * fuel
     */
    public static int getItemBurnTime(ItemStack par0ItemStack)
    {
        if (par0ItemStack == null)
        {
            return 0;
        }
        else
        {
            int i = par0ItemStack.getItem().itemID;
            Item item = par0ItemStack.getItem();

            if (par0ItemStack.getItem() instanceof ItemBlock && Block.blocksList[i] != null)
            {
                Block block = Block.blocksList[i];

                /*if (block == Block.woodSingleSlab)
                {
                    return 150;
                }

                if (block.blockMaterial == Material.wood)
                {
                    return 300;
                }*/
            }

            if (i == mod_Ores.PolisherTowel.itemID) return 800;
            if (i == mod_Ores.Polisher.itemID) return 1600;
            if (i == mod_Ores.UraniumLiquid.itemID) return 1600;
            if (i == Item.coal.itemID) return 1600;
            return GameRegistry.getFuelValue(par0ItemStack);
        }
    }

    /**
     * Return true if item is a fuel source (getItemBurnTime() > 0).
     */
    public static boolean isItemFuel(ItemStack par0ItemStack)
    {
        return getItemBurnTime(par0ItemStack) > 0;
    }

    /**
     * Do not make give this method the name canInteractWith because it clashes with Container
     */
    @Override
    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
    {
        return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
    }

    public void openChest() {}

    public void closeChest() {}

    /**
     * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
     */
    public boolean isStackValidForSlot(int par1, ItemStack par2ItemStack)
    {
        return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);
    }

    /**
     * Get the size of the side inventory.
     */
    public int[] getSizeInventorySide(int par1)
    {
        return par1 == 0 ? field_102011_e : (par1 == 1 ? field_102010_d : field_102009_f);
    }

    public boolean func_102007_a(int par1, ItemStack par2ItemStack, int par3)
    {
        return this.isStackValidForSlot(par1, par2ItemStack);
    }

    public boolean func_102008_b(int par1, ItemStack par2ItemStack, int par3)
    {
        return par3 != 0 || par1 != 1 || par2ItemStack.itemID == Item.bucketEmpty.itemID;
    }

    /***********************************************************************************
     * This function is here for compatibilities sake, Modders should Check for
     * Sided before ContainerWorldly, Vanilla Minecraft does not follow the sided standard
     * that Modding has for a while.
     *
     * In vanilla:
     *
     *   Top: Ores
     *   Sides: Fuel
     *   Bottom: Output
     *
     * Standard Modding:
     *   Top: Ores
     *   Sides: Output
     *   Bottom: Fuel
     *
     * The Modding one is designed after the GUI, the vanilla one is designed because its
     * intended use is for the hopper, which logically would take things in from the top.
     *
     * This will possibly be removed in future updates, and make vanilla the definitive
     * standard.
     */

    @Override
    public int getStartInventorySide(ForgeDirection side)
    {
        if (ForgeDummyContainer.legacyFurnaceSides)
        {
            if (side == ForgeDirection.DOWN) return 1;
            if (side == ForgeDirection.UP) return 0;
            return 2;
        }
        else
        {
            if (side == ForgeDirection.DOWN) return 2;
            if (side == ForgeDirection.UP) return 0;
            return 1;
        }
    }

    @Override
    public int getSizeInventorySide(ForgeDirection side)
    {
        return 1;
    }
}

 

 

 

GuiGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerFurnace;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;

@SideOnly(Side.CLIENT)
public class GuiGemcutter extends GuiContainer
{
    private TileEntityGemcutter gemCutterInventory;

    public GuiGemcutter(InventoryPlayer par1InventoryPlayer, TileEntityGemcutter par2TileEntityGemcutter)
    {
        super(new ContainerGemcutter(par1InventoryPlayer, par2TileEntityGemcutter));
        this.gemCutterInventory = par2TileEntityGemcutter;
    }

    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items)
     */
    @Override
    protected void drawGuiContainerForegroundLayer(int par1, int par2)
    {
        String s = this.gemCutterInventory.isInvNameLocalized() ? this.gemCutterInventory.getInvName() : StatCollector.translateToLocal(this.gemCutterInventory.getInvName());
        //this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
        this.fontRenderer.drawString("Gemcutter", 6, 6, 0x000000);
        this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Draw the background layer for the GuiContainer (everything behind the items)
     */
    @Override
    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.renderEngine.bindTexture("/gui/gemcutter.png");
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
        int i1;

        if (this.gemCutterInventory.isBurning())
        {
            i1 = this.gemCutterInventory.getBurnTimeRemainingScaled(12);
            this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
        }

        i1 = this.gemCutterInventory.getCookProgressScaled(24);
        this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);
    }
}

 

 

 

GemcutterRecipes:

 

 

package Mod_Ores;

import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

public class GemcutterRecipes
{
    private static final GemcutterRecipes gemcutterBase = new GemcutterRecipes();

    /** The list of smelting results. */
    private Map gemcutterList = new HashMap();
    private Map experienceList = new HashMap();
    private HashMap<List<Integer>, ItemStack> gemcutterSmeltingList = new HashMap<List<Integer>, ItemStack>();
    private HashMap<List<Integer>, Float> metaExperience = new HashMap<List<Integer>, Float>();

    /**
     * Used to call methods addSmelting and getSmeltingResult.
     */
    public static final GemcutterRecipes smelting()
    {
        return gemcutterBase;
    }

    private GemcutterRecipes()
    {
        this.addGemcutterSmelting(mod_Ores.AmazoniteUncut.itemID, new ItemStack(mod_Ores.AmazoniteGem), 1.0F);

    }

    /**
     * Adds a smelting recipe.
     */
    public void addGemcutterSmelting(int par1, ItemStack par2ItemStack, float par3)
    {
        this.gemcutterList.put(Integer.valueOf(par1), par2ItemStack);
        this.experienceList.put(Integer.valueOf(par2ItemStack.itemID), Float.valueOf(par3));
    }

    /**
     * Returns the smelting result of an item.
     * Deprecated in favor of a metadata sensitive version
     */
    @Deprecated
    public ItemStack getSmeltingResult(int par1)
    {
        return (ItemStack)this.gemcutterList.get(Integer.valueOf(par1));
    }

    public Map getSmeltingList()
    {
        return this.gemcutterList;
    }

    @Deprecated //In favor of ItemStack sensitive version
    public float getExperience(int par1)
    {
        return this.experienceList.containsKey(Integer.valueOf(par1)) ? ((Float)this.experienceList.get(Integer.valueOf(par1))).floatValue() : 0.0F;
    }

    /**
     * A metadata sensitive version of adding a furnace recipe.
     */
    public void addSmelting(int itemID, int metadata, ItemStack itemstack, float experience)
    {
    	gemcutterSmeltingList.put(Arrays.asList(itemID, metadata), itemstack);
        metaExperience.put(Arrays.asList(itemID, metadata), experience);
    }

    /**
     * Used to get the resulting ItemStack form a source ItemStack
     * @param item The Source ItemStack
     * @return The result ItemStack
     */
    public ItemStack getSmeltingResult(ItemStack item) 
    {
        if (item == null)
        {
            return null;
        }
        ItemStack ret = (ItemStack)gemcutterSmeltingList.get(Arrays.asList(item.itemID, item.getItemDamage()));
        if (ret != null) 
        {
            return ret;
        }
        return (ItemStack)gemcutterList.get(Integer.valueOf(item.itemID));
    }

    /**
     * Grabs the amount of base experience for this item to give when pulled from the furnace slot.
     */
    public float getExperience(ItemStack item)
    {
        if (item == null || item.getItem() == null)
        {
            return 0;
        }
        float ret = item.getItem().getSmeltingExperience(item);
        if (ret < 0 && metaExperience.containsKey(Arrays.asList(item.itemID, item.getItemDamage())))
        {
            ret = metaExperience.get(Arrays.asList(item.itemID, item.getItemDamage()));
        }
        if (ret < 0 && experienceList.containsKey(item.itemID))
        {
            ret = ((Float)experienceList.get(item.itemID)).floatValue();
        }
        return (ret < 0 ? 0 : ret);
    }

    public Map<List<Integer>, ItemStack> getMetaSmeltingList()
    {
        return gemcutterSmeltingList;
    }
}

 

 

 

So i hope that someone there is willing to help me find out how to do something like that!

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Hi there,i am making a cool mod and i was trying out this GUI thing, so i got all the files setup and it worked using my custom made GUI, but when i tried adding in a new slot it would crash on opening so i tried some things but i can't get it to work properly, also i haven't really found anyone explaining on how to do such thing.

 

So without the custom slots it worked, well I'm using Forge v7.7.1.611, MCP 7.44

And these are my files:

 

mod_Ores:

 

 

package Mod_Ores;

@Mod(modid="myOresMod", name="Extra Ores Mod", version="1.1.2")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, clientPacketHandlerSpec =
@SidedPacketHandler(channels = {"mod_Ores" }, packetHandler = ClientPacketHandler.class),
serverPacketHandlerSpec =
@SidedPacketHandler(channels = {"mod_Ores" }, packetHandler = ServerPacketHandler.class))
public class mod_Ores
{
@Instance("myOresMod") // instance
    public static mod_Ores instance;
private IGuiHandlerCustom guiHandler = new IGuiHandlerCustom();
@Init
public void load(FMLInitializationEvent ev)
{		
//Other Registering	
	ModLoader.registerTileEntity(TileEntityGemcutter.class, "Gemcutter"); //TileEntity Registry
	NetworkRegistry.instance().registerGuiHandler(this, guiHandler); //GUI Registery
}
}

 

 

 

ContainerGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;

public class ContainerGemcutter extends Container
{
    private TileEntityGemcutter gemcutter;
    private int lastGemCookTime = 0;
    private int lastGemBurnTime = 0;
    private int lastGemItemBurnTime = 0;

    public ContainerGemcutter(InventoryPlayer par1InventoryPlayer, TileEntityGemcutter par2TileEntityGemcutter)
    {
        this.gemcutter = par2TileEntityGemcutter;
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 0, 56, 17));
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 1, 65, 53));
        this.addSlotToContainer(new Slot(par2TileEntityGemcutter, 3, 46, 53));
        this.addSlotToContainer(new SlotGemcutter(par1InventoryPlayer.player, par2TileEntityGemcutter, 2, 116, 35));
        int i;

        for (i = 0; i < 3; ++i)
        {
            for (int j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
        }
    }

    public void addCraftingToCrafters(ICrafting par1ICrafting)
    {
        super.addCraftingToCrafters(par1ICrafting);
        par1ICrafting.sendProgressBarUpdate(this, 0, this.gemcutter.gemcutterCookTime);
        par1ICrafting.sendProgressBarUpdate(this, 1, this.gemcutter.gemcutterBurnTime);
        par1ICrafting.sendProgressBarUpdate(this, 2, this.gemcutter.currentGemItemBurnTime);
    }

    /**
     * Looks for changes made in the container, sends them to every listener.
     */
    public void detectAndSendChanges()
    {
        super.detectAndSendChanges();

        for (int i = 0; i < this.crafters.size(); ++i)
        {
            ICrafting icrafting = (ICrafting)this.crafters.get(i);

            if (this.lastGemCookTime != this.gemcutter.gemcutterCookTime)
            {
                icrafting.sendProgressBarUpdate(this, 0, this.gemcutter.gemcutterCookTime);
            }

            if (this.lastGemBurnTime != this.gemcutter.gemcutterBurnTime)
            {
                icrafting.sendProgressBarUpdate(this, 1, this.gemcutter.gemcutterBurnTime);
            }

            if (this.lastGemItemBurnTime != this.gemcutter.currentGemItemBurnTime)
            {
                icrafting.sendProgressBarUpdate(this, 2	, this.gemcutter.currentGemItemBurnTime);
            }
        }

        this.lastGemCookTime = this.gemcutter.gemcutterCookTime;
        this.lastGemBurnTime = this.gemcutter.gemcutterBurnTime;
        this.lastGemItemBurnTime = this.gemcutter.currentGemItemBurnTime;
    }

    @SideOnly(Side.CLIENT)
    public void updateProgressBar(int par1, int par2)
    {
        if (par1 == 0)
        {
            this.gemcutter.gemcutterCookTime = par2;
        }

        if (par1 == 1)
        {
            this.gemcutter.gemcutterBurnTime = par2;
        }

        if (par1 == 2)
        {
            this.gemcutter.currentGemItemBurnTime = par2;
        }
    }
    
    @Override
    public boolean canInteractWith(EntityPlayer par1EntityPlayer)
    {
        return this.gemcutter.isUseableByPlayer(par1EntityPlayer);
    }

    /**
     * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
     */
    @Override
    public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(par2);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (par2 == 2)
            {
                if (!this.mergeItemStack(itemstack1, 3, 39, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (par2 != 1 && par2 != 0)
            {
                if (GemcutterRecipes.smelting().getSmeltingResult(itemstack1) != null)
                {
                    if (!this.mergeItemStack(itemstack1, 0, 1, false))
                    {
                        return null;
                    }
                }
                else if (TileEntityGemcutter.isItemFuel(itemstack1))
                {
                    if (!this.mergeItemStack(itemstack1, 1, 2, false))
                    {
                        return null;
                    }
                }
                else if (par2 >= 3 && par2 < 30)
                {
                    if (!this.mergeItemStack(itemstack1, 30, 39, false))
                    {
                        return null;
                    }
                }
                else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
                {
                    return null;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 3, 39, false))
            {
                return null;
            }

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
        }

        return itemstack;
    }
}

 

 

 

SlotGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.stats.AchievementList;
import net.minecraft.util.MathHelper;

public class SlotGemcutter extends Slot
{
    /** The player that is using the GUI where this slot resides. */
    private EntityPlayer thePlayer;
    private int field_75228_b;

    public SlotGemcutter(EntityPlayer par1EntityPlayer, IInventory par2IInventory, int par3, int par4, int par5)
    {
        super(par2IInventory, par3, par4, par5);
        this.thePlayer = par1EntityPlayer;
    }

    /**
     * Check if the stack is a valid item for this slot. Always true beside for the armor slots.
     */
    public boolean isItemValid(ItemStack par1ItemStack)
    {
        return false;
    }

    /**
     * Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
     * stack.
     */
    public ItemStack decrStackSize(int par1)
    {
        if (this.getHasStack())
        {
            this.field_75228_b += Math.min(par1, this.getStack().stackSize);
        }

        return super.decrStackSize(par1);
    }

    public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
    {
        this.onCrafting(par2ItemStack);
        super.onPickupFromSlot(par1EntityPlayer, par2ItemStack);
    }

    /**
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
     * internal count then calls onCrafting(item).
     */
    protected void onCrafting(ItemStack par1ItemStack, int par2)
    {
        this.field_75228_b += par2;
        this.onCrafting(par1ItemStack);
    }

    /**
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
     */
    protected void onCrafting(ItemStack par1ItemStack)
    {
        par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.field_75228_b);

        if (!this.thePlayer.worldObj.isRemote)
        {
            int i = this.field_75228_b;
            float f = GemcutterRecipes.smelting().getExperience(par1ItemStack);
            int j;

            if (f == 0.0F)
            {
                i = 0;
            }
            else if (f < 1.0F)
            {
                j = MathHelper.floor_float((float)i * f);

                if (j < MathHelper.ceiling_float_int((float)i * f) && (float)Math.random() < (float)i * f - (float)j)
                {
                    ++j;
                }

                i = j;
            }

            while (i > 0)
            {
                j = EntityXPOrb.getXPSplit(i);
                i -= j;
                this.thePlayer.worldObj.spawnEntityInWorld(new EntityXPOrb(this.thePlayer.worldObj, this.thePlayer.posX, this.thePlayer.posY + 0.5D, this.thePlayer.posZ + 0.5D, j));
            }
        }

        this.field_75228_b = 0;

        GameRegistry.onItemSmelted(thePlayer, par1ItemStack);
        /*
        if (par1ItemStack.itemID == Item.ingotIron.itemID)
        {
            this.thePlayer.addStat(AchievementList.acquireIron, 1);
        }

        if (par1ItemStack.itemID == Item.fishCooked.itemID)
        {
            this.thePlayer.addStat(AchievementList.cookFish, 1);
        }*/
    }
}

 

 

 

TileEntityGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFurnace;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.ForgeDummyContainer;

public class TileEntityGemcutter extends TileEntity implements net.minecraftforge.common.ISidedInventory
{
    private static final int[] field_102010_d = new int[] {0};
    private static final int[] field_102011_e = new int[] {2, 1};
    private static final int[] field_102009_f = new int[] {1};

    /**
     * The ItemStacks that hold the items currently being used in the furnace
     */
    private ItemStack[] gemcutterItemStacks = new ItemStack[3];

    /** The number of ticks that the furnace will keep burning */
    public int gemcutterBurnTime = 0;

    /**
     * The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
     */
    public int currentGemItemBurnTime = 0;

    /** The number of ticks that the current item has been cooking for */
    public int gemcutterCookTime = 0;
    private String field_94130_e;

    /**
     * Returns the number of slots in the inventory.
     */
    @Override
    public int getSizeInventory()
    {
        return this.gemcutterItemStacks.length;
    }

    /**
     * Returns the stack in slot i
     */
    @Override
    public ItemStack getStackInSlot(int par1)
    {
        return this.gemcutterItemStacks[par1];
    }

    /**
     * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
     * new stack.
     */
    @Override
    public ItemStack decrStackSize(int par1, int par2)
    {
        if (this.gemcutterItemStacks[par1] != null)
        {
            ItemStack itemstack;

            if (this.gemcutterItemStacks[par1].stackSize <= par2)
            {
                itemstack = this.gemcutterItemStacks[par1];
                this.gemcutterItemStacks[par1] = null;
                return itemstack;
            }
            else
            {
                itemstack = this.gemcutterItemStacks[par1].splitStack(par2);

                if (this.gemcutterItemStacks[par1].stackSize == 0)
                {
                    this.gemcutterItemStacks[par1] = null;
                }

                return itemstack;
            }
        }
        else
        {
            return null;
        }
    }

    /**
     * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
     * like when you close a workbench GUI.
     */
    @Override
    public ItemStack getStackInSlotOnClosing(int par1)
    {
        if (this.gemcutterItemStacks[par1] != null)
        {
            ItemStack itemstack = this.gemcutterItemStacks[par1];
            this.gemcutterItemStacks[par1] = null;
            return itemstack;
        }
        else
        {
            return null;
        }
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    @Override
    public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
    {
        this.gemcutterItemStacks[par1] = par2ItemStack;

        if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
        {
            par2ItemStack.stackSize = this.getInventoryStackLimit();
        }
    }

    /**
     * Returns the name of the inventory.
     */
    public String getInvName()
    {
        return this.isInvNameLocalized() ? this.field_94130_e : "container.gemcutter";
    }

    /**
     * If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's
     * language. Otherwise it will be used directly.
     */
    public boolean isInvNameLocalized()
    {
        return this.field_94130_e != null && this.field_94130_e.length() > 0;
    }

    public void func_94129_a(String par1Str)
    {
        this.field_94130_e = par1Str;
    }

    /**
     * Reads a tile entity from NBT.
     */
    @Override
    public void readFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.readFromNBT(par1NBTTagCompound);
        NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
        this.gemcutterItemStacks = new ItemStack[this.getSizeInventory()];

        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);
            byte b0 = nbttagcompound1.getByte("Slot");

            if (b0 >= 0 && b0 < this.gemcutterItemStacks.length)
            {
                this.gemcutterItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
            }
        }

        this.gemcutterBurnTime = par1NBTTagCompound.getShort("BurnTime");
        this.gemcutterCookTime = par1NBTTagCompound.getShort("CookTime");
        this.currentGemItemBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);

        if (par1NBTTagCompound.hasKey("CustomName"))
        {
            this.field_94130_e = par1NBTTagCompound.getString("CustomName");
        }
    }

    /**
     * Writes a tile entity to NBT.
     */
    @Override
    public void writeToNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.writeToNBT(par1NBTTagCompound);
        par1NBTTagCompound.setShort("BurnTime", (short)this.gemcutterBurnTime);
        par1NBTTagCompound.setShort("CookTime", (short)this.gemcutterCookTime);
        NBTTagList nbttaglist = new NBTTagList();

        for (int i = 0; i < this.gemcutterItemStacks.length; ++i)
        {
            if (this.gemcutterItemStacks[i] != null)
            {
                NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                nbttagcompound1.setByte("Slot", (byte)i);
                this.gemcutterItemStacks[i].writeToNBT(nbttagcompound1);
                nbttaglist.appendTag(nbttagcompound1);
            }
        }

        par1NBTTagCompound.setTag("Items", nbttaglist);

        if (this.isInvNameLocalized())
        {
            par1NBTTagCompound.setString("CustomName", this.field_94130_e);
        }
    }

    /**
     * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
     * this more of a set than a get?*
     */
    public int getInventoryStackLimit()
    {
        return 64;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns an integer between 0 and the passed value representing how close the current item is to being completely
     * cooked
     */
    public int getCookProgressScaled(int par1)
    {
        return this.gemcutterCookTime * par1 / 200;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel
     * item, where 0 means that the item is exhausted and the passed value means that the item is fresh
     */
    public int getBurnTimeRemainingScaled(int par1)
    {
        if (this.currentGemItemBurnTime == 0)
        {
            this.currentGemItemBurnTime = 200;
        }

        return this.gemcutterBurnTime * par1 / this.currentGemItemBurnTime;
    }

    /**
     * Returns true if the furnace is currently burning
     */
    public boolean isBurning()
    {
        return this.gemcutterBurnTime > 0;
    }

    /**
     * Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
     * ticks and creates a new spawn inside its implementation.
     */
    public void updateEntity()
    {
        boolean flag = this.gemcutterBurnTime > 0;
        boolean flag1 = false;

        if (this.gemcutterBurnTime > 0)
        {
            --this.gemcutterBurnTime;
        }

        if (!this.worldObj.isRemote)
        {
            if (this.gemcutterBurnTime == 0 && this.canSmelt())
            {
                this.currentGemItemBurnTime = this.gemcutterBurnTime = getItemBurnTime(this.gemcutterItemStacks[1]);

                if (this.gemcutterBurnTime > 0)
                {
                    flag1 = true;

                    if (this.gemcutterItemStacks[1] != null)
                    {
                        --this.gemcutterItemStacks[1].stackSize;

                        if (this.gemcutterItemStacks[1].stackSize == 0)
                        {
                            this.gemcutterItemStacks[1] = this.gemcutterItemStacks[1].getItem().getContainerItemStack(gemcutterItemStacks[1]);
                        }
                    }
                }
            }

            if (this.isBurning() && this.canSmelt())
            {
                ++this.gemcutterCookTime;

                if (this.gemcutterCookTime == 200)
                {
                    this.gemcutterCookTime = 0;
                    this.smeltItem();
                    flag1 = true;
                }
            }
            else
            {
                this.gemcutterCookTime = 0;
            }

            if (flag != this.gemcutterBurnTime > 0)
            {
                flag1 = true;
                BlockGemcutterBench.updateGemcutterBlockState(this.gemcutterBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
            }
        }

        if (flag1)
        {
            this.onInventoryChanged();
        }
    }

    /**
     * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
     */
    private boolean canSmelt()
    {
        if (this.gemcutterItemStacks[0] == null)
        {
            return false;
        }
        else
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0]);
            if (itemstack == null) return false;
            if (this.gemcutterItemStacks[2] == null) return true;
            if (!this.gemcutterItemStacks[2].isItemEqual(itemstack)) return false;
            int result = gemcutterItemStacks[2].stackSize + itemstack.stackSize;
            return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
        }
    }

    /**
     * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
     */
    public void smeltItem()
    {
        if (this.canSmelt())
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0]);

            if (this.gemcutterItemStacks[2] == null)
            {
                this.gemcutterItemStacks[2] = itemstack.copy();
            }
            else if (this.gemcutterItemStacks[2].isItemEqual(itemstack))
            {
                gemcutterItemStacks[2].stackSize += itemstack.stackSize;
            }

            --this.gemcutterItemStacks[0].stackSize;

            if (this.gemcutterItemStacks[0].stackSize <= 0)
            {
                this.gemcutterItemStacks[0] = null;
            }
        }
    }

    /**
     * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
     * fuel
     */
    public static int getItemBurnTime(ItemStack par0ItemStack)
    {
        if (par0ItemStack == null)
        {
            return 0;
        }
        else
        {
            int i = par0ItemStack.getItem().itemID;
            Item item = par0ItemStack.getItem();

            if (par0ItemStack.getItem() instanceof ItemBlock && Block.blocksList[i] != null)
            {
                Block block = Block.blocksList[i];

                /*if (block == Block.woodSingleSlab)
                {
                    return 150;
                }

                if (block.blockMaterial == Material.wood)
                {
                    return 300;
                }*/
            }

            if (i == mod_Ores.PolisherTowel.itemID) return 800;
            if (i == mod_Ores.Polisher.itemID) return 1600;
            if (i == mod_Ores.UraniumLiquid.itemID) return 1600;
            if (i == Item.coal.itemID) return 1600;
            return GameRegistry.getFuelValue(par0ItemStack);
        }
    }

    /**
     * Return true if item is a fuel source (getItemBurnTime() > 0).
     */
    public static boolean isItemFuel(ItemStack par0ItemStack)
    {
        return getItemBurnTime(par0ItemStack) > 0;
    }

    /**
     * Do not make give this method the name canInteractWith because it clashes with Container
     */
    @Override
    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
    {
        return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
    }

    public void openChest() {}

    public void closeChest() {}

    /**
     * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
     */
    public boolean isStackValidForSlot(int par1, ItemStack par2ItemStack)
    {
        return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);
    }

    /**
     * Get the size of the side inventory.
     */
    public int[] getSizeInventorySide(int par1)
    {
        return par1 == 0 ? field_102011_e : (par1 == 1 ? field_102010_d : field_102009_f);
    }

    public boolean func_102007_a(int par1, ItemStack par2ItemStack, int par3)
    {
        return this.isStackValidForSlot(par1, par2ItemStack);
    }

    public boolean func_102008_b(int par1, ItemStack par2ItemStack, int par3)
    {
        return par3 != 0 || par1 != 1 || par2ItemStack.itemID == Item.bucketEmpty.itemID;
    }

    /***********************************************************************************
     * This function is here for compatibilities sake, Modders should Check for
     * Sided before ContainerWorldly, Vanilla Minecraft does not follow the sided standard
     * that Modding has for a while.
     *
     * In vanilla:
     *
     *   Top: Ores
     *   Sides: Fuel
     *   Bottom: Output
     *
     * Standard Modding:
     *   Top: Ores
     *   Sides: Output
     *   Bottom: Fuel
     *
     * The Modding one is designed after the GUI, the vanilla one is designed because its
     * intended use is for the hopper, which logically would take things in from the top.
     *
     * This will possibly be removed in future updates, and make vanilla the definitive
     * standard.
     */

    @Override
    public int getStartInventorySide(ForgeDirection side)
    {
        if (ForgeDummyContainer.legacyFurnaceSides)
        {
            if (side == ForgeDirection.DOWN) return 1;
            if (side == ForgeDirection.UP) return 0;
            return 2;
        }
        else
        {
            if (side == ForgeDirection.DOWN) return 2;
            if (side == ForgeDirection.UP) return 0;
            return 1;
        }
    }

    @Override
    public int getSizeInventorySide(ForgeDirection side)
    {
        return 1;
    }
}

 

 

 

GuiGemcutter:

 

 

package Mod_Ores;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerFurnace;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;

@SideOnly(Side.CLIENT)
public class GuiGemcutter extends GuiContainer
{
    private TileEntityGemcutter gemCutterInventory;

    public GuiGemcutter(InventoryPlayer par1InventoryPlayer, TileEntityGemcutter par2TileEntityGemcutter)
    {
        super(new ContainerGemcutter(par1InventoryPlayer, par2TileEntityGemcutter));
        this.gemCutterInventory = par2TileEntityGemcutter;
    }

    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items)
     */
    @Override
    protected void drawGuiContainerForegroundLayer(int par1, int par2)
    {
        String s = this.gemCutterInventory.isInvNameLocalized() ? this.gemCutterInventory.getInvName() : StatCollector.translateToLocal(this.gemCutterInventory.getInvName());
        //this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
        this.fontRenderer.drawString("Gemcutter", 6, 6, 0x000000);
        this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Draw the background layer for the GuiContainer (everything behind the items)
     */
    @Override
    protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.renderEngine.bindTexture("/gui/gemcutter.png");
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
        int i1;

        if (this.gemCutterInventory.isBurning())
        {
            i1 = this.gemCutterInventory.getBurnTimeRemainingScaled(12);
            this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
        }

        i1 = this.gemCutterInventory.getCookProgressScaled(24);
        this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);
    }
}

 

 

 

GemcutterRecipes:

 

 

package Mod_Ores;

import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

public class GemcutterRecipes
{
    private static final GemcutterRecipes gemcutterBase = new GemcutterRecipes();

    /** The list of smelting results. */
    private Map gemcutterList = new HashMap();
    private Map experienceList = new HashMap();
    private HashMap<List<Integer>, ItemStack> gemcutterSmeltingList = new HashMap<List<Integer>, ItemStack>();
    private HashMap<List<Integer>, Float> metaExperience = new HashMap<List<Integer>, Float>();

    /**
     * Used to call methods addSmelting and getSmeltingResult.
     */
    public static final GemcutterRecipes smelting()
    {
        return gemcutterBase;
    }

    private GemcutterRecipes()
    {
        this.addGemcutterSmelting(mod_Ores.AmazoniteUncut.itemID, new ItemStack(mod_Ores.AmazoniteGem), 1.0F);

    }

    /**
     * Adds a smelting recipe.
     */
    public void addGemcutterSmelting(int par1, ItemStack par2ItemStack, float par3)
    {
        this.gemcutterList.put(Integer.valueOf(par1), par2ItemStack);
        this.experienceList.put(Integer.valueOf(par2ItemStack.itemID), Float.valueOf(par3));
    }

    /**
     * Returns the smelting result of an item.
     * Deprecated in favor of a metadata sensitive version
     */
    @Deprecated
    public ItemStack getSmeltingResult(int par1)
    {
        return (ItemStack)this.gemcutterList.get(Integer.valueOf(par1));
    }

    public Map getSmeltingList()
    {
        return this.gemcutterList;
    }

    @Deprecated //In favor of ItemStack sensitive version
    public float getExperience(int par1)
    {
        return this.experienceList.containsKey(Integer.valueOf(par1)) ? ((Float)this.experienceList.get(Integer.valueOf(par1))).floatValue() : 0.0F;
    }

    /**
     * A metadata sensitive version of adding a furnace recipe.
     */
    public void addSmelting(int itemID, int metadata, ItemStack itemstack, float experience)
    {
    	gemcutterSmeltingList.put(Arrays.asList(itemID, metadata), itemstack);
        metaExperience.put(Arrays.asList(itemID, metadata), experience);
    }

    /**
     * Used to get the resulting ItemStack form a source ItemStack
     * @param item The Source ItemStack
     * @return The result ItemStack
     */
    public ItemStack getSmeltingResult(ItemStack item) 
    {
        if (item == null)
        {
            return null;
        }
        ItemStack ret = (ItemStack)gemcutterSmeltingList.get(Arrays.asList(item.itemID, item.getItemDamage()));
        if (ret != null) 
        {
            return ret;
        }
        return (ItemStack)gemcutterList.get(Integer.valueOf(item.itemID));
    }

    /**
     * Grabs the amount of base experience for this item to give when pulled from the furnace slot.
     */
    public float getExperience(ItemStack item)
    {
        if (item == null || item.getItem() == null)
        {
            return 0;
        }
        float ret = item.getItem().getSmeltingExperience(item);
        if (ret < 0 && metaExperience.containsKey(Arrays.asList(item.itemID, item.getItemDamage())))
        {
            ret = metaExperience.get(Arrays.asList(item.itemID, item.getItemDamage()));
        }
        if (ret < 0 && experienceList.containsKey(item.itemID))
        {
            ret = ((Float)experienceList.get(item.itemID)).floatValue();
        }
        return (ret < 0 ? 0 : ret);
    }

    public Map<List<Integer>, ItemStack> getMetaSmeltingList()
    {
        return gemcutterSmeltingList;
    }
}

 

 

 

So i hope that someone there is willing to help me find out how to do something like that!

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well what does the crash log say if it's still crashing?

or if it's not crashing but not working properly as you suggest then what do you mean by not working properly?

 

Well it is not crashing, but when i have it to work "properly" i would have 2 fuels, but i think i can also do the almost same thing when adding a 2e input slot instead, so that you have 1 fuel to craft 2 different items , but do you have any idea how to do such?

 

Try changing "gemcutterItemStacks[3] " to "gemcutterItemStacks[4]".

 

Jeah i've been looking for the row where it sayd that cause i knew i had to xD but thanks anyway, i must have looked over it a couple of times. - found it xD

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well what does the crash log say if it's still crashing?

or if it's not crashing but not working properly as you suggest then what do you mean by not working properly?

 

Well it is not crashing, but when i have it to work "properly" i would have 2 fuels, but i think i can also do the almost same thing when adding a 2e input slot instead, so that you have 1 fuel to craft 2 different items , but do you have any idea how to do such?

 

Try changing "gemcutterItemStacks[3] " to "gemcutterItemStacks[4]".

 

Jeah i've been looking for the row where it sayd that cause i knew i had to xD but thanks anyway, i must have looked over it a couple of times. - found it xD

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