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[1.14.4][Solved] Items events


Brbcode

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Everything you hold is an ItemStack of some Item. If you want to know if it is a BlockItem you have to instanceof the stack's item.

 

I don't know that there is an event for when the player changes their held item, however. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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20 minutes ago, Draco18s said:

ItemStack

Honestly, I am not sure how to handle the item stack, can I create my custom item stack and register it?,

I have found a method called "interactWithEntity(PlayerEntity playerIn, LivingEntity entityIn, Hand hand)" so it seem that is the correct way to archive my goal.

 

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41 minutes ago, Brbcode said:

Honestly, I am not sure how to handle the item stack,

...what?

 

41 minutes ago, Brbcode said:

can I create my custom item stack and register it?,

No. ItemStack is a sealed class.

 

41 minutes ago, Brbcode said:

I have found a method called "interactWithEntity(PlayerEntity playerIn, LivingEntity entityIn, Hand hand)" so it seem that is the correct way to archive my goal.

I don't see how this is even remotely close to what you asked for.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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13 minutes ago, diesieben07 said:

What exactly are you trying to achieve (from the perspective of someone using your mod, not how you want to program it)?

My custom mod is like a barrier that only works with fluids letting the player go through it. To build water elevators more easy.

So I want change the render of my block to invisible or visible in function if player holds in his hand the item or not.

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22 hours ago, diesieben07 said:

Your block will need a tile entity and a TileEntityRenderer (use TileEntityRendererFast if at all possible). Then in there you check if Minecraft#renderViewEntity is holding your item.

 I still have to finish how to show the texture, I don't know how yet but you have given me a good hint, Thank you.

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