Posted October 20, 20196 yr BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location("testing_block")) The line that I have provided up here I wanted it to be a class instead of a JSON file. One of my blocks outlines and I wanted to add the CUTOUT method towards the model itself. Am I able to replace the testing_block with the class I created for the block? Example : BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location(TestingBlockClass)) TestingBlockClass being the class, or where it's the location is at.
October 20, 20196 yr 11 minutes ago, Flurry said: BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location("testing_block")) The line that I have provided up here I wanted it to be a class instead of a JSON file. One of my blocks outlines and I wanted to add the CUTOUT method towards the model itself. Am I able to replace the testing_block with the class I created for the block? Example : BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location(TestingBlockClass)) TestingBlockClass being the class, or where it's the location is at. Change Block to your own Block class that extends Block?
October 20, 20196 yr Author 18 minutes ago, poopoodice said: Change Block to your own Block class that extends Block? Alright, I'll try that.
October 20, 20196 yr 1 hour ago, Flurry said: BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location("testing_block")) The line that I have provided up here I wanted it to be a class instead of a JSON file. One of my blocks outlines and I wanted to add the CUTOUT method towards the model itself. Am I able to replace the testing_block with the class I created for the block? Example : BlockList.testing_block = new Block(Block.Properties.create(Material.ANVIL).hardnessAndResistance(2.0f, 3.0f).lightValue(2).sound(SoundType.ANVIL)).getBlock().setRegistryName(location(TestingBlockClass)) TestingBlockClass being the class, or where it's the location is at. setRegistryName takes in a ResourceLocation; you cannot replace it with a class. However, you can register any instance of Block, therefore you could create a new class extending Block. Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
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