Posted November 5, 20195 yr Hello, I have the following code as shown: //potion effects? if (player != null && event.phase == TickEvent.ClientTickEvent.Phase.START) { Collection<EffectInstance> effects = player.getActivePotionEffects(); if (!effects.isEmpty()) { for (EffectInstance e : effects) { player.removePotionEffect(e.getPotion()); player.addPotionEffect(new EffectInstance(e.getPotion(), e.getDuration(), e.getAmplifier(), true, false)); } } Now this throws a ConcurrentModificationException at the line of the for-loop, and I'm not sure why. Supposedly you cannot modify a list while using a for-loop, but I am not modifying the effects Collection as its already been assigned. [14:03:03] [Client thread/ERROR] [ne.mi.ev.EventBus/EVENTBUS]: Exception caught during firing event: null Index: 1 Listeners: 0: NORMAL 1: ASM: class flytre.cineroid.ForgeEvents tick(Lnet/minecraftforge/event/TickEvent$ClientTickEvent;)V 2: ASM: net.minecraftforge.common.ForgeInternalHandler@1beb3b74 checkSettings(Lnet/minecraftforge/event/TickEvent$ClientTickEvent;)V java.util.ConcurrentModificationException at java.base/java.util.HashMap$HashIterator.nextNode(HashMap.java:1498) at java.base/java.util.HashMap$ValueIterator.next(HashMap.java:1526) at flytre.cineroid.ForgeEvents.tick(ForgeEvents.java:66) at net.minecraftforge.eventbus.ASMEventHandler_1_ForgeEvents_tick_ClientTickEvent.invoke(.dynamic) at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:80) at net.minecraftforge.eventbus.EventBus.post(EventBus.java:258) at net.minecraftforge.fml.hooks.BasicEventHooks.onPreClientTick(BasicEventHooks.java:104) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1330) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:904) at net.minecraft.client.Minecraft.run(Minecraft.java:384) at net.minecraft.client.main.Main.main(Main.java:128) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:564) at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55) at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:101) I'm wondering how to fix this code! (My end goal is to remove potion particles from the player on the client-side, which I attempt to do by removing the effect and re-adding the effect without particles.) Edited November 5, 20195 yr by Flytre Error Detail
November 5, 20195 yr Author Looks like I'm going about it completely wrong. Can anyone point me in the direction of the right way to do this?
November 5, 20195 yr 8 minutes ago, Flytre said: Looks like I'm going about it completely wrong. Can anyone point me in the direction of the right way to do this? Use an Iterator and a while loop. Also you should check if the PotionEffect has the particles so you are not changing them every tick. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
November 5, 20195 yr Author 1 hour ago, Animefan8888 said: Use an Iterator and a while loop. Also you should check if the PotionEffect has the particles so you are not changing them every tick. Thank you!
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