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I'm trying to check if the Entity was hurt by the player via LivingHurtEvent, but i'm not sure what i can use to get the player as a damage source.

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2 hours ago, nil said:

but i'm not sure what i can use to get the player as a damage source.

The event has a DamageSource field. The DamageSource has a method called getTrueSource which will return the Entity that caused the damage. Check if it is an instance of EntityPlayer.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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