Jump to content

Recommended Posts

Posted

Is there a way to trigger a method upon a player (yourself) killing another player? I understand there is the LivingDeathEvent method that triggers upon an entity being killed however I dont see a way to know if the player was the cause of death.

Here's my code:

@SubscribeEvent
    public void kill(LivingDeathEvent event) {
        if (event.getEntity() instanceof EntityPlayer) {
            if (event.getEntity().getKiller().getName() == mc.player.getName()) {
                // do something
            }
        }
    }

the getKiller() isnt a function and is just throwing an error,

thanks

Posted

You can get the Entity that caused the death by using livingDeathEventObject.getSource().getTrueSource(), and go from there.

  • Thanks 1

Fancy 3D Graphing Calculator mod, with many different coordinate systems.

Lightweight 3D/2D position/vector transformations library, also with support for different coordinate systems.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.