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Posted

I'm not 100% sure but I don't think grass (I think you mean fancy grass) renders two textures to one face it just has 3 Icons for the sides (dirt, bit of grass, full grass) and depending on surrounding blocks it will display one of the 3 icons

Posted

I'm not 100% sure but I don't think grass (I think you mean fancy grass) renders two textures to one face it just has 3 Icons for the sides (dirt, bit of grass, full grass) and depending on surrounding blocks it will display one of the 3 icons

 

This is exactly what happens.

 

Surprisingly, 1.4.7 uses the biome grass color on the sides (using the color multipliers) where as in 1.5 does not.

 

I discovered this when I created a mod block that used that color multiplier feature on all six sides, and when ported to 1.5, only the top face was multiplied.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Yes, look into learning openGL and then do the rendeirng yourself :)

You can draw overlays of a texture on top pf another or whatever you want ;)

I believe there has been a few other posts about rendering overlays here, if you search around I'm sure they will show up

If you guys dont get it.. then well ya.. try harder...

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