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Can't start forge server file with mods


PurifiedHeaven

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---- Minecraft Crash Report ----
// I feel sad now :(

Time: 12/27/19 12:44 AM
Description: Exception in server tick loop

net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [
    Immersive Portals (immersive_portals) has failed to load correctly
§7net/minecraft/client/renderer/entity/EntityRenderer,
    Chisels & Bits 2 (chiselsandbits2) has failed to load correctly
§7Attempted to load class net/minecraft/client/entity/player/ClientPlayerEntity for invalid dist DEDICATED_SERVER
]
    at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:201) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:183) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:45) ~[?:?] {re:classloading}
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121) ~[?:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:598) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_141] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.14.4
    Minecraft Version ID: 1.14.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_141, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 627936368 bytes (598 MB) / 1687158784 bytes (1609 MB) up to 3814195200 bytes (3637 MB)
    CPUs: 6
    JVM Flags: 0 total; 
    ModLauncher: 4.1.0+62+5bfa59b
    ModLauncher launch target: fmlserver
    ModLauncher naming: srg
    ModLauncher services: 
        /eventbus-1.0.0-service.jar eventbus PLUGINSERVICE 
        /forge-1.14.4-28.1.109.jar object_holder_definalize PLUGINSERVICE 
        /forge-1.14.4-28.1.109.jar runtime_enum_extender PLUGINSERVICE 
        /accesstransformers-1.0.1-milestone.0.1+94458e7-shadowed.jar accesstransformer PLUGINSERVICE 
        /forge-1.14.4-28.1.109.jar capability_inject_definalize PLUGINSERVICE 
        /forge-1.14.4-28.1.109.jar runtimedistcleaner PLUGINSERVICE 
        /forge-1.14.4-28.1.109.jar fml TRANSFORMATIONSERVICE 
    FML: 28.1
    Forge: net.minecraftforge:28.1.109
    FML Language Providers: 
        javafml@28.1
        minecraft@1
    Mod List: 
        inventorysorter-1.14.4-16.2.0.jar Simple Inventory Sorter {inventorysorter@16.2.0 CREATE_REGISTRIES}
        SoundControl-1.14.4-0.0.1.0.jar §3Dynamic Surroundings
§eSound Control {sndctrl@1.14.4-0.0.1.0 CREATE_REGISTRIES}
        DoggyTalents-1.14.4-1.15.2.0.jar Doggy Talents {doggytalents@1.15.2.0 CREATE_REGISTRIES}
        wildnature-2.1.0.jar WildNature {wildnature@2.1.0 CREATE_REGISTRIES}
        Uppers-0.1.10.jar Uppers {uppers@0.1.10 CREATE_REGISTRIES}
        cosmeticbeds-FORGE-1.14.4-2.0.0.1.jar Cosmetic Beds {cosmeticbeds@FORGE-1.14.4-2.0.0.1 CREATE_REGISTRIES}
        ChineseWorkshop-1.14.4-2.4.1.jar ChineseWorkshop {chineseworkshop@2.4.1 CREATE_REGISTRIES}
        Upgrade-Aquatic-1.14.4-v1.4.4.jar Upgrade Aquatic {upgrade_aquatic@1.4.4 CREATE_REGISTRIES}
        modnametooltip_1.14.3-1.12.1.jar Mod Name Tooltip {modnametooltip@1.12.1 CREATE_REGISTRIES}
        KleeSlabs_1.14.4-7.4.7.jar KleeSlabs {kleeslabs@7.4.7 CREATE_REGISTRIES}
        ensorcellation-1.14.4-0.2.0b.jar Ensorcellation {ensorcellation@0.2.0b CREATE_REGISTRIES}
        create-mc1.14.4_v0.1.1a.jar Create {create@0.1.1a CREATE_REGISTRIES}
        BetterCaves-1.14.4-1.1.1.jar YUNG's Better Caves {bettercaves@1.14.4-1.1.1 CREATE_REGISTRIES}
        ForgeEndertech-1.14.4-5.1.0.0-build.0066.jar Forge Endertech {forgeendertech@5.1.0.0 CREATE_REGISTRIES}
        XaerosWorldMap_1.5.2_Forge_1.14.4.jar Xaero's World Map {xaeroworldmap@1.5.2 CREATE_REGISTRIES}
        CookingForBlockheads_1.14.4-7.4.1.jar Cooking for Blockheads {cookingforblockheads@7.4.1 CREATE_REGISTRIES}
        Placebo-1.14.4-2.3.5.jar Placebo {placebo@2.3.5 CREATE_REGISTRIES}
        chiselsandbits2-alpha4.jar Chisels & Bits 2 {chiselsandbits2@alpha4 ERROR}
        jei-1.14.4-6.0.0.27.jar Just Enough Items {jei@6.0.0.27 CREATE_REGISTRIES}
        NomadicTents-1.14.4-10.0.2-beta.jar Nomadic Tents {nomadictents@10.0.2-beta CREATE_REGISTRIES}
        DungeonCrawl-1.14.4-1.5.2.jar Dungeon Crawl {dungeoncrawl@1.5.2 CREATE_REGISTRIES}
        betteranimalsplus-1.14.4-8.1.0.jar Better Animals Plus {betteranimalsplus@8.1.0 CREATE_REGISTRIES}
        FarmingForBlockheads_1.14.4-5.2.3.jar Farming for Blockheads {farmingforblockheads@5.2.3 CREATE_REGISTRIES}
        cofh_core-1.14.4-0.2.0b.jar CoFH Core {cofh_core@0.2.0b CREATE_REGISTRIES}
        The-Endergetic-Expansion-1.14.4-v1.0.jar The Endergetic Expansion {endergetic@1.0 CREATE_REGISTRIES}
        randompatches-1.14.4-1.19.1.1.jar RandomPatches {randompatches@1.14.4-1.19.1.1 CREATE_REGISTRIES}
        Waddles-1.14.4-0.8.3.jar Waddles {waddles@1.14.4-0.8.3 CREATE_REGISTRIES}
        Morpheus-1.14.4-4.2.44.jar Morpheus {morpheus@version CREATE_REGISTRIES}
        speedyhoppers-1.14.4-7.jar Speedy Hoppers {speedyhoppers@1.14.4-7 CREATE_REGISTRIES}
        SnowRealMagic-1.14.4-1.4.5.jar Snow! Real Magic! {snowrealmagic@1.4.5 CREATE_REGISTRIES}
        Kiwi-1.14.4-2.4.5.jar Kiwi {kiwi@2.4.5 CREATE_REGISTRIES}
        PackingTape-1.14.4-0.9.0.jar Packing Tape {packingtape@0.9.0 CREATE_REGISTRIES}
        traverse-1.14.4-2.0.3.jar Traverse {traverse@1.14.4-2.0.3 CREATE_REGISTRIES}
        JustEnoughResources-1.14.4-0.10.0.66.jar Just Enough Resources {jeresources@0.10.0.66 CREATE_REGISTRIES}
        immersive-portals-1.14-3(forge).jar Immersive Portals {immersive_portals@0.3 ERROR}
        CraftTweaker-1.14.4-5.0.1.133.jar CraftTweaker {crafttweaker@5.0.1.133 CREATE_REGISTRIES}
        forge-1.14.4-28.1.109-universal.jar Forge {forge@28.1.109 CREATE_REGISTRIES}
        ruins-1.14.4.4.jar Ruins {ruins@1.14.3.3 CREATE_REGISTRIES}
        mysticallib-1.14.4-1.10.0.jar Mystical Lib {mysticallib@1.14.4-1.10.0 CREATE_REGISTRIES}
        corpse-1.14.4-1.0.3.jar Corpse {corpse@1.14.4-1.0.3 CREATE_REGISTRIES}
        forge-1.14.4-28.1.109-server.jar Minecraft {minecraft@1.14.4 CREATE_REGISTRIES}
        mcw-bridges-1.0.2-mc1.14.4.jar Macaw's Bridges {mcwbridges@1.0.2 CREATE_REGISTRIES}
        EnchantmentDescriptions-1.14.4-1.3.8.jar EnchantmentDescriptions {enchdesc@1.3.8 CREATE_REGISTRIES}
        MouseTweaks-2.13-mc1.14.4.jar Mouse Tweaks {mousetweaks@2.13 CREATE_REGISTRIES}
        extcaves-1.4.2.jar Extended Caves {extcaves@1.4.2 CREATE_REGISTRIES}
        simplefarming-1.14.4-1.2.5.jar Simple Farming {simplefarming@1.14.4-1.2.5 CREATE_REGISTRIES}
        Mantle-1.14.4-1.4.32.jar Mantle {mantle@1.4.32 CREATE_REGISTRIES}
        Inspirations-1.14.4-1.0.2.jar Inspirations {inspirations@1.14.4-1.0.2 CREATE_REGISTRIES}
        Xaeros_Minimap_1.19.4_Forge_1.14.4.jar Xaero's Minimap {xaerominimap@1.19.4 CREATE_REGISTRIES}
        AutoRegLib-1.4-35.jar AutoRegLib {arl@1.4-35 CREATE_REGISTRIES}
        placeableitems-4.0.0.jar Placeable Items {placeableitems@4.0 CREATE_REGISTRIES}
        FastWorkbench-1.14.4-2.1.4.jar FastWorkbench {fastbench@2.1.4 CREATE_REGISTRIES}
        OreExcavation-1.6.145.jar Ore Excavation {oreexcavation@1.6.145 CREATE_REGISTRIES}
        themidnight-0.4.6.jar The Midnight {midnight@0.4.6 CREATE_REGISTRIES}
        Harvest-forge-1.14.4-1.2.10-23.jar Harvest {harvest@version CREATE_REGISTRIES}
        dde_1.14.4-1.0.jar Dragon Drops Elytra {dde@1.0 CREATE_REGISTRIES}
        FastFurnace-1.14.4-2.2.4.jar FastFurnace {fastfurnace@2.2.4 CREATE_REGISTRIES}
        furniture-7.0.0-pre15-1.14.4.jar MrCrayfish's Furniture Mod {cfm@7.0.0-pre15 CREATE_REGISTRIES}
        AppleSkin-mc1.14.4-forge-1.0.13.jar AppleSkin {appleskin@1.0.13 CREATE_REGISTRIES}
        nps_1.14-2.1.jar Nether Portal Spread {nps@2.1 CREATE_REGISTRIES}
        easyelytrato_1.14-1.1.jar Easy Elytra Takeoff {easyelytrato@1.1 CREATE_REGISTRIES}
        Aquaculture-1.14.4-2.0.3.jar Aquaculture 2 {aquaculture@1.14.4-2.0.3 CREATE_REGISTRIES}
        XL-Food-Mod-1.14.4-2.1.1.jar XL Food Mod {xlfoodmod@2.1.1 CREATE_REGISTRIES}
        Charm-1.14.4-1.4.3.jar Charm {charm@1.14.4-1.4.3 CREATE_REGISTRIES}
        Quark-r2.0-206.jar Quark {quark@r2.0-206 CREATE_REGISTRIES}
        bwncr-1.14.4-3.5.12.jar Bad Wither No Cookie Reloaded {bwncr@1.14.4-3.5.12 CREATE_REGISTRIES}
        Ma-Essentials-1.14.4-1.2.8.jar Ma Essentials {ma-essentials@1.14.4-1.2.8 CREATE_REGISTRIES}
        FastLeafDecay-v17.jar FastLeafDecay {fastleafdecay@v17 CREATE_REGISTRIES}
    Pulsar/inspirations loaded Pulses: 
        - InspirationsShared (Enabled/Forced)
        - InspirationsBuilding (Enabled/Not Forced)
        - InspirationsUtility (Enabled/Not Forced)
        - InspirationsTools (Enabled/Not Forced)
        - InspirationsTweaks (Enabled/Not Forced)

    Kiwi Modules: 
        
    Data Packs: 
    Is Modded: Definitely; Server brand changed to 'forge'
    Type: Dedicated Server (map_server.txt)

The mod list would be 

Quote
AppleSkin-mc1.14.4-forge-1.0.13.jar
Aquaculture-1.14.4-2.0.3.jar
AutoRegLib-1.4-35.jar
bwncr-1.14.4-3.5.12.jar
betteranimalsplus-1.14.4-8.1.0.jar
Charm-1.14.4-1.4.3.jar
ChineseWorkshop-1.14.4-2.4.1.jar
cofh_core-1.14.4-0.2.0b.jar
CookingForBlockheads_1.14.4-7.4.1.jar
corpse-1.14.4-1.0.3.jar
cosmeticbeds-FORGE-1.14.4-2.0.0.1.jar
CraftTweaker-1.14.4-5.0.1.133.jar
create-mc1.14.4_v0.1.1a.jar
DoggyTalents-1.14.4-1.15.2.0.jar
dde_1.14.4-1.0.jar
DungeonCrawl-1.14.4-1.5.2.jar
SoundControl-1.14.4-0.0.1.0.jar
easyelytrato_1.14-1.1.jar
EnchantmentDescriptions-1.14.4-1.3.8.jar
ensorcellation-1.14.4-0.2.0b.jar
extcaves-1.4.2.jar
FarmingForBlockheads_1.14.4-5.2.3.jar
FastLeafDecay-v17.jar
FastFurnace-1.14.4-2.2.4.jar
FastWorkbench-1.14.4-2.1.4.jar
ForgeEndertech-1.14.4-5.1.0.0-build.0066.jar
immersive-portals-1.14-3(forge).jar
Inspirations-1.14.4-1.0.2.jar
inventorysorter-1.14.4-16.2.0.jar
jei-1.14.4-6.0.0.27.jar
JustEnoughResources-1.14.4-0.10.0.66.jar
Kiwi-1.14.4-2.4.5.jar
KleeSlabs_1.14.4-7.4.7.jar
Ma-Essentials-1.14.4-1.2.8.jar
mcw-bridges-1.0.2-mc1.14.4.jar
Mantle-1.14.4-1.4.32.jar
modnametooltip_1.14.3-1.12.1.jar
Morpheus-1.14.4-4.2.44.jar
MouseTweaks-2.13-mc1.14.4.jar
furniture-7.0.0-pre15-1.14.4.jar
mysticallib-1.14.4-1.10.0.jar
nps_1.14-2.1.jar
NomadicTents-1.14.4-10.0.2-beta.jar
OreExcavation-1.6.145.jar
PackingTape-1.14.4-0.9.0.jar
placeableitems-4.0.0.jar
Placebo-1.14.4-2.3.5.jar
Quark-r2.0-206.jar
randompatches-1.14.4-1.19.1.1.jar
ruins-1.14.4.4.jar
simplefarming-1.14.4-1.2.5.jar
Harvest-forge-1.14.4-1.2.10-23.jar
SnowRealMagic-1.14.4-1.4.5.jar
speedyhoppers-1.14.4-7.jar
The-Endergetic-Expansion-1.14.4-v1.0.jar
themidnight-0.4.6.jar
traverse-1.14.4-2.0.3.jar
Upgrade-Aquatic-1.14.4-v1.4.4.jar
Uppers-0.1.10.jar
Waddles-1.14.4-0.8.3.jar
wildnature-2.1.0.jar
Xaeros_Minimap_1.19.4_Forge_1.14.4.jar
XaerosWorldMap_1.5.2_Forge_1.14.4.jar
XL-Food-Mod-1.14.4-2.1.1.jar
BetterCaves-1.14.4-1.1.1.jar

 

Edited by PurifiedHeaven
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2 hours ago, PurifiedHeaven said:

 Immersive Portals (immersive_portals) has failed to load correctly
§7net/minecraft/client/renderer/entity/EntityRenderer,
    Chisels & Bits 2 (chiselsandbits2) has failed to load correctly
§7Attempted to load class net/minecraft/client/entity/player/ClientPlayerEntity for invalid dist DEDICATED_SERVER

It would seem that immersive portals and chisels & bits 2 are both calling client classes, which will crash a dedicated server. Double check that there are not special instructions for server setup, and probably report to the mod authors.

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I deleted the two mods and now it shows this. 

Quote

---- Minecraft Crash Report ----
// Sorry :(

Time: 12/27/19 11:20 AM
Description: Exception in server tick loop

net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [
    §3Dynamic Surroundings
§eSound Control (sndctrl) encountered an error during the common_setup event phase
§7Attempted to load class org/orecruncher/lib/effects/entity/CapabilityEntityFXData for invalid dist DEDICATED_SERVER
]
    at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:201) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.loadMods(ModLoader.java:154) ~[?:?] {re:classloading}
    at net.minecraftforge.fml.server.ServerModLoader.begin(ServerModLoader.java:46) ~[?:?] {re:classloading}
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:121) ~[?:?] {re:classloading,pl:accesstransformer:B}
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:598) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at java.lang.Thread.run(Unknown Source) [?:1.8.0_141] {}

 

 

Edited by PurifiedHeaven
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Is this a pre-made pack or one you made yourself?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Well Dynamic Surroundings is a Client-Only mod iirc, sot it has no business being on a server

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/100MB Requires member (Free)

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Curse/Overwolf: If you are using the Curse Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Curse's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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    • My modded minecraft world don't go past 100% on the loading screen. My backup still work, but i've made a lot of progress from the point i was that save. i have already checked online and did some suggestions i found, but nothing worked. Here is my latest log + i don´t have crash reports: https://github.com/GmsantosPT/Minecraft-mod-problems/tree/main   Pls Help, Santos
    • Please share a link to your crash report, as explained in the FAQ
    • I have a block already registered in my mod, which I have used in some worlds. The problem arises when in code, I add a property called CURRENT_AGE, when running Minecraft it freezes. In the console it doesn't appear any excpetion except that it stays in this phase: [Render thread/DEBUG] [ne.mi.co.ca.CapabilityManager/CAPABILITIES]: Attempting to automatically register: Lnet/minecraftforge/items/IItemHandler; Does anyone have an idea what it could be? I show the block and its registration public class SoulLichenBlock extends MultifaceBlock implements SimpleWaterloggedBlock, EntityBlock { public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final IntegerProperty SKILL_LEVEL = IntegerProperty.create("soullichen_level", 0, 30); public static final DirectionProperty FACE = DirectionProperty.create("soullichen_face"); public static final DirectionProperty DIRECTION = DirectionProperty.create("soullichen_direction"); public static final IntegerProperty CURRENT_AGE = BlockStateProperties.AGE_25; private final MultifaceSpreader spreader = new MultifaceSpreader(this); private final MultifaceSpreader.DefaultSpreaderConfig config = new MultifaceSpreader.DefaultSpreaderConfig(this); private LivingEntity owner; //private static final Integer MAX_AGE = 25; public SoulLichenBlock(Properties properties) { super(properties); this.registerDefaultState(this .defaultBlockState() .setValue(WATERLOGGED, Boolean.FALSE) .setValue(SKILL_LEVEL, 0) .setValue(FACE, Direction.DOWN) .setValue(DIRECTION, Direction.DOWN) .trySetValue(CURRENT_AGE, 0) ); } public static ToIntFunction<BlockState> emission(int p_181223_) { return (p_181221_) -> MultifaceBlock.hasAnyFace(p_181221_) ? p_181223_ : 0; } public static boolean hasFace(BlockState p_153901_, @NotNull Direction p_153902_) { BooleanProperty booleanproperty = getFaceProperty(p_153902_); return p_153901_.hasProperty(booleanproperty) && p_153901_.getValue(booleanproperty); } protected void createBlockStateDefinition(StateDefinition.@NotNull Builder<Block, BlockState> stateDefinition) { stateDefinition.add(WATERLOGGED).add(SKILL_LEVEL).add(FACE).add(DIRECTION).add(CURRENT_AGE); super.createBlockStateDefinition(stateDefinition); } public @NotNull BlockState updateShape(BlockState p_153302_, @NotNull Direction p_153303_, @NotNull BlockState p_153304_, @NotNull LevelAccessor p_153305_, @NotNull BlockPos p_153306_, @NotNull BlockPos p_153307_) { if (p_153302_.getValue(WATERLOGGED)) { p_153305_.scheduleTick(p_153306_, Fluids.WATER, Fluids.WATER.getTickDelay(p_153305_)); } return super.updateShape(p_153302_, p_153303_, p_153304_, p_153305_, p_153306_, p_153307_); } @SuppressWarnings("deprecation") public @NotNull FluidState getFluidState(BlockState fluidState) { return fluidState.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(fluidState); } public boolean propagatesSkylightDown(BlockState p_181225_, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos) { return p_181225_.getFluidState().isEmpty(); } public @NotNull MultifaceSpreader getSpreader() { return this.spreader; } public Optional<MultifaceSpreader.SpreadPos> spreadFromRandomFaceTowardRandomDirection( BlockState p_221620_, LevelAccessor p_221621_, BlockPos p_221622_, RandomSource p_221623_, int skillPoints, int age) { return Direction.allShuffled(p_221623_).stream().filter((p_221680_) -> { return this.config.canSpreadFrom(p_221620_, p_221680_); }).map((p_221629_) -> { return this.spreadFromFaceTowardRandomDirection(p_221620_, p_221621_, p_221622_, p_221629_, p_221623_, false, skillPoints, age); }).filter(Optional::isPresent).findFirst().orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardRandomDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, RandomSource randomSource, boolean aBoolean, int skillPoints, int age) { return Direction.allShuffled(randomSource).stream().map((direction) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, aBoolean, skillPoints, age)) .filter(Optional::isPresent) .findFirst() .orElse(Optional.empty()); } public Optional<MultifaceSpreader.SpreadPos> spreadFromFaceTowardDirection( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, Direction direction, boolean aBoolean, int skillPoints, int age) { //DevilRpg.LOGGER.debug("BEGIN ==================================== spreadFromFaceTowardDirection skillPoints {}", skillPoints); return skillPoints < 0 ? Optional.empty() : getSpreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, direction, this::canSpreadInto) .flatMap((spreadPos) -> { //DevilRpg.LOGGER.debug("END ================================ spreadFromFaceTowardDirection spreadPos {}", spreadPos); return this.spreadToFace(levelAccessor, spreadPos, aBoolean, skillPoints, direction, age); }); } public boolean canSpreadInto(BlockGetter p_221685_, BlockPos p_221686_, MultifaceSpreader.SpreadPos p_221687_) { BlockState blockstate = p_221685_.getBlockState(p_221687_.pos()); return this.stateCanBeReplaced(p_221685_, p_221686_, p_221687_.pos(), p_221687_.face(), blockstate) && isValidStateForPlacement(p_221685_, blockstate, p_221687_.pos(), p_221687_.face()); } protected boolean stateCanBeReplaced(BlockGetter p_221688_, BlockPos p_221689_, BlockPos p_221690_, Direction p_221691_, BlockState p_221692_) { return p_221692_.isAir() || p_221692_.is(this) || p_221692_.is(Blocks.WATER) && p_221692_.getFluidState().isSource(); } public Optional<MultifaceSpreader.SpreadPos> getSpreadFromFaceTowardDirection(BlockState blockState, BlockGetter blockGetter, BlockPos blockPos, Direction face, Direction direction, MultifaceSpreader.SpreadPredicate spreadPredicate) { //DevilRpg.LOGGER.debug("--- getSpreadFromFaceTowardDirection direction.getAxis() == face.getAxis(): {}", direction.getAxis() == face.getAxis()); ArrayList<Direction> directions = new ArrayList<>(); directions.add(direction); if (direction.getAxis() == face.getAxis()) { if (direction.getAxis().isHorizontal()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isVertical()).collect(Collectors.toCollection(ArrayList::new)); } if (direction.getAxis().isVertical()) { directions = Arrays.stream(Direction.values()).filter(dir -> dir.getAxis().isHorizontal()).collect(Collectors.toCollection(ArrayList::new)); } } for (Direction directionElement : directions) { /*DevilRpg.LOGGER.debug("--->> getSpreadFromFaceTowardDirection config.isOtherBlockValidAsSource(blockState) {} || " + "hasFace(blockState, face) {} && " + "!hasFace(blockState, direction) {}", config.isOtherBlockValidAsSource(blockState), hasFace(blockState, face), !hasFace(blockState, directionElement));*/ if (config.isOtherBlockValidAsSource(blockState) || hasFace(blockState, face) && !hasFace(blockState, directionElement)) { for (MultifaceSpreader.SpreadType multifacespreader$spreadtype : config.getSpreadTypes()) { MultifaceSpreader.SpreadPos multifacespreader$spreadpos = multifacespreader$spreadtype.getSpreadPos(blockPos, directionElement, face); //DevilRpg.LOGGER.debug("--- test SpreadPos: {} direction {} face {} ", multifacespreader$spreadpos, directionElement, face); if (spreadPredicate.test(blockGetter, blockPos, multifacespreader$spreadpos)) { //DevilRpg.LOGGER.debug("--- spreadPredicate success:"); return Optional.of(multifacespreader$spreadpos); } } } } return Optional.empty(); } public boolean isValidStateForPlacement(@NotNull BlockGetter blockGetter, @NotNull BlockState blockState, @NotNull BlockPos blockPos, @NotNull Direction face) { //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 1st condition: {} && ({} || {})", this.isFaceSupported(face), !blockState.is(this), !hasFace(blockState, face)); if (this.isFaceSupported(face) && (!blockState.is(this) || !hasFace(blockState, face))) { BlockPos blockpos = blockPos.relative(face); //DevilRpg.LOGGER.debug("------ isValidStateForPlacement 2nd condition: canAttachTo {} ", secondCondition); return canAttachTo(blockGetter, face, blockpos, blockGetter.getBlockState(blockpos)); } else { return false; } } @Nullable public BlockState getStateForPlacement(@NotNull BlockState blockState, @NotNull BlockGetter blockGetter, @NotNull BlockPos blockPos, @NotNull Direction face, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("--- getStateForPlacement"); boolean isNotValidStateForPlacement = !this.isValidStateForPlacement(blockGetter, blockState, blockPos, face); //DevilRpg.LOGGER.debug("------- isNotValidStateForPlacement: {}", isNotValidStateForPlacement); if (isNotValidStateForPlacement) { return null; } else { BlockState blockstate; if (blockState.is(this)) { blockstate = blockState; } else if (this.isWaterloggable() && blockState.getFluidState().isSourceOfType(Fluids.WATER)) { blockstate = this.defaultBlockState().setValue(BlockStateProperties.WATERLOGGED, Boolean.TRUE); } else { blockstate = this.defaultBlockState(); } //DevilRpg.LOGGER.debug("------- getStateForPlacement -> blockStateResult "); return blockstate .setValue(getFaceProperty(face), Boolean.TRUE) .setValue(SKILL_LEVEL, skillPoints).setValue(FACE, face) .setValue(DIRECTION, direction) .setValue(CURRENT_AGE,age) ; } } public Optional<MultifaceSpreader.SpreadPos> spreadToFace(LevelAccessor levelAccessor, MultifaceSpreader.SpreadPos spreadPos, boolean p_221596_, int skillPoints, Direction direction, int age) { BlockState blockstate = levelAccessor.getBlockState(spreadPos.pos()); //DevilRpg.LOGGER.debug("---> spreadToFace blockstate{} direction: {}", blockstate, direction); return this.placeBlock(levelAccessor, spreadPos, blockstate, p_221596_, skillPoints, direction, age) ? Optional.of(spreadPos) : Optional.empty(); } public boolean placeBlock(LevelAccessor p_221702_, MultifaceSpreader.SpreadPos p_221703_, BlockState p_221704_, boolean p_221705_, int skillPoints, Direction direction, int age) { //DevilRpg.LOGGER.debug("---> placeBlock {} direction {} ", p_221703_, direction); BlockState blockstate = this.getStateForPlacement(p_221704_, p_221702_, p_221703_.pos(), p_221703_.face(), skillPoints, direction, age); if (blockstate != null) { if (p_221705_) { p_221702_.getChunk(p_221703_.pos()).markPosForPostprocessing(p_221703_.pos()); } //DevilRpg.LOGGER.debug("------> setBlock"); return p_221702_.setBlock(p_221703_.pos(), blockstate, 2); } else { return false; } } public long spreadFromFaceTowardAllDirections( BlockState blockState, LevelAccessor levelAccessor, BlockPos blockPos, Direction face, boolean aBoolean, int skillPoints, int age) { return Direction.stream().map((p_221656_) -> spreadFromFaceTowardDirection(blockState, levelAccessor, blockPos, face, p_221656_, aBoolean, skillPoints, age)) .filter(Optional::isPresent).count(); } private boolean isWaterloggable() { return this.stateDefinition.getProperties().contains(BlockStateProperties.WATERLOGGED); } @Override public void setPlacedBy(@NotNull Level level, @NotNull BlockPos blockPos, @NotNull BlockState blockState, @Nullable LivingEntity livingEntity, @NotNull ItemStack itemStack) { super.setPlacedBy(level, blockPos, blockState, livingEntity, itemStack); this.setOwner(livingEntity); } public LivingEntity getOwner() { return this.owner; } private void setOwner(LivingEntity livingEntity) { this.owner = livingEntity; } @Deprecated @Override public void entityInside(@NotNull BlockState blockState, @NotNull Level level, @NotNull BlockPos blockPos, @NotNull Entity entity) { if (entity instanceof LivingEntity /*&& entity.getType() != EntityType.BEE*/ && entity.getType() != ModEntities.LICHEN_SEEDBALL.get()) { entity.makeStuckInBlock(blockState, new Vec3(0.8D, 0.75D, 0.8D)); if (!level.isClientSide /*&& (entity.xOld != entity.getX() || entity.zOld != entity.getZ())*/) { // double d0 = Math.abs(entity.getX() - entity.xOld); // double d1 = Math.abs(entity.getZ() - entity.zOld); // if (d0 >= (double) 0.003F || d1 >= (double) 0.003F) { entity.hurt(level.damageSources().playerAttack((Player) owner), 1.0F); // Aplicar aceleración al movimiento double speedBoost = -0.4; // Ajusta este valor según lo rápido que quieras que sea el impulso double motionX = entity.getX() - entity.xOld; double motionZ = entity.getZ() - entity.zOld; double speed = Math.sqrt(motionX * motionX + motionZ * motionZ); //if (speed > 0.0) { entity.setDeltaMovement(entity.getDeltaMovement().multiply( (motionX / speed) * speedBoost, 0.0, (motionZ / speed) * speedBoost )); // } //} } } } @Nullable @Override public BlockEntity newBlockEntity(@NotNull BlockPos pos, @NotNull BlockState state) { return ModEntityBlocks.SOUL_LICHEN_ENTITY_BLOCK.get().create(pos, state); } @Nullable @Override public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, @NotNull BlockState blockState, @NotNull BlockEntityType<T> type) { return level.isClientSide ? null : (alevel, pos, aBlockstate, blockEntity) -> { if (blockEntity instanceof SoulLichenBlockEntity soulLichenBlockEntity && alevel.getGameTime() % 5 == 0) { soulLichenBlockEntity.tick(blockState, (ServerLevel) alevel, pos, alevel.getRandom()); //DevilRpg.LOGGER.info("-------->tick. this: {}", this.getClass().getSimpleName()); } }; } }   This is the registration:   public final class ModBlocks { public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, DevilRpg.MODID); ... public static final RegistryObject<SoulLichenBlock> SOUL_LICHEN_BLOCK = BLOCKS.register("soullichen", () -> new SoulLichenBlock( Block.Properties.copy(Blocks.GLOW_LICHEN).lightLevel(SoulLichenBlock.emission(7)).randomTicks() )); }  
    • If you are using AMD/ATI, check for driver updates on their website - do not update via system
    • Hi, Create a new class that extends "Block" class and you need json for it in resources/assets/modid/blockstates directory and resources/assets/modid/models. You can generate json for it using a tool like misodes model generator. Here, atleast, are blocks explained at forge docs.  Don't forge to look at vanilla code, like Magma Block is a good reference if you're trying a "green fire block".  Modid should be replaced with your actual forge mod namespace!
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