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ChestGenHooks Category problem/question


Anarchysage

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So i made my own world gen file, https://github.com/AnarchySage/VanityblocksDev/blob/master/vanityblocks/WorldGen/StructureUnderWaterRuin.java

 

Now i need 2 things to happen but im not sure how to do it..

 

I need to add a chest gen hook category so i can add stuff to spawn to it, then also to bind that chest to the category created, ive spent 5 hours at least googleing, searching the code, searching open source to no avail, im out of thoughts, any ideas?

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I have looked, i tryed ChestGenHooks.addinfo, .getinfo, nothing seems to work, i cant find anyone else adding a new category to see how its done, if you wouldnt mind, please telling me what im doing wrong

 

        final String VANITYBLOCKSRUIN            = "vanityblocksruinchest";

+//    if (Storageprops.generateruin) {

      ChestGenHooks.addInfo(VANITYBLOCKSRUIN, WorldGen.StructureUnderWaterRuin[], 3, 3)

    }

  }

didnt work, and as easy as you may think it is, im new to modding, im still learning, i wish i had half the knowledge you do at this :/

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private static void addInfo(String category, WeightedRandomChestContent[] items, int min, int max)

Well no shit that doesn't work...

If only there was a way.. you could read the code.. and see what its doing.. and see if you can do it yourself with functions that ARE available...

Not trying to be a dick, but this is something that you should really learn how to do. Read and understand code/codeflow. This case in particular is really small and really easy {even for beginners}

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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