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Posted

I created a custom entity model with Tabula and updated it to 1.14 but at the bottom of the code there's an error stating 

"The method render(Entity, float, float, float, float, float, float) of type BreadlingModel must override or implement a supertype method"

the provided solution is to remove the @Override from the code, but doing this results in the error

"Name clash: The method render(Entity, float, float, float, float, float, float) of type BreadlingModel has the same erasure as render(T, float, float, float, float, float, float) of type EntityModel<T> but does not override it"

I've looked everywhere but no solution I've found has worked. what should I do? 

package twat.entities.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraft.client.renderer.entity.model.RendererModel;
import net.minecraft.entity.CreatureEntity;
import net.minecraft.entity.Entity;

/**
 * Breadling - twat
 * Created using Tabula 7.1.0
 */
public class BreadlingModel extends EntityModel<CreatureEntity> {
    public RendererModel Leg_L_1;
    public RendererModel Leg_L_2;
    public RendererModel Leg_L_3;
    public RendererModel Leg_R_1;
    public RendererModel Leg_R_2;
    public RendererModel Leg_R_3;
    public RendererModel body_main;
    public RendererModel body_top;

    public BreadlingModel() {
        this.textureWidth = 47;
        this.textureHeight = 24;
        this.Leg_L_2 = new RendererModel(this, 0, 0);
        this.Leg_L_2.setRotationPoint(0.0F, 22.0F, 2.5F);
        this.Leg_L_2.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_R_1 = new RendererModel(this, 0, 0);
        this.Leg_R_1.setRotationPoint(2.5F, 22.0F, -2.5F);
        this.Leg_R_1.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_L_1 = new RendererModel(this, 0, 0);
        this.Leg_L_1.setRotationPoint(2.5F, 22.0F, 2.5F);
        this.Leg_L_1.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_top = new RendererModel(this, 0, 13);
        this.body_top.setRotationPoint(0.0F, -2.0F, -0.5F);
        this.body_top.addBox(-4.0F, 0.0F, -3.0F, 8, 3, 8, 0.0F);
        this.Leg_R_3 = new RendererModel(this, 0, 0);
        this.Leg_R_3.setRotationPoint(-2.5F, 22.0F, -2.5F);
        this.Leg_R_3.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_main = new RendererModel(this, 17, 0);
        this.body_main.setRotationPoint(0.0F, 17.1F, -0.5F);
        this.body_main.addBox(-4.0F, 0.0F, -3.0F, 8, 5, 7, 0.0F);
        this.Leg_L_3 = new RendererModel(this, 0, 0);
        this.Leg_L_3.setRotationPoint(-2.5F, 22.0F, 2.5F);
        this.Leg_L_3.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.Leg_R_2 = new RendererModel(this, 0, 0);
        this.Leg_R_2.setRotationPoint(0.0F, 22.0F, -2.5F);
        this.Leg_R_2.addBox(-0.5F, 0.0F, -0.5F, 1, 2, 1, 0.0F);
        this.body_main.addChild(this.body_top);
    }

    @Overide
    public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
        this.Leg_L_2.render(f5);
        this.Leg_R_1.render(f5);
        this.Leg_L_1.render(f5);
        this.Leg_R_3.render(f5);
        this.body_main.render(f5);
        this.Leg_L_3.render(f5);
        this.Leg_R_2.render(f5);
    }

    /**
     * This is a helper function from Tabula to set the rotation of model parts
     */
    public void setRotateAngle(RendererModel modelRenderer, float x, float y, float z) {
        modelRenderer.rotateAngleX = x;
        modelRenderer.rotateAngleY = y;
        modelRenderer.rotateAngleZ = z;
    }
}
Posted (edited)
6 hours ago, diesieben07 said:

look at the actual superclass you are extending and the method you are trying to override and it should be obvious what needs to be done.

I've looked everywhere but i cant find the superclass. Any ideas where i should look?

 

P.S i know what overriding does, both by knowing the meaning of the word, and it being the first thing i looked up when i was having these issues.

Edited by Flub_Tubs
Posted
12 hours ago, Flub_Tubs said:

extends EntityModel<CreatureEntity>

That is your superclass...

About Me

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My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

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Posted (edited)
20 minutes ago, Cadiboo said:

That is your superclass...

oh, okay, so i'm assuming I've made an error with that. What should it be?

 

 

I've changed it to the name of my creature but i'm still getting the errors.

 

Edited by Flub_Tubs
Posted (edited)
13 hours ago, Flub_Tubs said:

public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {

Problem with this line.

Hint: the type of the first parameter is wrong. Check the render method in the superclass.

Edited by DavidM

Some tips:

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2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

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5. Learn to use your IDE, especially the debugger.

6.

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The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

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1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted

I'm not sure what the exact error is, but since rendering and entities have changed since tabula was made I assume you've got a small issue to do with an incorrect override. You'll want to use your IDE to automatically generate overrides for you.

About Me

Spoiler

My Discord - Cadiboo#8887

My WebsiteCadiboo.github.io

My ModsCadiboo.github.io/projects

My TutorialsCadiboo.github.io/tutorials

Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support.

When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible.

Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org

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Posted

I tried rewriting the code a few times but the IDE isn't picking up any suggestions, the main problem is that when i don't have the override, it states i need it but when i do it tells me to remove it. 

Posted

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted
Just now, diesieben07 said:

Do not override manually. Let your IDE create the overriding method for you.

thats what ive been trying to do but my IDE isnt doing anything, the only thing that it tells me to do is add or remove the override

Posted (edited)

Fine then. Replace

16 hours ago, Flub_Tubs said:

public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {

with

public void render(Breadling entity, float f, float f1, float f2, float f3, float f4, float f5) {

.

The signature (parameters, etc) of the overriding method must match the method it is overriding.

Edited by DavidM

Some tips:

Spoiler

Modder Support:

Spoiler

1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code.

2. Always post your code.

3. Never copy and paste code. You won't learn anything from doing that.

4. 

Quote

Programming via Eclipse's hotfixes will get you nowhere

5. Learn to use your IDE, especially the debugger.

6.

Quote

The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it.

Support & Bug Reports:

Spoiler

1. Read the EAQ before asking for help. Remember to provide the appropriate log(s).

2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.

 

 

Posted
package twat.entities.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraft.client.renderer.entity.model.RendererModel;
import net.minecraft.client.renderer.model.ModelBox;
import net.minecraft.entity.Entity;
import twat.entities.Breadling;

public class BreadlingModelClass extends EntityModel<Breadling> {
	private final RendererModel bb_main;

	public BreadlingModelClass() {
		textureWidth = 32;
		textureHeight = 24;

		bb_main = new RendererModel(this);
		bb_main.setRotationPoint(0.0F, 24.0F, 0.0F);
		
		//legs
		
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, 2.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, -0.5F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.0F, -2.0F, -3.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, -3.0F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, -0.5F, 1, 2, 1, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, 2.0F, -2.0F, 2.0F, 1, 2, 1, 0.0F, false));
		
		//body
		
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 0, -3.5F, -6.5F, -4.0F, 7, 5, 8, 0.0F, false));
		bb_main.cubeList.add(new ModelBox(bb_main, 0, 13, -4.0F, -8.5F, -4.0F, 8, 3, 8, 0.0F, false));
	}

	
	@Override
	public void render(Breadling entity, float f, float f1, float f2, float f3, float f4, float f5) {
		bb_main.render(f5);
	};
	
	public void setRotationAngle(RendererModel RendererModel, float x, float y, float z) {
		RendererModel.rotateAngleX = x;
		RendererModel.rotateAngleY = y;
		RendererModel.rotateAngleZ = z;
	}
}

i tweaked the model a bit but everything else is the same

Posted (edited)
package twat.client.render;

import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)
public class RenderRegistry {

	public static void registryEntityRenders()
	{
		RenderingRegistry.registerEntityRenderingHandler(Breadling.class, new BreadlingRender.RenderFactory());
	}
	
}
package twat.client.models;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)
public class BreadlingModel extends EntityModel<Breadling>{

	
}
package twat.client.render;

import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.client.renderer.entity.LivingRenderer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import twat.client.models.BreadlingModel;
import twat.entities.Breadling;


@OnlyIn(Dist.CLIENT)

public class BreadlingRender extends LivingRenderer<Breadling, BreadlingModel>
{

	public BreadlingRender(EntityRendererManager manager)
	{
		super(manager, new BreadlingModel(), 0f);
	}

	@Override
	protected ResourceLocation getEntityTexture(Breadling entity) {
		return new ResourceLocation("breadplus","textures/entity/breadling.png");
	}

	public static class RenderFactory implements IRenderFactory<Breadling>{

		@Override
		public EntityRenderer<? super Breadling> createRenderFor(EntityRendererManager manager) {
			return new BreadlingRender(manager);
		}
	}
}
package twat.entities;

import net.minecraft.entity.CreatureEntity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.goal.JumpGoal;
import net.minecraft.entity.ai.goal.LookRandomlyGoal;
import net.minecraft.entity.ai.goal.SwimGoal;
import net.minecraft.entity.ai.goal.WaterAvoidingRandomWalkingGoal;
import net.minecraft.world.World;
import twat.lists.EntityList;

public class Breadling extends CreatureEntity {

	@SuppressWarnings("unchecked")
	public Breadling(EntityType<? extends CreatureEntity> p_i48575_1_, World p_i48575_2_) {
		super((EntityType<? extends CreatureEntity>) EntityList.breadling, p_i48575_2_);
	}
	
	@Override
	protected void registerGoals() {
		// TODO Auto-generated method stub
		this.goalSelector.addGoal(0, new SwimGoal(this));
		//this.goalSelector.addGoal(1, new BreedGoal(this, ));
		this.goalSelector.addGoal(1, new WaterAvoidingRandomWalkingGoal(this, 1.2d));
		this.goalSelector.addGoal(3, new LookRandomlyGoal(this));
		this.goalSelector.addGoal(4, new JumpGoal() {
			
			@Override
			public boolean shouldExecute() {
				
				return false;
			}
		});
	
	//	this.goalSelector.addGoal(5, new TargetGoal(null, canPickUpLoot) {
	//		
	//		@Override
	//		public boolean shouldExecute() {
	//			
	//			return false;
	//		}
	//	});

			

	}
	
	
	@Override
	protected void registerAttributes() {

		super.registerAttributes();
		this.getAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(2.0d);
		this.getAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(1.0d);
		this.getAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(15.0d);
	
	
	}

}

i added all code relating to the entity

Edited by Flub_Tubs
adding more code
Posted (edited)
4 minutes ago, diesieben07 said:

Where / When is this called?

package twat.breadmod;

import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import twat.client.render.RenderRegistry;
import twat.lists.BlockList;
import twat.lists.BreadBiomes;
import twat.lists.EntityList;
import twat.lists.FoodList;
import twat.lists.ItemList;
import twat.world.biomes.BreadBiome;
import twat.world.biomes.BreadWorldType;



@Mod("breadplus")
public class main {
	
	public static main instance;
	public static final String modid = "breadplus";
	private static final Logger logger = LogManager.getLogger(modid);
	public static final ItemGroup bread = new BreadItemGroup();
	public static final WorldType bread_world = new BreadWorldType();
	
	public main() {
		
		instance = this;
		
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientRegistries);
		
		MinecraftForge.EVENT_BUS.register(this);
	}
	
	
	
	private void setup(final FMLCommonSetupEvent event) {

	}
	
	private void clientRegistries(final FMLClientSetupEvent event) {

		RenderRegistry.registryEntityRenders();                                                     // <-------Here-------------
		
	}
	@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
	public static class RegistryEvents {
		
		@SubscribeEvent
		public static void registerItems(final RegistryEvent.Register<Item> event) {
			
			event.getRegistry().registerAll
			(
					
					
					ItemList.bread_ball = new Item(new Item.Properties().group(bread).food(FoodList.breadFood)).setRegistryName(location("bread_ball")),
					
					ItemList.test_block = new BlockItem(BlockList.test_block, new Item.Properties().group(bread)).setRegistryName(BlockList.test_block.getRegistryName()),
					ItemList.bread_portal_frame = new BlockItem(BlockList.bread_portal_frame, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_portal_frame.getRegistryName()),
			
					ItemList.bread_dirt = new BlockItem(BlockList.bread_dirt, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_dirt.getRegistryName()),
					ItemList.bread_grass = new BlockItem(BlockList.bread_grass, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_grass.getRegistryName()),
					ItemList.bread_leaves = new BlockItem(BlockList.bread_leaves, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_leaves.getRegistryName()),
					ItemList.bread_log = new BlockItem(BlockList.bread_log, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_log.getRegistryName()),
					ItemList.bread_planks = new BlockItem(BlockList.bread_planks, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_planks.getRegistryName()),
					ItemList.bread_stone = new BlockItem(BlockList.bread_stone, new Item.Properties().group(bread)).setRegistryName(BlockList.bread_stone.getRegistryName())

					
			);
			
			EntityList.registerEntitySpawnEggs(event);
			
			logger.info("blocks registered");
		}
		
		private static ResourceLocation location(String name) {
			return new ResourceLocation(modid, name);
		}
		
		@SubscribeEvent
		public static void registerBlocks(final RegistryEvent.Register<Block> event) {
			
			event.getRegistry().registerAll
			(
					BlockList.test_block = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("test_block")),
					BlockList.bread_portal_frame = new Block(Block.Properties.create(Material.IRON).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.STONE)).setRegistryName(location("bread_portal_frame")),

					BlockList.bread_dirt = new Block(Block.Properties.create(Material.EARTH).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_dirt")),
					BlockList.bread_grass = new Block(Block.Properties.create(Material.GLASS).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_grass")),
					BlockList.bread_leaves = new Block(Block.Properties.create(Material.LEAVES).variableOpacity().hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_leaves")),
					BlockList.bread_log = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_log")),
					BlockList.bread_planks = new Block(Block.Properties.create(Material.WOOD).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_planks")),
					BlockList.bread_stone = new Block(Block.Properties.create(Material.ROCK).hardnessAndResistance(2.0f, 1.5f).sound(SoundType.SNOW)).setRegistryName(location("bread_stone"))

					
			);
			
			
			
			
			
		}
		

		@SubscribeEvent
		public static void registerEntities(final RegistryEvent.Register<EntityType<?>> event) {

			event.getRegistry().registerAll
			(
				EntityList.breadling	
			);
			
			EntityList.registerEntityWorldSpawn();
		}
		
		@SubscribeEvent
		public static void registerBiomes(final RegistryEvent.Register<Biome> event) {
			
			
			event.getRegistry().registerAll
			(
					
					BreadBiomes.bread_plains = new BreadBiome()
			);
			
			BreadBiomes.registerBiomes();
			
		}
		
		
		
	}
	
}

in my main file (line 61)

Edited by Flub_Tubs

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    • This is the last line before the crash: [ebwizardry]: Synchronising spell emitters for PixelTraveler But I have no idea what this means
    • What in particular? I barely used that mod this time around, and it's never been a problem in the past.
    • Im trying to build my mod using shade since i use the luaj library however i keep getting this error Reason: Task ':reobfJar' uses this output of task ':shadowJar' without declaring an explicit or implicit dependency. This can lead to incorrect results being produced, depending on what order the tasks are executed. So i try adding reobfJar.dependsOn shadowJar  Could not get unknown property 'reobfJar' for object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler. my gradle file plugins { id 'eclipse' id 'idea' id 'maven-publish' id 'net.minecraftforge.gradle' version '[6.0,6.2)' id 'com.github.johnrengelman.shadow' version '7.1.2' id 'org.spongepowered.mixin' version '0.7.+' } apply plugin: 'net.minecraftforge.gradle' apply plugin: 'org.spongepowered.mixin' apply plugin: 'com.github.johnrengelman.shadow' version = mod_version group = mod_group_id base { archivesName = mod_id } // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. java.toolchain.languageVersion = JavaLanguageVersion.of(17) //jarJar.enable() println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { mappings channel: mapping_channel, version: mapping_version copyIdeResources = true runs { configureEach { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' arg "-mixin.config=derp.mixin.json" mods { "${mod_id}" { source sourceSets.main } } } client { // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. property 'forge.enabledGameTestNamespaces', mod_id } server { property 'forge.enabledGameTestNamespaces', mod_id args '--nogui' } gameTestServer { property 'forge.enabledGameTestNamespaces', mod_id } data { workingDirectory project.file('run-data') args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') } } } sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { flatDir { dirs './libs' } maven { url = "https://jitpack.io" } } configurations { shade implementation.extendsFrom shade } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation 'org.luaj:luaj-jse-3.0.2' implementation fg.deobf("com.github.Virtuoel:Pehkui:${pehkui_version}") annotationProcessor 'org.spongepowered:mixin:0.8.5:processor' minecraftLibrary 'luaj:luaj-jse:3.0.2' shade 'luaj:luaj-jse:3.0.2' } // Example for how to get properties into the manifest for reading at runtime. tasks.named('jar', Jar).configure { manifest { attributes([ 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors, 'Specification-Version' : '1', // We are version 1 of ourselves 'Implementation-Title' : project.name, 'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Vendor' : mod_authors, 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"), "TweakClass" : "org.spongepowered.asm.launch.MixinTweaker", "TweakOrder" : 0, "MixinConfigs" : "derp.mixin.json" ]) } rename 'mixin.refmap.json', 'derp.mixin-refmap.json' } shadowJar { archiveClassifier = '' configurations = [project.configurations.shade] finalizedBy 'reobfShadowJar' } assemble.dependsOn shadowJar reobf { re shadowJar {} } publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } } my entire project:https://github.com/kevin051606/DERP-Mod/tree/Derp-1.0-1.20
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