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By diesieben07 · Posted
You need to use the EntityType create method with the EntityType.IFactory parameter, otherwise the game has no way to spawn your entity on the client or save it to disk. -
Buy the game and use the vanilla launcher. We do not support pirate launchers. {Yes I am aware it claims to let you login to a real account, but the fact that it also lets you not, means its a piracy launcher}
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The overrides in TestCartEntity are working when I use EntityType.MINECART in the constructor super call. If I change it to ModEntityTypes.TEST_CART then there's the weird "bug" that it gets placed but its not visible/clickable
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By diesieben07 · Posted
What overrides are you talking about? Update the repo with your custom entity type. -
By diesieben07 · Posted
The entity class you want as well as the targeting conditions. Look at vanilla usages of this method for examples.
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