Posted February 8, 20205 yr Based on and https://github.com/MinecraftForge/MinecraftForge/issues/5560 seems that modders should not modify block haverst level of other mods. BUT In my mod https://github.com/yanny7/StoneAge I have to adjust harvest level of vanilla blocks. Does someone have good idea how to implement this and does not break other mods? another thing is that I cannot use setBlockToolSetter because it is static and now I am working on sequel to first mod where I need also adjust harvest levels ... I used reflections to modify them, but I dont like this approach. Is there better way how to do this?
February 8, 20205 yr 32 minutes ago, Yanny7 said: I used reflections to modify them, but I dont like this approach. Is there better way how to do this? I doubt it. All of those properties are final, now. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 8, 20205 yr Author Maybe move all of this modifications to central place (my API mod) and from there based on registered block changes do it at once and with possibility to disable it. At least this can be easily disabled in one place
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