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Posted (edited)

Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this.

 

Thank you.

Edited by Discult
  • Like 1
Posted
1 hour ago, Discult said:

Hello, I am just wondering how to make a obj item, mainly just wondering how to json file will be setup for this.

 

Thank you.

@Discult, i dont am a expert with json files, but i think that you can check older tutorials then the json system dont change. Example:

{
	"parent": "builtin/generated",
    "textures": {
    	"layer0": ""
    },
    "display": {
    	"thirdperson": {
        	"rotation": [-90,0,0],
            "translation": [0,1,-3],
            "scale": [0.55,0.55,0.55]
        },
        "firstperson" {
        	"rotation": [0,-135,25],
              "translation": [0,4,2],
              "scale": [1.7,1.7,1.7]        
        }
	}
}

 You can make a model in Blockbench and export it as Json File.

New in Modding? == Still learning!

Posted

I have figured this out you simple need to add "loader": "forge:obj" to the json file.

 

 

Here is what mine looks like.

 

Spoiler

{
  "parent": "forge:item/default",
  "loader": "forge:obj",
  "model": "saomod:models/item/objs/starter/sword/starter_sword.obj",
  "flip-v": true,
  "textures": {
    "particle": "block/oak_planks"
  },
  "transform": {
    "firstperson_righthand": {
      "scale": 3.0
    }
  }
}

 

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