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Posted

---- Minecraft Crash Report ----

// You should try our sister game, Minceraft!

 

Time: 5/3/13 3:24 PM

Description: Failed to start game

 

java.lang.NullPointerException

at net.minecraft.client.gui.FontRenderer.getFontTexturePack(FontRenderer.java:1144)

at net.minecraft.client.gui.FontRenderer.func_98306_d(FontRenderer.java:222)

at net.minecraft.client.gui.FontRenderer.func_98304_a(FontRenderer.java:150)

at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:112)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:732)

at java.lang.Thread.run(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_21, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 375981600 bytes (358 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)

JVM Flags: 2 total; -Xms512m -Xmx1024m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.4.2

OpenGL: Mobile Intel® 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2086, Intel

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: DokuCraft - The Saga Continues 1.5.1 Dark.zip

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Posted

Get rid of Code Chicken core, or wait for it to update.

 

Well I wouldn't think it would be CCC since CB posted on his thread that they were updated to 1.5.2 but somehow backing up all of my old files and redoing my multimc folder seemed to fix it.

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