Posted February 26, 20205 yr I made a custom mob from EntitySlime class, but spawn pigs instead... They jump and have HP like a slime, but it looks like pig and drops a porkchop. https://gitlab.com/Emily_Ravenhold/enderSlime
February 26, 20205 yr Author I did what you say, but now i get that exception: java.lang.IllegalStateException: No renderer registered for enderslime:enderslime at net.minecraft.client.renderer.entity.EntityRendererManager.<init>(EntityRendererManager.java:189) ~[forge-1.15-29.0.4_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} I got it before sometimes when i registered something before render, but now i have no idea how to fix it. Commit: https://gitlab.com/Emily_Ravenhold/enderSlime/-/commit/73f0efefcddd7f1dd4a8bb7905f3dffce833a1e2 Thanks!
February 26, 20205 yr @Emily_Ravenhold, entity renders should be registered on the Client side, and not on both: https://github.com/Cadiboo/Example-Mod/blob/1.15.2/src/main/java/io/github/cadiboo/examplemod/client/ClientModEventSubscriber.java Make a new class and copy the code above. Try to learn how to register your things (value = Dist.Client is the same as @Dist.CLIENT) New in Modding? == Still learning!
February 26, 20205 yr Author Does FMLClientSetupEvent call on a server side? I thought it calls only CommonSetupEvent.
February 27, 20205 yr @Emily_Ravenhold, i only want to say that you never created a Main class (every mod has a main class and when a person want to create a mod, normally it start with his main class. Without a Main class you can‘t use many features, like the DeferredRegister). Then show the new log, and full, not just a part of it, else we can‘t help you. New in Modding? == Still learning!
February 27, 20205 yr Author I have main class with constructor there i start DeferredRegister. It’s in me.emily_ravenhold.enderslime.EnderSlime
February 27, 20205 yr 11 hours ago, Emily_Ravenhold said: Does FMLClientSetupEvent call on a server side? I thought it calls only CommonSetupEvent. No, on client side. The name say it: Client SetupEvent. Okay, i try to help you. Insert this in your (I just copied and modified Cadiboo‘s RenderRegister): @EventBusSubscriber(modid = ExampleMod.MODID, bus = EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public final class ClientModEventSubscriber { private static final Logger LOGGER = LogManager.getLogger(ExampleMod.MODID + " Client Mod Event Subscriber"); /** * We need to register our renderers on the client because rendering code does not exist on the server * and trying to use it on a dedicated server will crash the game. * <p> * This method will be called by Forge when it is time for the mod to do its client-side setup * This method will always be called after the Registry events. * This means that all Blocks, Items, TileEntityTypes, etc. will all have been registered already */ @SubscribeEvent public static void onFMLClientSetupEvent(final FMLClientSetupEvent event) { // Register Entity Renderers RenderingRegistry.registerEntityRenderingHandler(YourDeferredEntityType.get(), EnderSlimeRenderer::new); LOGGER.debug("Registered Entity Renderers"); } } It‘s don‘t was to hard, i linked you the Link to Cadiboo‘s Github and you just have to see and modify. Then you never created a EntityType for your EnderSlimeEntity, without this you can‘t register the Rendering and you can‘t make many things. Just see cadiboo‘s Github and you can see how you can make your EntityType (its in the intit package). Now you have all the elements you need (i said that you need to show us the full log, else we can‘t help you). It‘s my last help, now you can continue alone. New in Modding? == Still learning!
February 27, 20205 yr Author It doesn't make sense. It crashes anyway when i build TypeEntity.https://gitlab.com/Emily_Ravenhold/enderSlime/-/commit/a7e13e913c9b7df529c994338ae421256282ef41 log: https://pastebin.com/gF5QiFGi crashlog: https://pastebin.com/u05EXrpv
February 27, 20205 yr Author 1 hour ago, diesieben07 said: This is not how you use DeferredRegister. The point is that you do not create your registry objects (e.g. EntityType) in static initializers, that's why DeferredRegister#register takes a Supplier. Create your registry object in that supplier. That way Forge will ensure your object is created at the correct time. Why it doesn’t work? public static final RegistryObject<EntityType<EnderSlimeEntity>> ENDER_SLIME_OBJ = ENTITIES.register("enderslime", () -> ENDER_SLIME);
February 27, 20205 yr Author 5 minutes ago, diesieben07 said: Did you read what I said? You are creating the EntityType object in a static initializer. You must not do that. Registry entries must be created at a very particular time, which is why DeferredRegistry asks for a Supplier, which will then automatically be ran at the appropriate time. You are bypassing this. Oh, i understand. I should move my EntityType builder into DeferredRegistry’s lambda (Supplier) and it will call in time. Thanks.
February 27, 20205 yr @Emily_Ravenhold, you can see Cadiboo‘s Github as Reference if it still don‘t work. New in Modding? == Still learning!
February 27, 20205 yr 2 hours ago, Emily_Ravenhold said: It doesn't make sense. It crashes anyway when i build TypeEntity.https://gitlab.com/Emily_Ravenhold/enderSlime/-/commit/a7e13e913c9b7df529c994338ae421256282ef41 log: https://pastebin.com/gF5QiFGi crashlog: https://pastebin.com/u05EXrpv If you read the log, it say you: No renderer registered for enderslime:enderslime. Just read the logs New in Modding? == Still learning!
February 27, 20205 yr @Emily_Ravenhold, why you make this? private static EntityType<EnderSlimeEntity> ENDER_SLIME = EntityType.Builder.create(EnderSlimeEntity::new, EntityClassification.MONSTER).build("enderslime"); You don‘t need to use static, if you need the EntityType then you can use the RegistryObject.get() function. It should look like this: public static final DeferredRegister<EntityType<?>> ENTITIES = new DeferredRegister<>(ForgeRegistries.ENTITIES, "enderslime"); public static final RegistryObject<EntityType<EnderSlimeEntity>> ENDER_SLIME_OBJ = ENTITIES.register("enderslime", () -> EntityType.Builder.create(EnderSlimeEntity::new, EntityClassification.MONSTER).build("enderslime");); Then change ENTITIES from private to public, then you need to register your DeferredRegister. New in Modding? == Still learning!
February 27, 20205 yr Author 5 minutes ago, DragonITA said: If you read the log, it say you: No renderer registered for enderslime:enderslime. Just read the logs I asked a reason of that exception in my second post and attached it
February 27, 20205 yr Ehm yes sorry. Do you know how to register your DeferredRegister? New in Modding? == Still learning!
February 27, 20205 yr Author 1 minute ago, DragonITA said: Ehm yes sorry. Do you know how to register your DeferredRegister? I understood how does it work already and found my mistake.Look at my last answer to diesieben07.
February 27, 20205 yr Quote public static final DeferredRegister<EntityType<?>> ENTITIES = new DeferredRegister<>(ForgeRegistries.ENTITIES, "enderslime"); And a better practice is to use YourModMainClass.MODID and not every time write "enderslime" New in Modding? == Still learning!
February 27, 20205 yr Author 2 minutes ago, DragonITA said: And a better practice is to use YourModMainClass.MODID and not every time write "enderslime" Yeah, i tried to fix that exception and didn’t give enough attention to code architecture. I’ll refactor when it will work. It is a totally different than 1.12.2 modding so there is not too much new modes or information about new versions. Thanks.
February 27, 20205 yr Author @DragonITA i do not know what i did wrong. It's exactly like you said.https://gitlab.com/Emily_Ravenhold/enderSlime/-/commit/f97f6a092e671c4f6e32c2a326f13f80330fb124
February 27, 20205 yr @Emily_Ravenhold, pls show us the new log, without this i can‘t say you what you did false. The log help me to know in where class you make a mistake. New in Modding? == Still learning!
February 27, 20205 yr Author 1 minute ago, DragonITA said: @Emily_Ravenhold, pls show us the new log, without this i can‘t say you what you did false. The log help me to know in where class you make a mistake. if it was different i sent it, but it is not.https://pastebin.com/rPPeV0Pe crashlog: https://pastebin.com/TYc64FzP
February 27, 20205 yr I really don‘t understand why. If i only see the log, i read that the error is coming from the internal Minecraft. I see that you have extended more of the Slime class, so need a bit of time to find the error. New in Modding? == Still learning!
February 27, 20205 yr Sorry, but i don‘t see the error. Ask a other people to help you, sorry but i really can‘t see what is your mistake. New in Modding? == Still learning!
February 27, 20205 yr Author 2 minutes ago, DragonITA said: Sorry, but i don‘t see the error. Ask a other people to help you, sorry but i really can‘t see what is your mistake. It's okay. @diesieben07 can you look at that please ?
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