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Posted (edited)

Hello,

I have the problem that when I harvest a iron, gold, diamond or redstone block with my custom pickaxe it doesn't drop the item. Instead the block just gets destroyed. Only the coal block gives me coal.

 

My ToolMaterial Class: (Harvestlevel is set to 3)

Spoiler

package morecraft.lists;

import net.minecraft.item.IItemTier;
import net.minecraft.item.Item;
import net.minecraft.item.crafting.Ingredient;

public enum ToolMaterialList implements IItemTier {
	
	RubyTier(9.0f, 15.0f, 2000, 3, 25, ItemList.ruby_item);
	
	private float attackDamage, efficiency;
	private int durability, harvestLevel, enchantability;
	private Item repairMaterial;
	
	private ToolMaterialList(float attackDamage, float efficiency, int durability, int harvestLevel, int enchantability, Item repairMaterial)
	{
		this.attackDamage = attackDamage;
		this.efficiency = efficiency;
		this.durability  = durability;
		this.enchantability = enchantability;
		this.repairMaterial = repairMaterial;
	}
		
	@Override
	public float getAttackDamage() {
		return this.attackDamage;
	}
	
	@Override
	public float getEfficiency() {
		return this.efficiency;
	}
	
	@Override
	public int getEnchantability() {
		return this.enchantability;
	}
	
	@Override
	public int getHarvestLevel() {
		return this.harvestLevel;
	}
	
	@Override
	public int getMaxUses() {
		return this.durability;
	}
	
	@Override
	public Ingredient getRepairMaterial() {
		return Ingredient.fromItems(this.repairMaterial);
	}
}

 

 

 

My Custom Pickaxe Class:

Spoiler

package morecraft.items;

import net.minecraft.item.*;

public class ItemCustomPickaxe extends PickaxeItem {
	
	public ItemCustomPickaxe(IItemTier tier, int attackDamage, float attackSpeedIn, ItemGroup group){
		super(tier, attackDamage,  attackSpeedIn, new Properties().group(group));
	}

}

 

Spoiler

ItemList.ruby_pickaxe = new ItemCustomPickaxe(ToolMaterialList.RubyTier, -4, -2.8f, ItemGroup.TOOLS).setRegistryName(Reference.modid, "ruby_pickaxe"),

 

Edited by Ezio214
Posted
55 minutes ago, Ezio214 said:

	private ToolMaterialList(float attackDamage, float efficiency, int durability, int harvestLevel, int enchantability, Item repairMaterial)
	{
		this.attackDamage = attackDamage;
		this.efficiency = efficiency;
		this.durability  = durability;
		this.enchantability = enchantability;
		this.repairMaterial = repairMaterial;
	}

Soooo.....you set the harvest level....where?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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