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[1.15.2 | SOLVED] TileEntityRenderer not rendering after rejoin.


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Posted (edited)

As I was implementing a TileEntityRenderer into my Mod, I noticed that after I rejoined the world I was testing on that the Renderer wasn't rendering anymore.

Does anyone know what I missed?

Thanks in advance!

Edited by VirtCraft
Thread solved!
Posted

My TileEntityRenderer:

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Here I bind the Renderer to the actual now working TileEntity:

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Which is called here:

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And In case of Need, here is my TileEntity:

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The TileEntity works perfectly. If I place an Item into the TileEntity, it is being rendered as expected. But when I then rejoin into the world it is not rendered anymore until I remove and replace the Item into the TileEnity. Because the Renderer works sometimes I suppose that there is nothing wrong with registering the TileEntityRenderer.

Posted
  On 3/3/2020 at 7:02 AM, VirtCraft said:

The TileEntity works perfectly. If I place an Item into the TileEntity, it is being rendered as expected. But when I then rejoin into the world it is not rendered anymore until I remove and replace the Item into the TileEnity.

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This is not caused by the renderer, but rather your TileEntity. It is not synced to the client.

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