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Hook for Player Hand damage


BlueSpud

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Subscribe to the AttackEntityEvent. Check if the player is holding nothing and then do the damaging.

I know that event.target is what I need to do damage to, I just can't find the function to do it. Do you know what it is?

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entity.attackEntityFrom?

I would think so too.. but I need to make a new damage source and I have no idea how to change the damage amount.

 

Did you even look at that method? It has the DamageSource and the damage value as parameters...

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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entity.attackEntityFrom?

I would think so too.. but I need to make a new damage source and I have no idea how to change the damage amount.

 

Did you even look at that method? It has the DamageSource and the damage value as parameters...

 

I figured it out, wasn't sure what the second parameter was so I made it zero, but I know what it is now, all good :)

 

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