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[1.15.2]Change blockstate when it places


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My mod add nether portal as item.

NETHER_PORTAL = new BlockItem(Blocks.NETHER_PORTAL, new Item.Properties()), "nether_portal")

However, the portal block always face north/south.

I want to change portal's direction when players place.

  public static void onPlaceNetherPortal(BlockEvent.EntityPlaceEvent event) {
    if (!event.getEntity().getEntityWorld().isRemote) {
      if (event.getPlacedBlock() == Blocks.NETHER_PORTAL.getDefaultState()) {
        if (event.getEntity() instanceof PlayerEntity) {
          PlayerEntity player = (PlayerEntity) event.getEntity();
          float yaw = player.rotationYaw;
          if ((yaw > 45.0 && yaw <= 135.0) || (yaw > -135.0 && yaw <= -45.0)) {

This cord doesn't work...

What should I do?


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It doesn't work because nether portal facing is set by the code that deals with the detection of the fire inside an obsidian frame. The portal block was never intended to exist in the player's inventory and as such it does not follow placement update rules.


Because, frankly, what do you expect to happen if you place three of them like this:



Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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