Jump to content

Recommended Posts

Posted

Hi all

 

I'm currently working on my Custom Furnace which actually is named Gemcutter and will be used to cut gems using a uncut gem and a polisher towel as input and a polisher bucket as a fuel. Now i have been looking thourgh the code and looking at some other threads about this thing.

But i can't get it work just yet.

My gui and container both work.

 

So i hope you guys can help out a little, these are my files:

 

TileEntityGemcutter : http://pastebin.com/0vE6PKv6

GemcutterRecipes : http://pastebin.com/eNyww5p1

 

Thanks for your time.

Posted

It does'nt work tells me nothing :(

What is it that ain't working as it should?

What do you expect to happen?

What happen's instead?

If you guys dont get it.. then well ya.. try harder...

Posted

Okay a few questions:

 

1. What is the purpose and reasons for these variables?

- field_102010_d

- field_102011_e

- field_102009_f

- field_94130_e

( You should consider renaming them to something relevant to their purpose )

 

2. Line 421 "return GameRegistry.getFuelValue(par0ItemStack);" Will make it return values for other things than you're polish thingy, if that's not intended make it return 0;

 

3. You should rename the flag & flag1 variables of the updateEntity() method, the names are meaningless.

 

4. Looking into your update call, step by step it goes like this:

- Calls canSmelt()

  |- Checks that slot 0 & slot 3 are not empty.

    |- Gets the ItemStack from smelting the items inn slots 0(input) & 3(input).

    |- Checks that slot 2 can contain the resulting item if there was one.

- If it's burning, then reduce gemcutterBurnTime.

- Check to make sure it's server side.

 

- If it's not burning but canSmelt() still returns true

- Get the burn time of item inn slot 1(fuel) and set currentItemBurn time to that.

- Check that we are now burning.

- Set flag1 to true;

- Check if there are fuel left, and decrease the itemstack size.

 

Does your code function upto this point? does it to as expected? how is the canSMelt() working?

does it give the correct result? does the getItemBurnTime() return the expected values?

 

 

If you guys dont get it.. then well ya.. try harder...

Posted

Before i say anything i want to thank you for the detailed reply, i have not much time to look in to it anywhere soon so i will go look at the tileentity a lot closer this weekend, i will let you know more when i run into some serious issues.

 

For now i think i have enough to start my search, you will see another reply from me once i'm out of ideas xD

Posted

I am trying to now add the recipes in but and i followed someones idea which did the following in addGemcutterSmelting():

public void addGemcutterSmelting(int par1, int par2, ItemStack par2ItemStack, float par3)
    {
    	StringBuffer sb = new StringBuffer(32);
    	sb.append(Math.min(par1, par2)).append("_").append(Math.max(par1, par2));
        this.gemcutterList.put(Integer.valueOf(sb.toString()), par2ItemStack);
        this.experienceList.put(Integer.valueOf(par2ItemStack.itemID), Float.valueOf(par3));
    }
// now ofcourse i am getting an error on the line : "this.gemcutterList.put" because its trying to read this string : "26557_26732" and put it as an int. Ofcourse that string cannot be converted to an int. Or am i completely wrong?

 

I also found the method transferStackInSlot a bit confusing (in containerGemcutter) i see how it only occurs when you shiftclick an item and i basically wouldn't have to change it at all, but only

if (GemcutterRecipes.smelting().getSmeltingResult(itemstack1, itemstack2) != null)
{
if (!this.mergeItemStack(itemstack1, 0, 1, false))
   {
    return null;
   }
}
// only that remains (not i added itemstack 2 there) but i am not sure what to do in this method

 

Another question is, in the container class should i or shouldn't i add these lines of code to detectAndSendChanges():

if (this.lastGemBurnTime != this.gemcutter.gemcutterCookTime2)
{
    icrafting.sendProgressBarUpdate(this, 3, this.gemcutter.gemcutterBurnTime);
}

 

I think my smeltItem() and canSmelt() are pretty much sorted.

 

canSmelt():

private boolean canSmelt()
    {
        if (this.gemcutterItemStacks[0] == null)
        {
            return false;
        }
        if (this.gemcutterItemStacks[3] == null)
        {
            return false;
        }
        else
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0], this.gemcutterItemStacks[3]);
            if (itemstack == null) return false;
            if (this.gemcutterItemStacks[2] == null) return true;
            if (!this.gemcutterItemStacks[2].isItemEqual(itemstack)) return false;
            int result = gemcutterItemStacks[2].stackSize + itemstack.stackSize;
            return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
        }
    }

 

smeltItem:

 

 

public void smeltItem()
    {
        if (this.canSmelt())
        {
            ItemStack itemstack = GemcutterRecipes.smelting().getSmeltingResult(this.gemcutterItemStacks[0], this.gemcutterItemStacks[3]);
            
            if (this.gemcutterItemStacks[2] == null)
            {
                this.gemcutterItemStacks[2] = itemstack.copy();
            }
            else if (this.gemcutterItemStacks[2].isItemEqual(itemstack))
            {
                gemcutterItemStacks[2].stackSize += itemstack.stackSize;
            }

            --this.gemcutterItemStacks[0].stackSize;

            if (this.gemcutterItemStacks[0].stackSize <= 0)
            {
                this.gemcutterItemStacks[0] = null;
            }
            
            --this.gemcutterItemStacks[3].stackSize;

            if (this.gemcutterItemStacks[3].stackSize <= 0)
            {
                this.gemcutterItemStacks[3] = null;
            }
        }
    }

 

 

 

The last thing i have changed is the getSmeltingItemResult:

public ItemStack getSmeltingResult(ItemStack item, ItemStack item2) 
    {
        if (item == null || item2 == null)
        {
            return null;
        }
        ItemStack ret = (ItemStack)gemcutterSmeltingList.get(Arrays.asList(item.itemID, item.getItemDamage(), item2.itemID, item2.getItemDamage()));
        if (ret != null) 
        {
            return ret;
        }
        return (ItemStack)gemcutterList.get(Integer.valueOf(item.itemID));
    }

 

I hope you can help me to get this addGemcutterRecipe working. Also i would like to ask are the changes i made good or almost good or not good at all. Thanks for your time and effort

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Reach Out To Rapid Digital: What sapp Info: +1 41 4 80 7 14 85 Email INFO: rap iddi gita lrecov ery @ exe cs. com Hello, my name is Jayson, and I’m 35 years old from the United Kingdom. My family and I recently endured an incredibly challenging experience that I wouldn’t wish on anyone. We became victims of a cryptocurrency investment fraud scheme that saw us lose a staggering $807,000 in USDT and Bitcoins. The fraudsters had created a convincing facade, and we were lured into investing, only to discover later that the platform was a complete scam. We were left devastated, not just financially, but emotionally, as we had trusted these people and believed in the legitimacy of the investment. After the initial shock wore off, we desperately searched for ways to recover the lost funds. It seemed like an impossible task, and we felt as though there was no hope. That’s when, by sheer luck, we stumbled across a post about Rapid Digital Recovery, a cryptocurrency and funds recovery organization with a proven track record in cybersecurity and fraud recovery. We decided to reach out to them, and from the first interaction, we were impressed with their professionalism and transparency. They explained the recovery process in detail and reassured us that they had the skills and expertise to track down the perpetrators and recover our funds. This gave us a renewed sense of hope, something we hadn’t felt in months. What truly stood out during our experience with Rapid Digital Recovery was their dedication to the recovery process. The team went above and beyond, using sophisticated tracking tools and cyber forensics to gather critical information. Within a matter of weeks, they had successfully located the funds and traced the scam back to the fraudsters responsible. They worked with the authorities to ensure the criminals were held accountable for their actions. To our relief, the team at Rapid Digital Recovery was able to recover every single penny we had lost. The funds were returned in full, and the sense of closure we felt was invaluable. We couldn’t have imagined such a positive outcome in the early stages of our recovery journey, and we are deeply grateful for the work they did. If you ever find yourself in a similar situation, I highly recommend contacting Rapid Digital Recovery. Their expertise, transparency, and dedication to their clients make them the go-to choice for anyone seeking to recover lost cryptocurrency or funds. They truly gave us back our financial future.  
    • This is my first time modding anything, so maybe just skill issue. I'm using Forge 54.0.12 and Temurin 21.0.5+11-LTS I wanted to create a custom keybind and to check whether it works I'd like to send a chat message. I tried using Minecraft.getInstance().player.sendSystemMessage(Component.literal("test")); but IntelliJ couldnt resolve sendSystemMessage(...). Since I saw people using it in earlier versions, I tried the same thing with 1.20.6(- 50.1.0), where it works fine, now I can't figure out if this is intentional and whether there are other options for sending chat messages. On that note, is there more documentation than https://docs.minecraftforge.net/en/1.21.x/? It seems very incomplete compared to something like the Oracle Java docs
    • Hi, i'm having this error and I wanna fix it. we try: -Reload drivers -Eliminate .minecraft -Eliminate Java -Restart launcher -Verify if minecraft is using gpu -Mods  in .minecraft is empty -Install the latest and recomended version of forge idk what i have to do, help me pls. the lastest log is: https://mclo.gs/WAMao8x  
    • Read the FAQ, Rule #2. (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/)  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.