Jdb100 Posted May 8, 2013 Posted May 8, 2013 I have been away from modding since 1.4 and i noticed that there is a new texture handler so i was wondering if there was a way to do texture overlays or do i need to create a custom texture handler? Quote Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
Mazetar Posted May 8, 2013 Posted May 8, 2013 http://www.minecraftforum.net/topic/1722368-15-icons-and-block-textures/ Sums up the changes to Item's and Block's texture handling. All sprite sheets are gone. For entity's, GUI's and Overlays etc. it's more or less like earlier. Quote If you guys dont get it.. then well ya.. try harder...
Jdb100 Posted May 9, 2013 Author Posted May 9, 2013 thanks for the help however i think you misunderstood what i was saying i meant like overlaying 2 or more textures on a single item sort of like layers in photoshop Quote Creator of Jobo's ModLoader If I helped you could you please click the thank you button and applaud my karma.
robustus Posted May 9, 2013 Posted May 9, 2013 The vanilla grass block does it, I havent understood the code yet, but it is in a giant block of code in renderStandardBlockWithAmbientOcclusion in renderblocks. search for fancygrass conditions are met when the grass block is rendered and it rendered the side grass over the dirt block to color it based on the biome. Quote
Mazetar Posted May 9, 2013 Posted May 9, 2013 Well as I said for the texture changes with 1.5 see the link, the rest is mostly the same. Since you indicated that you had been away since 1.4. Rendering of overlays is unchanged I believe, so if you knew it inn 1.4 you know it now. Old tutorials still work if there are any. oh, do a search for "overlay" on these boards! I believe you should find the old thread where reika and the others where talking about how to implement it I bet that will be a good read for ya ^^ Quote If you guys dont get it.. then well ya.. try harder...
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