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Posted (edited)

Hey!

So I want to create a system that displays the number of a certain mob with a certain name, for example, a Creeper named "Creep". I know how to create the event, how to display the text, but what I need is a system that permit me to store the number value, and get it back even after game restart, any idea how to do this?

I'm developing in 1.15.2

Edited by Nitoxym
Posted
  On 3/30/2020 at 2:43 PM, Nitoxym said:

Hey!

So I want to create a system that displays the number of a certain mob with a certain name, for example, a Creeper named "Creep". I know how to create the event, how to display the text, but what I need is a system that permit me to store the number value, and get it back even after game restart, any idea how to do this?

I'm developing in 1.15.2

Expand  

Sounds like you want to use a capability. Probably a capability attached to the World.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
  On 3/30/2020 at 2:55 PM, Nitoxym said:

Does it work even if I change world / server in multiplayer? If so, how can I use it?

Expand  

No it would be a different world. I guess I didn't know exactly what you wanted to do.

You want to through all worlds keep track of certain things?

If so you will need to write to a file yourself. Forge doesn't have anything for universal persistence that I know of. Though you can use basic IO or JSON(GSON) for stuff that is loaded and saved once.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
  On 3/30/2020 at 2:58 PM, Animefan8888 said:

You want to through all worlds keep track of certain things?

Expand  

I need to store values, and keep them wherever I go, like a vanilla setting doesn't change on different world

  On 3/30/2020 at 2:58 PM, Animefan8888 said:

If so you will need to write to a file yourself. Forge doesn't have anything for universal persistence that I know of. Though you can use basic IO or JSON(GSON) for stuff that is loaded and saved once.

Expand  

Does Forge support that? YML, JSON, .properties, is there a "vanilla" way to do that, or I have to create one myself?

Posted
  On 3/30/2020 at 3:02 PM, Nitoxym said:

Does Forge support that? YML, JSON, .properties, is there a "vanilla" way to do that, or I have to create one myself?

Expand  

You likely just need to use events to read and write the data. IE when the mod loads(FMLCommonSetupEvent) read the data from the file.

 

And the GSON library is included within the Minecraft/Minecraft Forge project so you can use that to read and write JSON files.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
  On 3/30/2020 at 3:05 PM, Animefan8888 said:

You likely just need to use events to read and write the data. IE when the mod loads(FMLCommonSetupEvent) read the data from the file.

 

And the GSON library is included within the Minecraft/Minecraft Forge project so you can use that to read and write JSON files.

Expand  

Ok perfect, and how can I do that?

Posted

Well, I can't figure how to do it, I feel stupid '-'

But I noticed that some mods use dat files in .minecraft dir, how can I do this with dat or JSON at this location? And how can I edit it with code?

Posted
  On 3/30/2020 at 8:52 PM, Nitoxym said:

Well, I can't figure how to do it, I feel stupid '-'

Expand  

Which part can you not figure out?
How to use GSON to write Json to file?
How to get the .minecraft file location?

 

If you want to use .dat I believe you need to store your data in a CompoundNBT then use net.minecraft.nbt.CompressedStreamTools to read and write your file when you need/want to.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
  On 3/31/2020 at 12:09 AM, Animefan8888 said:

Which part can you not figure out?
How to use GSON to write Json to file?
How to get the .minecraft file location?

Expand  

.minecraft, I might have an idea, but not sure, to use GSON, I have no idea, and I don't understand most of the posts

  On 3/31/2020 at 12:09 AM, Animefan8888 said:

If you want to use .dat I believe you need to store your data in a CompoundNBT then use net.minecraft.nbt.CompressedStreamTools to read and write your file when you need/want to.

Expand  

May I have any example please? Or any method to do this

Posted
  On 3/31/2020 at 9:34 AM, Nitoxym said:

May I have any example please? Or any method to do this

Expand  

Take a look at those two classes. CompoundNBT and CompressedStreamTools.

 

  On 3/31/2020 at 9:34 AM, Nitoxym said:

.minecraft

Expand  

You can get the game directory by doing Minecraft.getInstance().gameDir but do note that this will not work on dedicated server.

  On 3/31/2020 at 9:34 AM, Nitoxym said:

but not sure, to use GSON, I have no idea, and I don't understand most of the posts

Expand  

Here is an example where I have used GSON to write JSON files. Though it might be too complicated for an example.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
  On 3/31/2020 at 9:43 AM, Animefan8888 said:

Take a look at those two classes. CompoundNBT and CompressedStreamTools.

Expand  

Ok, i'll check docs for that

  On 3/31/2020 at 9:43 AM, Animefan8888 said:

You can get the game directory by doing Minecraft.getInstance().gameDir but do note that this will not work on dedicated server.

Expand  

It is a client only mod (and personal tool) so no problems with that

  On 3/31/2020 at 9:43 AM, Animefan8888 said:

Here is an example where I have used GSON to write JSON files. Though it might be too complicated for an example.

Expand  

Ok, thanks, i'm checking that!

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