Legenes Posted March 30, 2020 Posted March 30, 2020 Hi everyone! So I made a custom ItemBlock, that has the Item/Generated model set to it always with a seed texture. The way I differentiate them is by using IItemColor. It works nice, but my next plan for my mod is to add a lot of these items (and blocks that basically work the same way with IBlockColor). I was wondering if there's a way to set the item's model by code instead of creating json files for them one by one (and if there's a way to set the blockState's models from code too). Thanks for any help! Quote procedure WakeMeUp(Integer plusTime); var I: Integer; begin for I := 0 to plusTime do begin println('One more minute!'); Sleep(1000); end; println('Okay, nothing to worry, I''m alive!'); println('So... somebody can give me a coffee?'); println('I know it''s Pascal, and not Java, but I love it :D.'); end;
Animefan8888 Posted March 30, 2020 Posted March 30, 2020 On 3/30/2020 at 5:43 PM, Legenes said: Hi everyone! So I made a custom ItemBlock, that has the Item/Generated model set to it always with a seed texture. The way I differentiate them is by using IItemColor. It works nice, but my next plan for my mod is to add a lot of these items (and blocks that basically work the same way with IBlockColor). I was wondering if there's a way to set the item's model by code instead of creating json files for them one by one (and if there's a way to set the blockState's models from code too). Thanks for any help! Expand Yes there is code that will generate those JSON files for you. Yes you should still be using JSON files. Here are two examples one from Forge, and another from Choonster. Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
Legenes Posted March 31, 2020 Author Posted March 31, 2020 On 3/30/2020 at 11:43 PM, Animefan8888 said: Yes there is code that will generate those JSON files for you. Yes you should still be using JSON files. Here are two examples one from Forge, and another from Choonster. Expand Thank you, I'll try to use these. Quote procedure WakeMeUp(Integer plusTime); var I: Integer; begin for I := 0 to plusTime do begin println('One more minute!'); Sleep(1000); end; println('Okay, nothing to worry, I''m alive!'); println('So... somebody can give me a coffee?'); println('I know it''s Pascal, and not Java, but I love it :D.'); end;
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