Posted April 4, 20205 yr Hello there, I was wondering how I could add a custom textured particle. Would it be better to use Deferred Registries or Registry Events? How would I setup the classes for the Particle?
April 4, 20205 yr 15 minutes ago, modders2 said: Would it be better to use Deferred Registries or Registry Events? Either of those work it depends on how you prefer to do it. I personally prefer the events. 16 minutes ago, modders2 said: How would I setup the classes for the Particle? Look at the vanilla particles. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
April 4, 20205 yr Author Just now, Animefan8888 said: Either of those work it depends on how you prefer to do it. I personally prefer the events. Look at the vanilla particles. So I've copied the vanilla particles, and I'm wondering which event I register them?
April 5, 20205 yr Hi This tutorial project shows a working example of vanilla particles and a custom particle (mbe50) https://github.com/TheGreyGhost/MinecraftByExample -TGG
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