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Posted
1 hour ago, Animefan8888 said:

Show all of your code. And the Item models for your shield.

public static class ShieldRenderer extends ItemStackTileEntityRenderer
    {
        private final ShieldModel modelShield = new ShieldModel();

        public void render(ItemStack itemStackIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int thign1, int thig)
        {
            boolean flag = itemStackIn.getChildTag("BlockEntityTag") != null;
            matrixStackIn.func_227860_a_();
            matrixStackIn.func_227862_a_(1.0F, -1.0F, -1.0F);
            Material material = flag ? ModelBakery.field_229316_g_ : ModelBakery.field_229317_h_;
            IVertexBuilder ivertexbuilder = material.func_229314_c_().func_229230_a_(ItemRenderer.func_229113_a_(bufferIn, this.modelShield.func_228282_a_(material.func_229310_a_()), false, itemStackIn.hasEffect()));
            this.modelShield.func_228294_b_().func_228309_a_(matrixStackIn, ivertexbuilder, thign1, thig, 1.0F, 1.0F, 1.0F, 1.0F);
            if (flag) {
               List<Pair<BannerPattern, DyeColor>> list = BannerTileEntity.func_230138_a_(ShieldItem.getColor(itemStackIn), BannerTileEntity.func_230139_a_(itemStackIn));
               BannerTileEntityRenderer.func_230180_a_(matrixStackIn, bufferIn, thign1, thig, this.modelShield.func_228293_a_(), material, false, list);
            } else {
               this.modelShield.func_228293_a_().func_228309_a_(matrixStackIn, ivertexbuilder, thign1, thig, 1.0F, 1.0F, 1.0F, 1.0F);
            }

            matrixStackIn.func_227865_b_();
        }
    }

 

Boku wa Boingo  
Manga de yogen~    
Kanarazu ataru yo, machigai nain da    
Tottemo uchiki de itsumo hitoribotchi sa    

Shomotsu no Kami: “Toto”!

 
Posted

(Replied twice because first post needs to be deleted)

Boku wa Boingo  
Manga de yogen~    
Kanarazu ataru yo, machigai nain da    
Tottemo uchiki de itsumo hitoribotchi sa    

Shomotsu no Kami: “Toto”!

 
Posted
15 minutes ago, hiimjustin000 said:

(Replied twice because first post needs to be deleted)

You know you can edit posts, right?

 

Also please update your mcp mappings. If you need to know how to do that google it.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

Posted
13 minutes ago, hiimjustin000 said:

That's what I did.

Not sure which part you are answering. But you don't have the most up to date mcp mappings.

Also what part about

1 hour ago, Animefan8888 said:

Show all of your code. And the Item models for your shield.

Did you not understand?

 

Does ShieldRenderer::render even get called?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

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