Posted April 10, 20205 yr Hey all, I'm trying to figure out how to render JSON block models. Can someone point me to a good place to better understand how to do this? I'm looking to update a Tile Entity renderer from 1.12. Much appreciated.
April 10, 20205 yr Author Ok, I might be being a bit of a dope, but this should work for Tile Entities as well correct? I know that there is a TileEntityRenderer, when would that be used?
April 10, 20205 yr Hi Tikaji You might get some inspiration from looking at this working tutorial project https://github.com/TheGreyGhost/MinecraftByExample see mbe21 -TGG
April 10, 20205 yr Author Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct?
April 10, 20205 yr 2 hours ago, Tikaji said: Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct? Yes. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
April 10, 20205 yr 4 hours ago, Tikaji said: Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct? Yes... in most cases.. You can use animated textures for blocks eg similar to lava; the shape of the block doesn't change, just the texture on it. In that case, no TER required. You may sometimes need to use TER for non-animated shapes if you have unusual shapes (not made of cuboid) or unusual rendering modes (or, I think, multiple rendering modes within one block eg part opaque and part translucent... although I'm still figuring that one out). Otherwise yes, animated = TER, not animated = non-TER -TGG
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