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Featured Replies

Posted

Hey all,

 

I'm trying to figure out how to render JSON block models. Can someone point me to a good place to better understand how to do this? I'm looking to update a Tile Entity renderer from 1.12.

Much appreciated.

  • Author

Ok, I might be being a bit of a dope, but this should work for Tile Entities as well correct? I know that there is a TileEntityRenderer, when would that be used?

 

  • Author

Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct?

2 hours ago, Tikaji said:

Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct?

Yes.

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

4 hours ago, Tikaji said:

Just so I understand, if my Tile Entity doesn't have any animations to go with it then I don't need a TER. But if it does have animations, I'll need a TER. Is that correct?

Yes... in most cases..

You can use animated textures for blocks eg similar to lava; the shape of the block doesn't change, just the texture on it.  In that case, no TER required.

You may sometimes need to use TER for non-animated shapes if you have unusual shapes (not made of cuboid) or unusual rendering modes (or, I think, multiple rendering modes within one block eg part opaque and part translucent... although I'm still figuring that one out).

 

Otherwise yes, animated = TER, not animated = non-TER

 

-TGG

 

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